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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Russian Fishing 4

See the game notes for instructions on how to disable smoothing.
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Arena Breakout: Infinite

Hipfire is added, aims coming soon!
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Project L33T

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Twilight Town: A Cyberpunk FPS

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PUBG: BATTLEGROUNDS (PlayerUnknown's Battlegrounds)


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Hipfire is equal to NORMAL MouseSensitiveName="Normal"?

WHAT happens now? I've put for everything viewdistance and is really slow I mean I don't get it.

 

Should be like this? Because if so is too slow for me, thanks for the help.

 

Normal = Viewspeed

VehicleDriver = Viewspeed

Targeting  = Viewspeed

Scoping = Viewspeed

Scope4X = Viewspeed

Scope8X = Viewspeed

Scope15X = Viewspeed

Scope2X = Viewspeed

 

When I use the value 360º distance, looks like I can aim like in h1z1 but when scope not...

I hope you can help me, Really thanks.

Edited by Ivanovich
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  • Wizard
20 hours ago, Ivanovich said:

Hipfire is equal to NORMAL MouseSensitiveName="Normal"?

WHAT happens now? I've put for everything viewdistance and is really slow I mean I don't get it.

 

Should be like this? Because if so is too slow for me, thanks for the help.

 

Normal = Viewspeed

VehicleDriver = Viewspeed

Targeting  = Viewspeed

Scoping = Viewspeed

Scope4X = Viewspeed

Scope8X = Viewspeed

Scope15X = Viewspeed

Scope2X = Viewspeed

 

When I use the value 360º distance, looks like I can aim like in h1z1 but when scope not...

I hope you can help me, Really thanks.

That should be right, but can you screenshot the input and output for one of the scopes, say the 8x one? Just want to make sure everything is correct.

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38 minutes ago, DPI Wizard said:

That should be right, but can you screenshot the input and output for one of the scopes, say the 8x one? Just want to make sure everything is correct.

Ok let me explain you because there is something weird here.

Normal = Viewspeed  TOO SLOW Compare with h1z1 0.015639

VehicleDriver = Viewspeed  TOO SLOW Compare with h1z1 N/A

Targeting  = Viewspeed  TOO SLOW Compare with h1z1 0.015639

Scoping = Viewspeed  TOO SLOW Compare with h1z1 0.016055

Scope4X = Viewspeed  TOO SLOW Compare with h1z1 0.015156

Scope8X = Viewspeed  TOO SLOW Compare with h1z1 0.015113

Scope15X = Viewspeed  TOO SLOW Compare with h1z1 0.015102

Scope2X = Viewspeed  TOO SLOW Compare with h1z1 0.015211

 

This is what I did, to set up everything like it appears on NORMAL 0.021562 for all the scopes.

Normal = 360ª Distance LOOKS OK FOR ME compare with h1z1 0.021562

VehicleDriver = 360ª Distance N/A 

Targeting  = 360ª Distance NO IDEA 0.021562

Scoping = 360ª Distance I haven't test it yet 0.024643

Scope4X = 360ª Distance TOO FAST 0.098574

Scope8X = 360ª Distance TOO FAST 0.197148

Scope15X = 360ª Distance DOSN'T ALLOW ME

Scope2X = 360ª Distance I haven't test it yet 0.044362

 

 

Help me man, I'm so lost I guess is because FOV in PUBG I don't know.

And hipfire is the line that says normal right?

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  • Wizard

This is down to how the different FOV's feel different, and personal preference. What you should do if the 360 hipfire conversion feels good (that is 0.14 in H1Z1 to 0.021562 in PUBG), use the PUBG sensitivity as input for all the aims. So for any scope you select PUBG as input game, and enter 0.021562 as sensitivity, and convert to all the other aims/scopes using Viewspeed.

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11 minutes ago, DPI Wizard said:

This is down to how the different FOV's feel different, and personal preference. What you should do if the 360 hipfire conversion feels good (that is 0.14 in H1Z1 to 0.021562 in PUBG), use the PUBG sensitivity as input for all the aims. So for any scope you select PUBG as input game, and enter 0.021562 as sensitivity, and convert to all the other aims/scopes using Viewspeed.

So it would look like this? 

Normal = 360º Distance 0.021562 This is hip-fire? and it should be like this right?

VehicleDriver = 360º Distance 0.021562

Targeting  = Viewspeed 0.015639    ¿This one is Viewspeed or 360º?

Scoping = Viewspeed 0.016055  THIS is OK?

Scope4X = Viewspeed 0.015156 THIS is OK?

Scope8X = Viewspeed 0.015113 THIS is OK?

Scope15X = Viewspeed 0.015102 THIS is OK?

Scope2X = Viewspeed 0.015211 THIS is OK?

Thanks my friend just help with the last question and I'll let you in peace, I appreciate your help.

Edited by Ivanovich
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I'm getting crazy...

Ok so...

 

NORMAL = HIPFIRE?

 

Normal  = 360º Yes?

Targeting  = This what it is? 360º yes?

Scoping = is the conversion as you said like in the picture?

Scope4X is the conversion as you said like in the picture?

Scope8X is the conversion as you said like in the picture?

Scope15X is the conversion as you said like in the picture?

Scope2X is the conversion as you said like in the picture?

 

Tell me:

yes

no

yes

 

and I think I got it so nice from you man.

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  • Wizard
4 minutes ago, Ivanovich said:

NORMAL = HIPFIRE?

Yes.

4 minutes ago, Ivanovich said:

Normal  = 360º Yes?

Yes.

4 minutes ago, Ivanovich said:

Targeting  = This what it is? 360º yes?

Targeting is holding right button, and it uses the same FOV and sensitivity as Hipfire, so it actually doesn't matter. This value should be the same as Hipfire/Normal.

4 minutes ago, Ivanovich said:

Scoping = is the conversion as you said like in the picture?

Scope4X is the conversion as you said like in the picture?

Scope8X is the conversion as you said like in the picture?

Scope15X is the conversion as you said like in the picture?

Scope2X is the conversion as you said like in the picture?

Yes.

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  • 2 weeks later...
  • Wizard
1 minute ago, RoidZ said:

I am trying to match my CSGO sensitivity to PUBG, how come when I change DPI number, it does not actually change the output value?

When you change the DPI for the input game, the value will be cloned to the DPI of the output game as a placeholder value. This happens unless you have actually entered a DPI for the output game.

And if this is what's happening, the output doesn't change because both games are using the same DPI.

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  • 1 month later...

 

Hi, can u guys help a retard. cant get it to work as i want with the calculator.

so i wanna convert my sens from quakelive to pubg, what im mainly having trouble with is the sensitivitis for all the scopes,

in quakelive im on 400dpi 6/11 windows, ingame sens 3, cg_fov 98, zoomfov 50, zoomsens 0 zoomscale 0

what i really want to convert over to pubg is my zoomsens for all the ads and different scopes 

play with 1920*1080 24inch monitor

thank you :)

Edited by zalb
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  • Wizard
40 minutes ago, zalb said:

in quakelive im on 400dpi 6/11 windows, ingame sens 3, cg_fov 98, zoomfov 50, zoomsens 0 zoomscale 0

what i really want to convert over to pubg is my zoomsens for all the ads and different scopes 

play with 1920*1080 24inch monitor

thank you :)

0 is a "bad" value for zoomsens, as it is in reality around 0.9 when set to 0.

If using 0.9 instead of 0, fill out the calculator like this and go through the scopes for PUBG:

qlpubg1.PNG

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Resolution - 2560x1440
Windows Pointer Speed - 6
DPI - 400
Polling rate - 1000

 

Hey guys. Need some help plz.

I would like my Dayz Standalone mouse Sensitivity to be the same as PlayerUnknown's Battleground's Hipfire. 

Battleground's Hipfire:  0.020000

 

How do I go about this?

 

I tried Convert: 360 Distance, Match At 50%  but didnt feel the same.

 

PlayerUnknown's Battlegrounds (Config File) - Hipfire
Sensitivity 1:
MouseSensitiveName="Normal",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.020000
360° rotation:
20.25 inches
Config FOV:
Field of View 76
Actual VFOV:
47.45 degrees
Actual HFOV:
76 degrees
 
25.png DayZ Standalone - Hipfire
Sensitivity 1:
mouseSensitivityX=0.31382716;
360° rotation:
20.25 inches
 
Discrepancy: 0% (0 inches)
Config FOV:
Field of View: 57.3
Actual VFOV:
57.3 degrees
Actual HFOV:
88.33 degrees

 

Edited by suppy
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22 hours ago, suppy said:

Resolution - 2560x1440
Windows Pointer Speed - 6
DPI - 400
Polling rate - 1000

 

Hey guys. Need some help plz.

I would like my Dayz Standalone mouse Sensitivity to be the same as PlayerUnknown's Battleground's Hipfire. 

Battleground's Hipfire:  0.020000

 

How do I go about this?

 

I tried Convert: 360 Distance, Match At 50%  but didnt feel the same.

 

PlayerUnknown's Battlegrounds (Config File) - Hipfire
Sensitivity 1:
MouseSensitiveName="Normal",MouseSensitivity=50.000000,LastConvertedMouseSensitivity=0.020000
360° rotation:
20.25 inches
Config FOV:
Field of View 76
Actual VFOV:
47.45 degrees
Actual HFOV:
76 degrees
 
25.png DayZ Standalone - Hipfire
Sensitivity 1:
mouseSensitivityX=0.31382716;
360° rotation:
20.25 inches
 
Discrepancy: 0% (0 inches)
Config FOV:
Field of View: 57.3
Actual VFOV:
57.3 degrees
Actual HFOV:
88.33 degrees

 

Quick update: If i add DayZ Standalone mouseSensitivityX=0.31382716 to DayZProfile the 360° rotation in game is 15.00 inches.

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  • Wizard
23 minutes ago, suppy said:

Quick update: If i add DayZ Standalone mouseSensitivityX=0.31382716 to DayZProfile the 360° rotation in game is 15.00 inches.

What Dayz file are you editing? I see that I now have a "[USERNAME].DayZProfile.062" file in the folder, which is the one I need to edit.

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1 minute ago, DPI Wizard said:

What Dayz file are you editing? I see that I now have a "[USERNAME].DayZProfile.062" file in the folder, which is the one I need to edit.

I edited the "[USERNAME].DayZProfile"

Hmmm maybe its the other.. ill go check

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Ok just checked... there is now a new config like you said.

New: "[USERNAME].DayZProfile.062" 

The conversion seems to work now. DayZProfile.062 is the one to edit now..

Thanks for your help..

 

Edited by suppy
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  • Wizard
43 minutes ago, JanSteveRein said:

I can't really put my finger on this but i tried to switch from 400 DPI to 800. In Overwatch this works awesome aswell as in other games. But in PUBG this feels so weird!? Even when putting half the values in each spot it's still not the same. Any ideas?

Doubling the DPI and halving the sensitivity should result in the exact same sensitivity for this game. Have you tried the DPI Analyzer to see if your mouse is truly 400 and 800?

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1 hour ago, DPI Wizard said:

Doubling the DPI and halving the sensitivity should result in the exact same sensitivity for this game. Have you tried the DPI Analyzer to see if your mouse is truly 400 and 800?

yea i just did and the problem still exists. i had used the converter to use my RB6 siege settings in PUBG and took quite a while to figure out everything. and now everything feels really off. maybe this happens because i used viewspeed for the scoped sensitivities? 

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  • 2 weeks later...
On 05/07/2017 at 6:40 AM, JanSteveRein said:

yea i just did and the problem still exists. i had used the converter to use my RB6 siege settings in PUBG and took quite a while to figure out everything. and now everything feels really off. maybe this happens because i used viewspeed for the scoped sensitivities? 

So you want to change your Dpi from 400 to 800? 

What does this have to do with a sensitivity formula? 

 

 

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