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Equaus

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  1. It's probably because most ads fov in games are usually lower but sectors edge seems to have a decently high ads fov when compared to other games. Maybe you're not use to it?
  2. I don't understand how you are so quick. I see you as an entity and this point.
  3. oh sick thanks for letting me know
  4. Still nothing on the config file?
  5. I mean even when the values are maintained some games just have different factors that make it "feel" different and I was wondering if I should pursue it or go with the feeling?
  6. What's more important, to have an accurate fov like 90 hfov across most games even if it doesn't feel like it's the exact same fov due to some other factors, or should you just stick with the same fov values due to it being the same?
  7. Yeah I think I'll go with 0%, I'll have to think about sniper alittle but one of my other questions was about fov, if you have the same "config fov" in the calculator does it mean that it will be the same like the following:
  8. some games use 56.25 to actually measure it such as krunker so the sens doesn't actually change on different fov's like the following: Tesing 76% 2.2740 eg 1.72824 360/cm monitor matching 56.25% for ads { Krunker- hipfire fov: 103 Rev- Rev sens based of kovaaks(fov=73.57142857142857):1.7242938 sens matcher: 0.0379345 (rough) sens ingame:0.386218 Ak- Ak sens based on of kovaaks(fov=64.375): 1.5087572 sens matcher: 0.0331927 (rough) sens ingame: 0.386218 } I would like to use 56.25 or 100% verical but I don't entirely understand what it's doing, what's the difference between the two and how does it do on different resolutions?
  9. For sniping on split gate, it takes 459.6545 cm, which is just to low to use with my flickly play-style, what exactly happens to the sens when you change aspect ratio or monitor size? I"m thinking of using 0% for ak and other similar weapons and 100% with more zoomed weapons like snipers
  10. I know that 100% will feel different on different aspect ratios but when actually using it in the calculator what changes to I need to make in relation to size aspect ratio and resolution
  11. still concerned about no having enough mouse space on some of this games
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