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Oh Deer

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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Fractal Block World

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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Outpath

The sensitivity slider is not accurate, expect some discrepancy.
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Red Dead Redemption

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Star Wars: Knights of the Old Republic II - The Sith Lords

Just added!
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Battlefield 3


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  • 8 months later...
Guest Strenki

Hi. in BF3 I have 0.0645, 400dpi mouse
but when used your calculator for BF4, 0.010985 is 100% not same sensitivity!
are you sure you have good calcuation?

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  • Wizard

Hi. in BF3 I have 0.0645, 400dpi mouse

but when used your calculator for BF4, 0.010985 is 100% not same sensitivity!

are you sure you have good calcuation?

I just double-checked the calculations using your values, and they are 100% correct. 0.0645 in BF3 and 0.010985 in BF4 equals 9826 counts/360 in both games. Make sure that raw mouse input is on, and that you don’t have acceleration turned on in the mouse driver etc, and it should be correct for you too icon_smile.gif

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  • 4 weeks later...

1800DPI 0.06 in game , it says 14.8 cm per 360 hip fire , but it is 15.5 in real life for me, with deathadder+goliathus pad, so no negative acceleration in my mouse for sure... something isnt accurate

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  • Wizard

It's probably a combination of how accurate your measurement is, and more importantly how accurate your mouse is. The distance calculations are solely based on your DPI, and while your mouse might be set to 1800 DPI, it may be something like 1700 DPI if you count exactly how many dots it registers pr inch (which is hard to actually count). But the most important part is that this inaccuracy is consistent. So if you convert from BF3 to BF4 (or any other game), you will get the exact same distance.

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  • 2 years later...

I am trying to use the desktop calculator for BF3 and i have some "unknowns".

Bf3 uses vertical FOV in the settings and the config file. I have a 4/3 CRT monitor. 

 

My universal settings for both ingame and in windows: 400 dpi, 6/11, no accel, raw=on, 800x600 resolution.

My FOV ingame and in the config is set to 74 which should be around 90 horizontal, just like in csgo.

But when i use the "simple calculator" it has horizontal FOV selected which is not present in the game.

 

I did 3 different calculations, which one is the right one?

 

Simple calculator: FOV 74 as in config file and disregard the grey box stating horizontal FOV = Sensitivity 0.170483

 

Simple calculator: Convert the vertical FOV in the config(74) and put 90 in the input box so that the faded box stating horizontal FOV is correct = Sensitivity 0.208425

 

Advanced calculator: Change FOV type to Vertical degree, then put 74 as the fov=Sensitivity 0.209067

 

Please guide me, which one is correct? Thank you.

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  • 2 years later...

If anybody is interested, thats the Logitech script i came up with. 
You match 3 DPI Settings (ADS, Hipfire, 4x) so they get roughly the same sens in the calculator. Then create 3 Macros, but dont assign keys to them:
(DPI Up, DPI Down and Default DPI). Then you create 3 DPI Settings, and set the middle one to Default. Now with this script, it switches to your higher DPI when you Aim if Numlock is off, and to your lower, when Numlock is on. Like this you can at least match 3 Senses with BF3. 

function OnEvent(event, arg, family)
OutputLogMessage("event = %s, arg = %s\n", event, arg)
if(event== "MOUSE_BUTTON_PRESSED") then
  if(arg==2)then
    if IsKeyLockOn("numlock" )then
      PlayMacro ("DPI Down")
    end
    if IsKeyLockOn("numlock" )==false then
    PlayMacro ("DPI Up")
    end
  end
end
if(event== "MOUSE_BUTTON_RELEASED") then
  if(arg==2)then
    PlayMacro ("Default DPI")
  end
end
end

Edited by Tobias Bieri
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  • 11 months later...
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  • Wizard
On 12/24/2020 at 3:45 AM, Azsun said:

Venice Unleashed added the option to manually set each scope multiplier individually

Added VU as a mod option to BF3 now. Unfortunately you have to manually do each scope since you need to enter the FOV for each of them and this doesn't work for an "All" conversion.

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  • 2 weeks later...

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