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V Rising

Use the config file for best accuracy.
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Vigor

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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MULLET MADJACK

The config file might use either comma (,) or period (.) as the decimal separator depending on your locale settings.
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Combat Champions

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Rise of the Tomb Raider


DPI Wizard

The new Tomb Raider added.


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[02-05-2016] PC Patch notes for patch 1.0.610.1

Independent mouse sensitivity control for aim and regular navigation.

Option to disable mouse smoothing (very light mouse smoothing is present otherwise)

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hello I think the converter is wrong on this game, when I try to convert from csgo 360 rotation, with 2.712867 sens on csgo 400 dpi, it tell me to set on the 23 slider, I cant even do a 360 on mousepad with this sens

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  • Wizard
5 minutes ago, espe89 said:

hello I think the converter is wrong on this game, when I try to convert from csgo 360 rotation, with 2.712867 sens on csgo 400 dpi, it tell me to set on the 23 slider, I cant even do a 360 on mousepad with this sens

Just checked the game now, and calculations should be correct. How are you setting the sensitivity?

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my bad, I just saw on my own screen that I have to setup the bottom sensitivity settings aswell, should work now

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  • Wizard

This looks correct. There must be something else affecting the sensitivity, I'll play around with the settings and see if I can replicate the issue.

How far away from a 360 are you with the whole mousepad, and how large is the mousepad?

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I'm doing approx 270° rotation, so i'm 90° away, using xtfry gp3 which is 420mm

Edited by espe89
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I think there is a problem with the adjusting fov, when my fov is low, your convert seems to be ok, when the fov is going up the 270° thing happens

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  • Wizard
4 minutes ago, espe89 said:

I think there is a problem with the adjusting fov, when my fov is low, your convert seems to be ok, when the fov is going up the 270° thing happens

Ok, how are you changing FOV? The calculations are done for the default 3rd person view:

image.png

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what I meant, the fov is changing when you are on closed spots, the camera tends to zoom in, and when you are in open area the camera is going away, I think this is the problem

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when i select aimed in the calculator the FOV still says 95.

i also think that "Mouse Y Sensitivity" is lower than "Mouse X Sensitivity".

 

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