Added with look, aim and ads calculations!
DPI Wizard Wizard July 5, 20205 yr Wizard Author stats I did not get any FOV mods to work properly, neither Flawless Widescreen or editing Coalesced.ini with a FOV binding and using the ME2IniFixer.exe worked. Flawless Widescreen does seemingly nothing, and the ME2IniFixer.exe does not fix the file after editing so the game won't launch. Any tips appreciated!
stereo3D Premium Members July 6, 20205 yr (edited) Author stats me2 fixer should first create a back up and then either fix the file or tell you it's valid. is there an error message? you could also try my config. Coalesced.ini Edited July 6, 20205 yr by stereo3D
DPI Wizard Wizard July 6, 20205 yr Wizard Author stats 6 hours ago, stereo3D said: me2 fixer should first create a back up and then either fix the file or tell you it's valid. is there an error message? you could also try my config. Coalesced.ini 553.15 kB · 0 downloads Thanks a lot, your file worked. Not sure why the ME2 fixer doesn't work here, it says it fixes the file and makes a backup. Either way, confirmed how FOV works now and it's already correct in the calculator. Changing FOV changes the look and shoulder aim FOV, while ADS is fixed.
stereo3D Premium Members July 6, 20205 yr Author stats i uploaded an ini with more FOVs, but i can't test it, since i don't have origin access anymore. ADS FOV should be adjustable too, but i've never actually tried it. set SFXGame.SFXWeapon ZoomFOV=40 set SFXGameContent_Inventory.SFXWeapon_SniperRifle ZoomFOV=10
Sovereign Premium Members June 19, 2025Jun 19 Author stats Good Morning @DPI Wizard If you have the time could you check the full legendary edition again? I think Flawless Widescreen updated their values and the sensitivity might have changed too.Using the the Community Patch for ME2 adds an ingame FOV option. Haven't checked ME3 yet if something changed. thanks you very much
DPI Wizard Wizard June 19, 2025Jun 19 Wizard Author stats 7 hours ago, Sovereign said:Good Morning @DPI WizardIf you have the time could you check the full legendary edition again? I think Flawless Widescreen updated their values and the sensitivity might have changed too.Using the the Community Patch for ME2 adds an ingame FOV option. Haven't checked ME3 yet if something changed.thanks you very muchThe sensitivity is not affected by the FOV, and it looks the same as before as far as I can tell. Let me know if you notice anything specific that is different.
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