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Unreal Tournament 4


DPI Wizard

Just updated this game to reflect the latest build, and also added calculations for in-game settings. Change aim to swap between in-game and config file calculations!


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  • Wizard

As a temporary workaround I have removed FOV from the calculations. This means that the calculator is only correct when using default FOV, but this is better than just being wrong :) I need to work on the coding to fix the FOV issue.

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As a temporary workaround I have removed FOV from the calculations. This means that the calculator is only correct when using default FOV, but this is better than just being wrong :) I need to work on the coding to fix the FOV issue.

Yeah i think most people will be playing on the default 100 anyways. 90 is too low for this kind of game, and 120 most people don't like the fish eye effect anymore.  I personally also use the default 100 as well. I tested it and it's working as intended now for fov 100 thanks agian.

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Hello, i was checking my settings today and i found a cool 90 in the FOV on UT4 (Not 100 by Default anymore)... Apparently is the new default fov becuase i dont remember changing that...

 

Wizard could you take a look?

Edited by COMECOCO
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Im sorry i dont know if the game actually sync my settings from cloud because i reinstall my OS and when i reinstall the game it sets 90 FOV again... but i understand 100 is supposed to be the default value.

 

 

Wizard ... the calculator still works only for the default 100 FOV or can i set anything i want...???

Edited by COMECOCO
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Any news? I can't find the csgo to ut4 formula. I can't find my exact sensitivity. I'll wait for you before playing it again.

 

Thank you.

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Updated now! Removed the file-based sensitivity as it doesn't seem to exist anymore. Either way, the in-game is accurate enough :)

 

Yes ! this is it. I find myself that it should be near 1.6 for 40cm/360 with 800 DPI.

 

And mousesensitivity tells me 1.591968

 

Thank you ! 

 

EDIT : and I can confirm that the "input.ini" file does not work at all.

Edited by stak
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Hi, Epic changed the way the sens formula works. Everybody's sensitivity value in options got lowered while retaining the same cm/360 (I was at 1.8 sensitivity and now it's set to 1.441... feels like the cm/360 is unchanged but I haven't measured yet). Also you can't set sens lower than 1.0 in the menu anymore.

 

https://wiki.unrealengine.com/Version_Notes_2017_03_28

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