Jump to content

WEBFISHING

Just added!
Read more...

Monster Hunter Wilds

Just added!
Read more...

Oh Deer

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
Read more...

Fractal Block World

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
Read more...

Outpath

The sensitivity slider is not accurate, expect some discrepancy.
Read more...

FOV Types between Games


Go to solution Solved by fortunate reee,

Recommended Posts

Hi I'm using Valorant as my main Sens/FOV (Default FOV Type: Hdeg 16:9)

Switching to other games some older games FOV Type defaults to Hdeg 4:3 (CSGO / L4D2 for example)

I'm trying to have a 1:1 pixel ratio but unable because of the FOV Type defaults conflicting

Switching Hdeg 4:3 to 16:9 lets me find the 1:1 Value, but when I swap the FOV Type back to 4:3 it changes the value

Example:
(Val 16:9)
VFOV 70.5328
HFOV 103

(Default L4D2 Hdeg 4:3)
VFOV 73.739795
HFOV 106.260205

(L4D2 Hdeg 16:9 with Val FOV)
VFOV 70.5328
HFOV 103

(L4D2 Hdeg with Val FOV set back to 4:3)
VFOV 70.532801
HFOV 103

I use a 1920x1080p 24inch 16:9 monitor

Does this mean I should set FOV Type as Hdeg 16:9 for every game?
or how does this work?

Edited by Kush
Link to comment
  • Solution
1 hour ago, Kush said:

Hi I'm using Valorant as my main Sens/FOV (Default FOV Type: Hdeg 16:9)

Switching to other games some older games FOV Type defaults to Hdeg 4:3 (CSGO / L4D2 for example)

I'm trying to have a 1:1 pixel ratio but unable because of the FOV Type defaults conflicting

Switching Hdeg 4:3 to 16:9 lets me find the 1:1 Value, but when I swap the FOV Type back to 4:3 it changes the value

Example:
(Val 16:9)
VFOV 70.5328
HFOV 103

(Default L4D2 Hdeg 4:3)
VFOV 73.739795
HFOV 106.260205

(L4D2 Hdeg 16:9 with Val FOV)
VFOV 70.5328
HFOV 103

(L4D2 Hdeg with Val FOV set back to 4:3)
VFOV 70.532801
HFOV 103

I use a 1920x1080p 24inch 16:9 monitor

Does this mean I should set FOV Type as Hdeg 16:9 for every game?
or how does this work?

you dont have to or should mess with the respective fov type that jsut tells you HOW a game calculates their fov or how their settings apply the fov number changing the fov type in the calculator won`t change how that game functions !

-------

if you want to match fov across games you can (easy mode) use the auto fov  and enter your base games settings

image.png.4b562cd117b26b95a59bd6d7201a1942.png (screengrab 1)

and then just let the calculator show you the values you need to enter in the game you want to use

or manually match(hard mode/mostly unnecesasary ) by matching fov 1 to fov 2 by hand either through trial and error

--------------

if you actually use the same resolution and aspect ratio using in all the games matching the fov wont be much of an issue unless one of yopur games has a smaller maximum fov limit. in which case it would look somewhat like this and actually give you an error

image.png.3019a59c245018bade9f0b10f2cd5ac5.png (screengrab 2)

there is a way to work around that issue but as far as i am concerned that would make this needlessly complicated

 

TLDR: use "auto fov" (screengrab 1) on the  top right of the calculator

Link to comment

how come the vfov value is uneven (tiny difference just wondering if it has any affect)

auto on 103 fov - val fov type Hdeg 16:9 - l4d2 fov type Hdeg 4:3

560.png VALORANT - Hipfire 
Sensitivity 1:
Sensitivity: Aim 0.35
 
360° Distance:
46.6531 centimeters
Pixel ratio:
0.3265 pixels/count
Config FOV:
Field of View: 103
 
.Enter Target FOV
Actual VFOV:
70.5328 degrees
Actual HFOV:
103 degrees
 
36.png Left 4 Dead 2 - Hipfire 
Sensitivity 1:
sensitivity "1.113636"
360° Distance:
46.6531 centimeters
Max discrepancy:
0% (0 centimeters)
Pixel ratio:
0.3265 pixels/count
Config FOV:
fov_desired "86.631971"
Actual VFOV:
70.532801 degrees
Actual HFOV:
103 degrees
Edited by Kush
Link to comment

if i change left 4 dead 2's fov type to Hdeg 16:9 and enter 103 it evens out vfov for both games but i dont get a new fov value - so idk confused

is the fov and sens still exactly 1:1 or slightly off (taking my sens from val to left 4 dead 2) with the vfov having an extra 01 at end

Edited by Kush
Link to comment
  • Wizard
18 minutes ago, Kush said:

how come the vfov value is uneven (tiny difference just wondering if it has any affect)

It has zero effect, and the tiny difference is because of rounding. With more decimals the difference would be even smaller. The Auto FOV gives you the closest match within the limitations of the game.

Link to comment

so left 4 dead 2's original aspect ratio is Hdeg 4:3 (meaning its the default listed on the sens converter)

since im using 16:9 monitor - if i swap l4d2's fov type to Hdeg 16:9 - this will show me the exact vfov value im using?

or am i actually using 
70.532801 degrees (meaning the vfov is slighlty off ingame)

or am i using

70.5328 degrees (meaning fov and sens are exactly 1:1)

Link to comment
  • Wizard
8 minutes ago, Kush said:

since im using 16:9 monitor - if i swap l4d2's fov type to Hdeg 16:9 - this will show me the exact vfov value im using?

When you configure the Hdeg 4:3 fot to fov_desired "86.631971" using 6 decimals to get as close as possible to 103 Hdeg 16:9 , you get 70.532801 degrees instead of 70.5328 degrees. Those 0.000001 degrees are 100% negligible, you can't even measure it using scripts so it's in essence exactly the same.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...