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Fish Gaming

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  1. DPI Wizard, Do you mind to add the new scopes from 0.14 once SPT's version comes out for you to use. I know there is a mod for 3.7.6 if you are wanting to sue that for the wilcox Boss and new Teng Scope.
  2. Thank you! Love how on top of everything you are! What fix was there for the smoothing?
  3. You can now change the FOV. They added with the primal update an additional FOV slider up to what looks like just 10 more so now you can be at 105. Needs an update to the FOV to make sure the calculations are still correct.
  4. I really hope after release they do! The number for my conversions are seriously off due to no config...
  5. Just to let anyone know that thinks the sens is fast make sure to exit the game and log back on for the settings to take affect.
  6. @stereo3D Just wondering how do you get the 3 * mouseXMultiplier since he gives an in game option that is suppose to provide the same 360 turn that you would need.
  7. @fortunate reee @Yuril3 How long ago did they make this change in sensitivity? @DPI Wizard are we able to still calculate each of the sensitivities? Before you used the ADS to get the Global Sens and then use that to calculate all the other values but how do we do it now because all sens require a global sens that isn't being calculated?
  8. Hello, I just bought this game and just wanted to make sure since it was updated a while back if everything still works the same as before. I also wanted to make sure I'm going about this correctly. So it appears from the calculator that when you ads you don't change your FOV at all? And you have to put in the global sens to get the ADS and then use that Global Sens to set your hip fire? Just wanted to make sure that was correct. Thanks!
  9. Okay so after the Christmas update today I have my mouse at 400 DPI, I've lowered the polling rate down below 500 to keep the packet loss from interfering with the sensitivity, and I have my hip fire at 1.4 with 90 FOV. But now the sens isn't even close to 20.3 inches/360 turn. My mouse pad is only 18 inches wide and the 360 turn is complete before even finishing the mouse pad. I turned it up to 1.5 and it is much closer than before. I am starting to get worried because I like my sensitivity to be correct and every time I get on a different game it seems like something the developers have done is changing sensitivity and I'm initially under the assumption it's still correct. Just wanted to check with others on the forum to see if they too have experienced any difference in the hip fire after the update?
  10. Were the scopes gone through again? I cannot find really any snipers with two levels of zoom. Not saying they don't exist but I either don't see them or I can't access them. I want to get the correct sens and one of them feels tremendously fast while the other is okay. Don't know if that is just how the game feels or if the scope values are not completely correct.
  11. Can anyone please tell me what the FOV is for the different scope values?
  12. okay I just want to make sure I don't have this file. I went to my file explorer and typed %localappdata% and then under the Unreal Engine folder I see only numbered files such as 4.11, 4.12 ect. Is this what I am suppose to be seeing? How skewed of aiming will I get if this ini file is messing with the aim? Thanks for the help, Talmadge
  13. how the unreal engine bug been fixed by Kovaak with their 2.0 Meta update?
  14. Can anyone add ADS sens to this game or at least give me the FOV for the different scopes? Thanks Talmadge
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