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eggpoop

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  1.    SpunkyWhiteDog reacted to a post in a topic: Call of Duty: Black Ops
  2. Plutonium recently pushed some mouse input changes for T4, T5, and T6 that may affect the World at War, Black Ops 1, and Black Ops 2 sensitivity pages. According to the changelog, raw input and other mouse options were added to the menus, and fix_mouse_lag was added to help with aiming issues at higher polling rates. Since Plutonium is probably how a lot of people play these games on PC now, it may be worth checking whether the calculator still needs to account for Windows sensitivity scaling. Changelog: https://plutonium.pw/docs/changelog/#r5304
  3.    eggpoop reacted to a post in a topic: Hentai Killer
  4.    eggpoop reacted to a post in a topic: Resident Evil Requiem
  5. I tested the polling rate change you mentioned by dropping from 4000 Hz to 1000 Hz, but it didn’t feel any different, so I went back to 4000 Hz. The settings that actually match my muscle memory are the 400 DPI values even though I play at 800 DPI: 17 normal and 11 aiming. I do a lot of 360s in-game just to show off, so I can tell quickly when the sens is off. These feel close (maybe slightly faster), but they’re way closer than the converted 11/6.
  6. I’m not doing any formal testing or measurements, this is just based on feel. I’m converting from 40 cm/360, and the suggested values (11 for normal gameplay and 6 for aiming) do not feel close to that in Grace’s first-person camera. It feels noticeably slower, more like around 50 cm/360.
  7.    eggpoop reacted to a post in a topic: [UNSUPPORTED] SILENT HILL f
  8.    eggpoop reacted to a post in a topic: Game request archive
  9. Got it, thank you. Initially, I thought something was off because my SensitivityMatcher.exe was set to a high Hz value. Also, the character's leg movement seemed to momentarily offset the 360 motion.
  10. Can we get an update to the Ready or Not calculator to include the option for disabling ADS zoom? This is a setting in the game, and I’ve been trying to convert my sensitivity while having this setting turned off. However, the calculator doesn’t account for it, making my ADS sensitivity feel off. Thanks!
  11. Yeah, I noticed this too. I had to set MDV to 0% to make my micro-movements feel like my normal sensitivity. I’ve also noticed that games like Valorant, CS2, and Fortnite (Performance Mode) feel slippery, probably because they’re more CPU-based.
  12.    eggpoop reacted to a post in a topic: Marvel Rivals
  13.    eggpoop reacted to a post in a topic: Game request archive
  14.    Vraelon reacted to a post in a topic: Silent Hill 2
  15. Does anyone know how to fix the acceleration issue though? I'm able to do a complete 360 if I move my mouse slowly enough, but whenever I do a 360 quickly, the game slows my sensitivity down and stops halfway through the 360. This makes aiming feel really off and unpredictable. I have the smoothing turned off with the fix in input.ini.
  16.    eggpoop reacted to a post in a topic: Game request archive
  17.    PJV666 reacted to a post in a topic: Game request archive
  18.    DPI Wizard reacted to a post in a topic: Game request archive
  19. Alpha access is available now if your request access until the 25th of August.
  20. Really strange that this is happening to you considering the fact I was able to play the game at 2khz polling rate with no mouse skips at all. Maybe it could be a problem related to High DPC latency? I play on Windows 11 using the custom OS "XOS" for Windows 11 so I can use 2khz without mouse stuttering. Sucks that C&D happened though as I was waiting for that release too 😕
  21. Name: Splitgate 2 Website: https://store.steampowered.com/app/2918300/Splitgate_2/ Status: In development Release date: 2025 Availability: ?
  22.    eggpoop reacted to a post in a topic: Grand Theft Auto IV
  23. The FusionFix mod received an update several months ago that raised the sensitivity scale from 20 to 200, if I recall correctly. Could you please update the calculator to accommodate this change? https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/pull/266/commits/da25ed5f9a8586c024e3a4ad7b629d77ac4b0a54
  24.    eggpoop reacted to a post in a topic: Grand Theft Auto V (GTA 5)
  25. Could you add the Raw Input/DirectInput and Windows Mouse settings from the RDR2 calculator into this game as well?
  26. When using the calculator for Arsenal (Roblox) with Auto FOV enabled, the output FoV will snap to increments of 2. (Ex: Having Auto FoV as 103 hdeg res will convert to 84 FoV vdeg in the output). But in Arsenal, you can just type in your FoV, even with decimals.
  27. Name: ENFORCEMENT [Early Access] Website: https://www.roblox.com/games/16406293973/ENFORCEMENT-Early-Access Status: Early Access Release date: 2/17/2024 Availability: Free
  28.    eggpoop reacted to a post in a topic: Game request archive
  29.    shiina_mkt reacted to a post in a topic: Calculate cg_fovscale on older COD games
  30. Name: Crab Champions Website: https://store.steampowered.com/app/774801/Crab_Champions/ Status: Early Access Release date: 4/1/2023 Availability: $10

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