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strreamix

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  1. Anyone else having an issue with converting sensitivity for this game? Trying to go from CS:GO to B4B, but it seems entirely inaccurate. I tried the suggested sensitivity ingame, and my mouse barely moves at all. I've had no problems converting to Overwatch, CS:GO, Quake, etc.
  2. @DPI Wizard Any chance you can help with my question above? I'll copy it here to make it easier. When I add the 6 decimals in the config file and load game, it rounds to the nearest single decimal? Am I getting the actual cfg sensitivity or the menus sensitivity? For example, I enter "0.385672" into the config and inside the game I am shown 0.4 in the mouse/keyboard menu. I figured it would atleast round to 0.39? (I set the game to 0.2, then set cfg to 0.385672, then opened game, and it rounded to 0.4) -- Just to make sure cfg file was actually working. Thank you.
  3. When I add the 6 decimals in the config file and load game, it rounds to the nearest single decimal? Am I getting the actual cfg sensitivity or the menus sensitivity? For example, I enter "0.385672" into the config and inside the game I am shown 0.4 in the mouse/keyboard menu. I figured it would atleast round to 0.39? (I set the game to 0.2, then set cfg to 0.385672, then opened game, and it rounded to 0.4) -- Just to make sure cfg file was working. Thank you.
  4. Just confirmed it, measured 1/2 inch of mouse movement, gave me 9 cm of ingame movement in CSGO AWP (1st scope) on 1024x768 or 1920x1080 (they are the same sensitivity wise) Opened Overwatch, 1.97 sens / 90 FOV / 55 Widowmaker ADS also moved 9cm ingame for 1/2 inch of mouse movement. Thank you all for your input, I believe I am finally ready to play
  5. DPI Wizard and I, after thorough testing, found that the correct settings for me are 1.97 sensitivity / 90 FOV / 55 Widowmaker ADS or 2.39 sensitivity / 103 FOV / 46 Widowmaker ADS This is what feels exactly like CS:GO for me and the numbers match when I did some old school ruler testing as well. (still need to test Widowmaker ADS vs AWP, but I have no reason to believe it won't feel right.)
  6. Bernd, would you mind explaining to me how you calculated the sensitivities for Overwatch for different FOVs? I understand that the 360 is inaccurate when different FOV's are used, but I am not sure as to how you got 2.72222 / 2.86.
  7. DPI wizard, would you mind using the new calculator to get my settings for 90 FOV in Overwatch or if you could release the "beta v5" somewhere on the site so we could toy with it at our own risk. i really dont want to wait any longer to play this game haha
  8. thank you both for your efforts although, now i'm even more confused lol not sure whether i should use 2.39 or 2.86 or 2.5
  9. hello all, and thank you for your time. I used the converter to get my sensitivity from CS:GO to Overwatch and had a question about it. (I am extremely picky about it being as close to CSGO as possible, I didn't even buy Overwatch until they implemented decimal sensitivity.) Anyways, I play 1024x768 black bars on CSGO, with a 23" screen. (0.75 sens, 2300 DPI) When I converted my sensitivity for Overwatch, I get 2.5, which feels right. (same monitor, same dpi) My question is about a specific part of the conversion. When using the default FOV in Overwatch (103), I get -- Discrepancy: -5.046% (-0.3727 inches) By adjusting my Overwatch FOV to 98, I was able to achieve Discrepancy: 0.0528% (0.0041 inches) therefore, my question is using a 98 FOV going to make my OW feel more like my CSGO? Regardless of the FOV, the calculator always shows a 360° rotation: 9.4862 inches. I am confused as to what the ratio/discrepancy truly means and how it affects the precision of my aim. I would greatly appreciate some insight into this and if I should use the 98 FOV to have my aim feel as close as possible to my aim in CS:GO. Once again, thank you everyone for your time.
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