Sensitivity settings are mostly the same as in Battlefield 1.
Sensitivity settings are mostly the same as in Battlefield 1. Edited March 3, 2019 by DPI Wizard s_t_n_u and ZeGrO728 1 1
Scca 1 Posted July 10, 2022 55 minutes ago, DPI Wizard said: Vehicle sensitivity is just the transport vehicles, while the tank driver sensitivity is based on both this sensitivity and its own tank sensitivity. So I can just simply calculate the Vehicle Sensitivity like that, and then the Tank sensitivity like that with the result from the first calcuation used? The same in Battlefield 1 and it's vehicles. Also, what is meant with the info "Make sure you configure the same "ADS Field of View" (GstRender.FieldOfViewScaleADS) and "Uniform Soldier Aiming" (GstInput.UniformSoldierAiming) in the game as in the calculator." Because this slightly confuses me. Is the "the same ADS FOV and Uniform Soldier Aiming" meant as in: Both settings have to be the same value? I use 1.78 as Uniform Soldier Aiming, so do I have to enter the same number for the ADS FOV? What does the ADS Field of View setting do anyway and what value do I have to enter for it, it is set to 0 in the configs. Link to comment
Wizard DPI Wizard 3,890 Posted July 10, 2022 Wizard 13 minutes ago, Scca said: So I can just simply calculate the Vehicle Sensitivity like that, and then the Tank sensitivity like that with the result from the first calcuation used? The same in Battlefield 1 and it's vehicles. Correct. 13 minutes ago, Scca said: Also, what is meant with the info "Make sure you configure the same "ADS Field of View" (GstRender.FieldOfViewScaleADS) and "Uniform Soldier Aiming" (GstInput.UniformSoldierAiming) in the game as in the calculator." Because this slightly confuses me. It means that you need to pay attention to the special options and make sure you set them on/off in the calculator according to what you have in the game. Scca 1 Link to comment
Scca 1 Posted July 11, 2022 Thanks for the explainations, but I have yet another question: What's with the ingame FOV number? When setting it to ~78 (77,552142 in the configs to be precise) vFOV, it should have a 110 hFOV, like I set it in every game. However, when hovering over the FOV setting in Battlefield V, it says that a 78 vFOV results in a 94 hFOV as shown in the screenshot below. (It's in german, sorry for that) Link to comment
Wizard DPI Wizard 3,890 Posted July 11, 2022 Wizard 1 minute ago, Scca said: However, when hovering over the FOV setting in Battlefield V, it says that a 78 vFOV results in a 94 hFOV as shown in the screenshot below. (It's in german, sorry for that) The game is showing you the 4:3 FOV, and not your actual FOV based on your resolution. Scca 1 Link to comment
Sovereign 0 Posted July 23, 2023 @DPI Wizardi think they "fixed" the fov value in the options. Setting it ot 90 which says 106 horizontal ingame seems correct now. Can you double check this? I could be wrong but 74 beeing 106 as the calculator says feels way to narrow. Link to comment
Wizard DPI Wizard 3,890 Posted July 23, 2023 Wizard 27 minutes ago, Sovereign said: @DPI Wizardi think they "fixed" the fov value in the options. Setting it ot 90 which says 106 horizontal ingame seems correct now. Can you double check this? I could be wrong but 74 beeing 106 as the calculator says feels way to narrow. It's still the same as it has always been, the value you configure (90) is vertical degrees, the Horizontal FOV shown of the right side is the horizontal 4:3 FOV (106), regardless of your configured aspect ratio. 74 vertical is about 106 horizontal for 16:9. Link to comment
Sovereign 0 Posted July 23, 2023 1 hour ago, DPI Wizard said: It's still the same as it has always been, the value you configure (90) is vertical degrees, the Horizontal FOV shown of the right side is the horizontal 4:3 FOV (106), regardless of your configured aspect ratio. 74 vertical is about 106 horizontal for 16:9. ugh forget that i said anything of course you are right...maybe i'm trippign today but bfv feels much more "zoomed" in than all the other games i play with the same FOV..... thanks for the quick answer Link to comment
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