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AshenOne

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  1. Thank you so much! Just trying to get the viewport correct to start. It seems to be independent from the project settings. Edit, Editor Preferences, Viewports, Mouse Sensitivity. FOV setting is in the hamburger button on the upper left of the viewport.
  2. If possible could you please take a look at this one again. Not sure if something changed in the engine but the calulator seems to be way off. Thank you!
  3. Just picked this up on the steam sale. It looks like they may have added an aim sensitivity at some point that is missing from the calculator. Any chance we could get that added?
  4. Is anyone else finding that something just feels off in this game? Despite very small discrepancy I am noticing that my flicks are way off (so not consistent with my muscle memory). I tried changing my polling rate to 500 as unreal engine games sometimes have negative acceleration issues. Unfortunately this did not help. All of my settings are per the instructions on the calculator "Disable acceleration by unchecking Mouse Smoothing. Check these options for the scope calculations to be correct: FOV based sensitivity scaling = true Enable per scope sensitivity = true" Any chance something is up?
  5. Would it be possible to get the Unreal Engine 4 editor view port added to the calculator? I was hoping that I could use the settings for Unreal Tournament 4 or Fortnite but they do not appear to be consistent with the editor. I am starting to use the engine for Architectural work and do not want to mess up my muscle memory when building scenes and animations. I know it is not a game but would greatly appreciate it!
  6. Obviously this website is all about PC games and mouse sensitivity. I absolutely love this resource and have become a much better player just from having consistency across the competitive games I play. I have friends that are console players with no interest in getting into PC despite the obvious benefits. As I still enjoying playing with them I will frequently use a controller on console. I totally understand that there is no way to get the exact sensitivity between console games due to the large variation in acceleration curves between developers. That being said are there any methods used in determining mouse sensitivity settings that could help reach the lowest possible discrepancy between console games? at the moment I can only make the decision by trying to quickly aim between two points and getting some thing that "feels" ok. This is obviously not scientific at all. Not trying to start an input device argument. I think everyone here can agree mouse and keyboard are the preferred input method. Just trying to find ways to play Fortnite and Black Out on console with the aim feeling as close as possible. If anyone has methods they use to determine this kind of thing or ideas I would greatly appreciate the input. Thanks!
  7. Use the config file and not the in game sliders. You will get a much better result. As a general rule if it is available you should always do this. Many games just do not offer the necessary precision with in game options.
  8. The most recent patch added an FOV slider. Could you please add the ability to change this on the calculator? Thank you!!
  9. The higher your bloodline the better the gear and traits your recruits have a chance to roll. Is there any way we can help you get the information you need for the various scopes? Like recording footage at specific settings? Just throwing it out there but we could also group buy the game on a new steam account and all help grind it out for you.
  10. If you read though this whole thread in Its entirety things will become much more clear. The calculators on this site are extremely accurate. Use the client settings editor in combination with the calculators here and you will be able to get perfect 1 to 1 between your CSGO sensitivity and Fortnite.
  11. 360 distance. I have a Logitech mouse with on board memory coming from amazon today. This should give me more control of the mouse settings when it is attached to the console. I will post if I am able to get better results.
  12. I just wanted to say thank you to the people that run this web site, and those that made the configuration editor for this game. It finally feels perfectly in line with my CSGO sensitivity. I noticed the the configuration editor also can edit my PS4 file. I tried mouse and keyboard on PS4 a while back and it just felt awful, so I immediately stopped to avoid messing up muscle memory. Now that we have this configuration editor I attempted putting in the exact same settings that I use for PC and something still feels very wrong. As if i am at 400 dpi when the mouse is at 800. I am guessing the polling rate of my mouse is not the same when connected to the console. Any thoughts from the experts?
  13. Thank you! I was just reading up on this more and it looks like the real goal of viewspeed is to match 2D mouse movement to 3D mouse aiming. I think in most cases this is not what I am looking for.
  14. Is view speed superior to 360 distance for muscle memory and consistency between games?
  15. Just curious as to why the monitor distance of 75% is more correct than any other percentage. Thanks in advance for an explanation!
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