Skip to content
View in the app

A better way to browse. Learn more.

Mouse Sensitivity Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Hunt: Showdown inaccurate feeling calculations, improved settings explanation.

Featured Replies

In Hunt: Showdown there are several modes of aim that all have their own sensitivities and FOV. The ones I'm aware of are lowered, raised/hipfire, and ADS. I play gunslinger with the "Keep lowered state" toggled on meaning I hardly ever hipfire. I'm almost always either ADS or in a lowered state. From what I understand there are independent sensitivities for Default which I assume is lowered state, Shoulder Aim which I assume is hipfire, and Aim Down Sights which is ADS for 1x weapons. For whatever reason (FOV change while lowered/ads?) my sensitivity feels drastically different when going from lowered state to ADS with the ADS feeling much slower. What I'm looking for is my sensitivity to feel the same between the two states. Is there a way to achieve this?

Additionally I think the settings are a bit confusing and not immediately obvious. In another forum post ADS vs hip fire setting was explained but goes unexplained other than stating "Choose which you prefer." It's difficult to know which I prefer if I don't understand what I'm choosing between. Maybe a brief explanation on the calculator itself would make things more clear.

Edited by Landon Buttars

Solved by Landon Buttars

  • Landon Buttars changed the title to Hunt: Showdown inaccurate feeling calculations, improved settings explanation.
  • Replies 3
  • Views 8.7k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Landon Buttars
    Landon Buttars

    What I understand is MouseSensitivity determines the sensitivity for the lowered state, HipMouseSensitivity determines the hipfire sensitivity and can be treated as ADS or hipfire, and Aim Down Sight

  • Author

After doing some tweaking, I found that using the HipMouseSensitivity Hipfire sensitivity gets me closest to what I'm looking for. It's still not the same as the lowered sensitivity but it is much closer and much more consistent. Still searching for the perfect sensitivity.

  • Wizard

The config file naming of the aims can be a bit confusing, switch the location to In-game to better see what the different values are.

  • MouseSensitivity is Default, i.e. regular hipfire.
  • HipMouseSensitivity (Hipfire) is Shoulder Aim using the hipfire conversion setup.
  • HipMouseSensitivity (ADS) is Shoulder Aim using the ADS conversion setup.

The reason for the two different Shoulder Aim calculations is because some want to treat it as hipfire, others ADS.

You choose the Shoulder Aim/Lowered State FOV in the special option:

 image.png

  • Author
  • Solution
9 hours ago, DPI Wizard said:

The config file naming of the aims can be a bit confusing, switch the location to In-game to better see what the different values are.

  • MouseSensitivity is Default, i.e. regular hipfire.
  • HipMouseSensitivity (Hipfire) is Shoulder Aim using the hipfire conversion setup.
  • HipMouseSensitivity (ADS) is Shoulder Aim using the ADS conversion setup.

The reason for the two different Shoulder Aim calculations is because some want to treat it as hipfire, others ADS.

You choose the Shoulder Aim/Lowered State FOV in the special option:

 image.png

What I understand is MouseSensitivity determines the sensitivity for the lowered state, HipMouseSensitivity determines the hipfire sensitivity and can be treated as ADS or hipfire, and Aim Down Sight is for ADS sens. 

What I'm not understanding is why my ADS sensitivity is so drastically slower than the other two sensitivities? What this is causing is as I flick depending on where I ADS affects when my mouse sensitivity and is making my aim very inconsistent. The ADS 360 distance is more than double the distance of hipfire which doesn't seem right and doesn't feel right in game.  

EDIT:
After RTFM (https://www.mouse-sensitivity.com/forums/topic/6396-instructions/) I noticed after toggling the advanced calculator it was calculating 360 distance for Hipfire/Look instead of Monitor Distance. After setting it to Monitor Distance Horizontal it fixed my issue and now my sens feels very consistent between between ads/hipfire/lowered.

Thanks!

Create an account or sign in to comment

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.