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Combat Champions

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Russian Fishing 4

See the game notes for instructions on how to disable smoothing.
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Arena Breakout: Infinite

Hipfire is added, aims coming soon!
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Project L33T

See the game notes for instructions on how to disable smoothing.
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POLYGON


DPI Wizard
Use the config file calculation for best results.

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@DPI Wizard There have been multiple updates to the sensitivity and such, the calculator is basically broken for POLYGON currently. Please check it out if you have time.

Edited by KODa
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  • Wizard
2 hours ago, KODa said:

@DPI Wizard There have been multiple updates to the sensitivity and such, the calculator is basically broken for POLYGON currently. Please check it out if you have time.

Thanks for letting me know, updated it now :)

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Seems like sens is affected by WPS or something? Putting in the sens-s right now makes my mouse egregiously slow compared to what it should be.

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  • Wizard
On 6/14/2023 at 6:13 AM, AntonLFG said:

Seems like sens is affected by WPS or something? Putting in the sens-s right now makes my mouse egregiously slow compared to what it should be.

Make sure you are using the in-game calculation if you set the sensitivity there, is this the issue maybe? WPS don't affect it, and there doesn't seem to be a smoothing issue. But if you are using a polling rate above 1000 Hz and have slow movement, it can be a good idea to try 1000 Hz.

I've update the game with new FOV range, new FOV for ADS and fixed the sensitivity calculation to be spot on (it was off by about 0.02%).

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Are we sure the Polygon calculator is up to date? It seems to give wrong results for me at least at 360/cm department and in-game ADS sensitivity calculation fails always saying the value is outside of the limits.

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  • Wizard
58 minutes ago, KODa said:

Are we sure the Polygon calculator is up to date? It seems to give wrong results for me at least at 360/cm department and in-game ADS sensitivity calculation fails always saying the value is outside of the limits.

The in-game ADS calculation had an error, it is fixed now.

Hipfire is correct, but note that the slider is notoriously inaccurate so I would suggest using the config file.

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