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CaptaPraelium

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Everything posted by CaptaPraelium

  1. The link is correct, that's why I shared it. Read the whole thread here and you'll see. You actually are talking about FOV. The USA system works by altering sensitivity based on your FOV. When you zoom with a weapon, you reduce FOV. USA makes sure that the sensitivity is reduced proportionately to FOV.
  2. Remember, the FOV is vertical. If you're talking about horizontal FOV you should specify that, because it's not the FOV used in the game. PS the math is easier if you just do 16/9/2 (16:9*50%) PPS I find it amusing that people keep reposting that link that I supplied you with PPPS Everyone keeps calling ethereal a 'dev'. Did he join the company? He wasn't a dev when he wrote that.
  3. Nope, you want .500000 (50%) for that
  4. Looks familiar XD Is ethereal a dev now?
  5. Marbleduck (a well known battlefield player and youtuber and uber-knowledgeable guy) commented in one of his videos today that his sensitivity is identical to BF4. That's on PC. I'm inclined to believe pretty much anything he says about the game. Maybe it *is* just a PS4/X1 change... or maybe just a controller change? Or maybe as the comments on twitter hinted, it's settings specific, and Marbleduck just happens to have the right settings. If needs be, I'm sure I could get in contact with him to find out what those settings are. Hope that helps some.
  6. Reports on twitter, forums, etc seem to vary greatly. Some (including DICE staff) have said this is a result of FoV changes. Some (including DICE staff) have said it is related to Uniform Soldier Aiming. Some (many, many people) say it feels super sluggish. Some say it is the same. Sorry, I'm no expert on this, just trying to help out with feeding back info that's hidden in twitter threads Check out the thread I linked here: http://www.mouse-sensitivity.com/forum/topic/404-question-bf4-uniform-soldier-aiming-how-it-works/#entry4954 Short answer: 133% Longer answer: somewhere between 0% and 133% Even longer answer: Maybe up to your screen aspect ratio (eg 177% for 16:9) My answer: I use the golden ratio.... but I'm not settled on that yet. There is also a thread or two about this on symthic.
  7. FYI: Devs say the sensitivity is no longer the same as BF4. I guess they changed it from the beta. Sorry to be the bearer of bad news https://twitter.com/Demize99/status/788261397536837632
  8. Here's the details for future reference: http://battlelog.battlefield.com/bf4/forum/threadview/2979150494051524581/ HTH. Sorry to necro.
  9. I just signed up for a subscription and ran into the same problem as above. In order to change my sensitivity for the one scope I want to change, I need to set the UsA coefficient to the non-standard value, which effects all the other scopes as well I should mention, that the instructions are to set the coefficient to 0, but that did not work correctly. When I set it to 1 (aka 100%) the rotation was correct. Unfortunately I still have the issue where the other scopes aren't right due to the non-standard coefficient. Lil' help?
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