Jump to content

Robin Hood - Sherwood Builders

See the game notes for instructions on how to reduce smoothing.
Read more...

Gas Station Simulator

See the game notes for instructions on how to disable smoothing.
Read more...

Mortal Shell

See the game notes for instructions on how to disable smoothing.
Read more...

Incursion Red River

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
Read more...

ONCE HUMAN

Hipfire added, more aims to come. See the game notes for instructions on how to disable smoothing.
Read more...

Horizon Zero Dawn


DPI Wizard
IMPORTANT! Sensitivity is only working correctly at 30 FPS, any other frame rate will result in massive negative acceleration!

User Feedback

Recommended Comments

On 9/7/2020 at 10:23 PM, DPI Wizard said:

 There's still smoothing and the occasional doubling of mouse reports, but it works a lot better now.

Is 30fps-capped prone to smoothing and occasional doubling as well?

Link to comment

Hello, accedently bumped on your site and kinda lost here. Is your software capable to remove that smothing and doubling? Or maybe you know any other way to do it? Aiming is so terrible in this game I become dizzy in a minute.

Link to comment
  • Wizard
1 minute ago, edgeofthegame said:

Hello, accedently bumped on your site and kinda lost here. Is your software capable to remove that smothing and doubling? Or maybe you know any other way to do it? Aiming is so terrible in this game I become dizzy in a minute.

This isn't software that does anything to your game, it's a calculator to match your sensitivity to other games and some tips and tricks to get rid of sensitivity issues if possible. For Horizon Zero Dawn there will be issues no matter what you do though, the game devs need to properly fix the input.

Link to comment

Is there any kind of formula or anything to work out what the Y sensitivity value should be to match the X value?

This site has helped massively in actually finding a workable sens by matching it with another game, but I'm still changing my values a bit (due to the lack of ADS sensitivity) and having vertical movement even slightly different really throws everything else.

Link to comment
  • Wizard
2 minutes ago, Jacksaur said:

Is there any kind of formula or anything to work out what the Y sensitivity value should be to match the X value?

The output should tell you the correct Y value if you select it in the "Aim" option. This particular game has a lot of issues with sensitivity though, but using the calculations you can at least get the base sensitivity correct.

Link to comment


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...