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Returnal

Select the aspect ratio you have configured in-game in the "Aspect Ratio" special option as this changes the FOV range and base. This is different from the "Aspect Ratio" in the resolution setup.

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nickyrits2

Premium Members

Hello,

I have selected 16:9 aspect ratio in-game and the FOV bias slider in-game goes from -10 to 15 for me, not -15 to 10 as the calculator shows. The special option in the calculator is set as 16:9 too. I'd like to check sens above "10" multiplier, but the calculator gives me "Verify FOV" error. Is everything correct here?

Thanks.

  • Wizard
24 minutes ago, Roebuck000 said:

I have selected 16:9 aspect ratio in-game and the FOV bias slider in-game goes from -10 to 15 for me, not -15 to 10 as the calculator shows.

There was a mixup here, the -15 to 10 was for Ultrawide. I've fixed it now, thanks for reporting!

Captain Funsponge

Premium Members

I'm probably doing something wrong as usual, but the aimed sensitivity is much lower than the hipfire. Is the intended functionality not to line those up together?

  • Wizard
3 minutes ago, Captain Funsponge said:

I'm probably doing something wrong as usual, but the aimed sensitivity is much lower than the hipfire. Is the intended functionality not to line those up together?

Do you mean the sensitivity value, or the actual sensitivity in-game?

The values should not line up, they are not related to each other at all. As for the actual sensitivity, aimed should be slower unless you are matching it using 360 distance.

Captain Funsponge

Premium Members

I'm making the assumption that the calculator would output different values for Mouse Look Sensitivity and Mouse Aim Sensitivity which result in the same in-game sensitivity for both. If that's not the intention, then fair enough.

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