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Magico.-

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  1.    Magico.- reacted to a post in a topic: Game request archive
  2.    Laur1x reacted to a post in a topic: Game request archive
  3.    MestasDeejay reacted to a post in a topic: Game request archive
  4. Name: Over The Top: WWI Website: https://store.steampowered.com/app/2778610/Over_The_Top_WWI/ Status: release Release date: 7/3/2026 Availability: purchase $26.99 AUD on discount $22.94 AUD until 14/3/2026
  5. I have just shown it as 1x scope here, as this is scope that is for the most part feeling "too fast" in comparison to battlefield 6's feeling when zoomed in any scope, but it is also impacting other scopes such as ACOG/2.5 scope. I know its not 100% accurate, because I am using the 0.002230 multiplier (its off by 0.000005 in the multiplier), but this is my personal preference multiplier to use. But please let me know if it would make a dramatic difference. Let me know if anything is incorrect. Thanks for your assistance. https://www.mouse-sensitivity.com/?share=dd79587fc5bdbac8b94ec3d37ed72e6b
  6. Is there any way of double verifying the current Rainbow Six Siege sensitivity calculations? Currently after playing Battlefield 6 and using MDV 0% as the conversion method for keeping my scopes feel accurate to my hipfire, I converted the same back to Rainbow Six Siege, but it feels way too fast. Any chance of a double check?
  7.    Magico.- reacted to a post in a topic: Aimcademy
  8. This is one of life's many mysteries. There is no one definitive answer.
  9. The minimum sensitivity on Aimcademy can now go down to 0.01.
  10. Update to the previous post, might have better access to the game now. Name: Alara Prime Website: https://playalara.com/ Status: Closed Alpha Release date: Planned for 2025 Availability: Request access through steam from 23rd January 2025 - 3rd February 2025
  11. So i'm looking through the settings of Spectre Divide, and it seems you cant drag your slider to below a minimum sensitivity of 0.05 but you can type to 0.01 and it will save. But i'm not sure if it does actually implement and affect sensitivity, and therefore the minimum sensitivity on the calculator might need to be changed? let me know what you think
  12. One thing ive found that usually gets missed is making sure to turn off 'enhance pointer precision' in your windows mouse settings.
  13. So in Rainbow Six siege, it is a forced aspect ratio of 21:9. But XDefiant does not offer the same setting options. So i'm curious about if there is a way to figure out what the custom resolution should be made to represent 21:9 in XDefiant, and then as a conclusion hopefully have it closely matching the Horizontal and Vertical FOV of Rainbow Six Siege as possible (im actually using an FOV of 89 not 90 in R6S to closely match the max Vertical FOV of XDefiant). And as a result being able to closely match the sensitivities using the focal length calculation, or similar calculation method such as monitor distance - horizontal 0% to then have a similar output.
  14. So if this is the case, then why does using the conversion method of monitor distance - horizontal have a different outcome on the sensitivity results when changing between aspect ratios? Surely this means that the output resolution from a game like rainbow six siege is changing when changing the aspect ratio? If this is the case, how would one go about getting the correct custom resolution to use, to represent an aspect ratio of 21:9? Thanks again for your help.
  15. Hey @DPI Wizard, I posted this a while back but never got a response. I'm not sure if it makes sense or anyone is understanding what I mean? See the first image is the Focal length for native aspect ratio: The second image is of setting the aspect ratio for siege to 21:9 (after resetting the resolution back to 1920x1080 for XDefiant) the output resolution stays the same even though i changed the aspect ratio. I'm under the impression that the resolution should be different with a different aspect ratio? But I could be wrong? let me know your thoughts
  16. Hi there, I was just wondering if the resulting FOV of using 1x scopes in Rainbow Six Siege has the same result as using Iron Sights, as there is no option for selection of Iron sights in the calculator. Thanks
  17. @SparkyNado have a look at the response i did for someone else recently below: Kind of sums up in a short way what you will read through in the following article below, which goes into more detail about each of the different matching methods to match between hipfire and scopes.
  18.    Magico.- reacted to a post in a topic: New Reverse Button
  19. Partly yes, partly no. When i get the scaling percentage presented to me in the reverse function, it applies it to the appropriate box, but what i want to know is, within my computer settings or game settings, how do i implement this scaling? how does scaling reflect my in game settings or computer settings?
  20. Actually one last question in relation to this, when the output changes the scaling percentage in your ADS/Scope Output, how do i implement that scaling percentage in my games/monitor settings? e.g. i was given a percentage of 84% based on the ADS value i use from a certain game. Output for reference. https://www.mouse-sensitivity.com/?share=4c1c872455b8be5acb920f3a0ec2097b

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