Wizard DPI Wizard Posted January 7, 2013 Wizard Share Posted January 7, 2013 Added! View full update Link to comment
Guest Strenki Posted October 3, 2013 Share Posted October 3, 2013 Hi. in BF3 I have 0.0645, 400dpi mousebut when used your calculator for BF4, 0.010985 is 100% not same sensitivity!are you sure you have good calcuation? Link to comment
Wizard DPI Wizard Posted October 3, 2013 Author Wizard Share Posted October 3, 2013 Hi. in BF3 I have 0.0645, 400dpi mouse but when used your calculator for BF4, 0.010985 is 100% not same sensitivity! are you sure you have good calcuation? I just double-checked the calculations using your values, and they are 100% correct. 0.0645 in BF3 and 0.010985 in BF4 equals 9826 counts/360 in both games. Make sure that raw mouse input is on, and that you don’t have acceleration turned on in the mouse driver etc, and it should be correct for you too Link to comment
Guest shlomi Posted October 29, 2013 Share Posted October 29, 2013 1800DPI 0.06 in game , it says 14.8 cm per 360 hip fire , but it is 15.5 in real life for me, with deathadder+goliathus pad, so no negative acceleration in my mouse for sure... something isnt accurate Link to comment
Wizard DPI Wizard Posted October 29, 2013 Author Wizard Share Posted October 29, 2013 It's probably a combination of how accurate your measurement is, and more importantly how accurate your mouse is. The distance calculations are solely based on your DPI, and while your mouse might be set to 1800 DPI, it may be something like 1700 DPI if you count exactly how many dots it registers pr inch (which is hard to actually count). But the most important part is that this inaccuracy is consistent. So if you convert from BF3 to BF4 (or any other game), you will get the exact same distance. Link to comment
Player198X Posted April 7, 2016 Share Posted April 7, 2016 I am trying to use the desktop calculator for BF3 and i have some "unknowns". Bf3 uses vertical FOV in the settings and the config file. I have a 4/3 CRT monitor. My universal settings for both ingame and in windows: 400 dpi, 6/11, no accel, raw=on, 800x600 resolution. My FOV ingame and in the config is set to 74 which should be around 90 horizontal, just like in csgo. But when i use the "simple calculator" it has horizontal FOV selected which is not present in the game. I did 3 different calculations, which one is the right one? Simple calculator: FOV 74 as in config file and disregard the grey box stating horizontal FOV = Sensitivity 0.170483 Simple calculator: Convert the vertical FOV in the config(74) and put 90 in the input box so that the faded box stating horizontal FOV is correct = Sensitivity 0.208425 Advanced calculator: Change FOV type to Vertical degree, then put 74 as the fov=Sensitivity 0.209067 Please guide me, which one is correct? Thank you. Link to comment
Wizard DPI Wizard Posted September 27, 2018 Author Wizard Share Posted September 27, 2018 Just updated this with calculations for ADS, 1X, 3.4X and 4X. Link to comment
jabbothehut Posted September 28, 2018 Share Posted September 28, 2018 14 hours ago, DPI Wizard said: Just updated this with calculations for ADS, 1X, 3.4X and 4X. legend Link to comment
Tobias Bieri Posted October 1, 2018 Share Posted October 1, 2018 amazing! Any chance to get 8x or 7x? Im just working on a LUA script (change DPI when ADS) so i can actually match my senses Link to comment
Tobias Bieri Posted October 2, 2018 Share Posted October 2, 2018 (edited) If anybody is interested, thats the Logitech script i came up with. You match 3 DPI Settings (ADS, Hipfire, 4x) so they get roughly the same sens in the calculator. Then create 3 Macros, but dont assign keys to them: (DPI Up, DPI Down and Default DPI). Then you create 3 DPI Settings, and set the middle one to Default. Now with this script, it switches to your higher DPI when you Aim if Numlock is off, and to your lower, when Numlock is on. Like this you can at least match 3 Senses with BF3. function OnEvent(event, arg, family)OutputLogMessage("event = %s, arg = %s\n", event, arg) if(event== "MOUSE_BUTTON_PRESSED") then if(arg==2)then if IsKeyLockOn("numlock" )then PlayMacro ("DPI Down") end if IsKeyLockOn("numlock" )==false then PlayMacro ("DPI Up") end end end if(event== "MOUSE_BUTTON_RELEASED") then if(arg==2)then PlayMacro ("Default DPI") end end end Edited October 2, 2018 by Tobias Bieri Link to comment
Wizard DPI Wizard Posted October 2, 2018 Author Wizard Share Posted October 2, 2018 14 hours ago, Tobias Bieri said: amazing! Any chance to get 8x or 7x? Im just working on a LUA script (change DPI when ADS) so i can actually match my senses Absolutely, I can add them all Link to comment
Tobias Bieri Posted October 2, 2018 Share Posted October 2, 2018 (edited) 10 hours ago, DPI Wizard said: Absolutely, I can add them all That would be amazing! Edited October 2, 2018 by Tobias Bieri Link to comment
Wizard DPI Wizard Posted October 3, 2018 Author Wizard Share Posted October 3, 2018 6x, 7x and 8x added. They all scale the same, so sensitivity should be almost identical though Link to comment
Pyroxia Posted September 13, 2019 Share Posted September 13, 2019 Hello what bf3 using formula for scopes? (%75 %0 etc.) Link to comment
Merinda18 Posted September 14, 2019 Share Posted September 14, 2019 17 часов назад, Pyroxia сказал: Hello what bf3 using formula for scopes? (%75 %0 etc.) 100% = 0% 133% = 75% Link to comment
Wizard DPI Wizard Posted September 14, 2019 Author Wizard Share Posted September 14, 2019 19 hours ago, Pyroxia said: Hello what bf3 using formula for scopes? (%75 %0 etc.) MDV 100% Link to comment
TheNoobPolice Posted September 15, 2019 Share Posted September 15, 2019 On 9/14/2019 at 7:33 PM, DPI Wizard said: MDV 100% That's BF1/BFV with USA OFF. BF3 just has fixed multipliers. Link to comment
Wizard DPI Wizard Posted September 16, 2019 Author Wizard Share Posted September 16, 2019 13 hours ago, TheNoobPolice said: That's BF1/BFV with USA OFF. BF3 just has fixed multipliers. Yes, I read that question a bit too quick Link to comment
anth0s Posted November 15, 2019 Share Posted November 15, 2019 Does Battlefield 3 default scope sensitivity use MDV 0% or 100%? I'd like to convert my scope sensitivity from battlefield 3 to battlefield V Link to comment
Tobias Bieri Posted November 15, 2019 Share Posted November 15, 2019 BF3 doesn`t use MDV, it has fixed multipliers. You can only match your sens to Hipfire or one ADS. I matched my sens to hipfire and created a script to DPI Shift when I ADS, that works pretty well. Link to comment
Azsun Posted December 24, 2020 Share Posted December 24, 2020 Venice Unleashed added the option to manually set each scope multiplier individually Link to comment
spyder256 Posted December 24, 2020 Share Posted December 24, 2020 19 hours ago, Azsun said: Venice Unleashed added the option to manually set each scope multiplier individually It did? Where? Link to comment
Azsun Posted December 26, 2020 Share Posted December 26, 2020 On 12/25/2020 at 9:02 AM, spyder256 said: It did? Where? When you're in a server open the scoreboard (tab) and right click on it, it'll bring up another menu and there's a sensitivity tab with all the multipliers in there Link to comment
Wizard DPI Wizard Posted January 3, 2021 Author Wizard Share Posted January 3, 2021 On 12/24/2020 at 3:45 AM, Azsun said: Venice Unleashed added the option to manually set each scope multiplier individually Added VU as a mod option to BF3 now. Unfortunately you have to manually do each scope since you need to enter the FOV for each of them and this doesn't work for an "All" conversion. Link to comment
makojunki Posted January 16, 2021 Share Posted January 16, 2021 Could you please explain how I should use the settings options in VU and also the Mouse Sens site, to calc for 0% MDV with a Scale of 67% (basically USA on, 67% ads, from BF4) many thanks. @DPI Wizard https://www.mouse-sensitivity.com/?share=9612e61d18e85dc993e878279197ae53 Link to comment
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