The sensitivity slider is not accurate, expect some discrepancy.
Sean1989 Premium Members October 26, 20232 yr Author stats Can we get an update to include the new sensitivity options? I would like to also see if there is a Config file option.
DPI Wizard Wizard October 26, 20232 yr Wizard Author stats 20 hours ago, Sean1989 said: Can we get an update to include the new sensitivity options? I would like to also see if there is a Config file option. It's updated with all the weapons and config file now.
Resiax Premium Members March 30, 20242 yr Author stats Wizard is it somehow possible for you to confirm whether mouse smoothing is forcibly enabled as mentioned on the pcgamingwiki? https://www.pcgamingwiki.com/wiki/Sons_of_the_Forest#Input It is a problem in other Unity games, but I'm unsure about this one. Would really appreciate it.
DPI Wizard Wizard March 30, 20242 yr Wizard Author stats 17 minutes ago, Resiax said: Wizard is it somehow possible for you to confirm whether mouse smoothing is forcibly enabled as mentioned on the pcgamingwiki? https://www.pcgamingwiki.com/wiki/Sons_of_the_Forest#Input It is a problem in other Unity games, but I'm unsure about this one. There's absolutely no smoothing in this game. It's not a general problem for Unity games, just that sometimes the devs enable it without any way of disabling it. Unity games are usually very precise.
Resiax Premium Members March 30, 20242 yr Author stats Oh thanks for the quick reply. Glad it's not a general problem, guess I was just unlucky with the ones I tried haha. I'd like to use this opportunity to let you know how much I appreciate this website and your work. I genuinely can't put into words how glad I am that such a high quality and easily accesible service exists. Let alone all the knowledge about aiming and mouse input in the forum posts. Thanks for all the effort and good luck for the future Cheers~
pvtstaticvoid Premium Members July 18, 20241 yr Author stats Sensitivity 1: { "Name": "Control.MouseXSensitivity", "SettingType": 2, "FloatValue": 0.042009773 }, { "Name": "Control.MouseYSensitivity", "SettingType": 2, "FloatValue": 0.046852393 }, Is it normal that the calculator is giving out different values for X and Y?
DPI Wizard Wizard July 18, 20241 yr Wizard Author stats 2 hours ago, pvtstaticvoid said: Is it normal that the calculator is giving out different values for X and Y? Yes, for this game the Y axis is slightly slower than X.
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