Added with ADS and scope sensitivity.
d0shie Premium Members April 22, 20214 yr Author stats No freaking way? I play this game a ton but it's always had terrible and weird input problem. Perhaps it's gone now and I didn't notice? I talked about it to the developer and he acknowledged that Unity WebGL struggles with registering small mouse movements. Is this not the case anymore?
DPI Wizard Wizard April 22, 20214 yr Wizard Author stats Just now, d0shie said: No freaking way? I play this game a ton but it's always had terrible and weird input problem. Perhaps it's gone now and I didn't notice? I talked about it to the developer and he acknowledged that Unity WebGL struggles with registering small mouse movements. Is this not the case anymore? I didn't detect any issues, but have had issues with WebGL games in Chrome previously where they felt terrible. In Firefox I never had any issues, but now they also works in Chrome for me. I think the issue in Chrome was "Use hardware acceleration when available" and some other setting, I don't quite remember what 😕
d0shie Premium Members April 23, 20214 yr Author stats 23 hours ago, DPI Wizard said: I didn't detect any issues, but have had issues with WebGL games in Chrome previously where they felt terrible. In Firefox I never had any issues, but now they also works in Chrome for me. I think the issue in Chrome was "Use hardware acceleration when available" and some other setting, I don't quite remember what 😕 Well I'm happy that my sens calculation was super close to the calculator. I can lend you my account to test the other weapons as well if need be. I'm pretty sure they're not all the same so ADS and Scoped alone might not be 100% accurate.
d0shie Premium Members July 1, 20232 yr Author stats Got back to this game after a while and the sensitivity has changed. Now it seems roughly half of what it used to be?
DPI Wizard Wizard July 1, 20232 yr Wizard Author stats 19 minutes ago, d0shie said: Got back to this game after a while and the sensitivity has changed. Now it seems roughly half of what it used to be? It has changed indeed, I've updated it and increased the accuracy as it also supports three decimals now.
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