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Oh Deer

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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Fractal Block World

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Star Wars: Knights of the Old Republic II - The Sith Lords

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WPS Calculator issue on Q3 titles


Go to solution Solved by DPI Wizard,

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sorry if i am completely wrong here but i think the WPS part of the calculator for quake 3 engine games might not be right

 

i tried setting up Return to Castle Wolfenstein (i use WPS "5" under the new windows mouse settings) & tried that in the calculator & it was way too fast, after thinking i had made a mistake & trying various different configs i figured i would give "8 (5/11)" a try in the calculator & it felt close too if not perfect, unless i am missing something that shouldnt be the case, also had the same result with Star Wars Jedi Outcast

 

on a separate issue i am getting this �S ��M-���KW(O�+Q(/��K�S�IM,NU()�THLO���S�i�D) when trying to convert my Battlefield V sensitivity to Star Wars Jedi Knight: Dark Forces II

Edited by Lucasjodokast
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yeah i checked & i dont have "Enhanced Pointer Precision" on & have also turned off the accelleration in the game files, im at a loss as to why it isnt working correctly for me, as ive converted several games in the past & they have all been perfect (you can feel when its right) but this is way off, perhaps i am using a different version of RTCW & Jedi Outcast or i have something setup differently in the Autoexec.cfg files

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  • Wizard
  • Solution
1 minute ago, Lucasjodokast said:

just tried doing that & it appears to be exactly twice as fast as it should be, going off the 360° Distance

Sounds like maybe an issue with either your mouse driver loading a different DPI, or maybe some game setting you have modified that impacts the sensitivity (like m_yaw?). Are you using any mods to change FOV or something like that?

These games use the same "standard" sensitivity as CSGO etc, so it's a well known formula.

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tried reinstalling with no luck but turns out it was my mouse as reloading the DPI profile into the mouse hardware fixed it completely, strange that i have only experienced this with Q3 engine games, thanks alot for the mouse driver suggestion, seems that was indeed causing the issue 😅

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  • 2 weeks later...

still having issues with Jedi Outcast & RTCW & with COD4 

in RTCW

if i use a resolution of 1280x1024 ingame the calculations work perfectly but if i change the resolution in the Autoexec.cfg file to 2560x1440 then its too fast

im using this command in the Autoexec.cfg file

seta r_customwidth "2560"
seta r_customheight "1440"
seta r_mode "-1"
vid_restart

the instant i add it the sensitivity becomes too fast so maybe im doing something wrong

EDIT: so i think i have solved the issue, as posted earlier i am using a WPS of 5 but i am also using windows at 200% scaling, so when i halved the calculated sensitivity it seems to be correct (360/cm is accurate now aswell) 😵 at this point im just gonna go with that as ive spent way to much time trying to figure this out but all 3 games seem to "feel" correct now

Edited by Lucasjodokast
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Hey did you ever fix that second issue you were having? I'm trying to convert Apex to Hunt Showdown and am getting "�S ��M-���KW(O�+Q(/��K�S�IM,NU()�THLO���S�i�D)"

 

Edit: seems to work with some games but not others. Not sure what is triggering it.

Edited by TheZurc
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4 hours ago, TheZurc said:

Hey did you ever fix that second issue you were having? I'm trying to convert Apex to Hunt Showdown and am getting "�S ��M-���KW(O�+Q(/��K�S�IM,NU()�THLO���S�i�D)"

 

Edit: seems to work with some games but not others. Not sure what is triggering it.

yeah kinda, i changed the "Aim" tab from "All" to setup "hipfire X" & "hipfire Y"  individually, not sure if it will help for Hunt Showdown, i had used the calculator for Jedi Knight only a couple of months beforehand & it worked fine with "All" so something has happened to make it go screwy as ive had the same thing happen to a couple of games recently, some were showing the gibberish before i adjusted the FOV

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  • Wizard
7 hours ago, TheZurc said:

Hey did you ever fix that second issue you were having? I'm trying to convert Apex to Hunt Showdown and am getting "�S ��M-���KW(O�+Q(/��K�S�IM,NU()�THLO���S�i�D)"

 

Edit: seems to work with some games but not others. Not sure what is triggering it.

This is a bug, can you share the calculation that causes this?

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