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FOUNDRY

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Gray Zone Warfare

Use the config file for best accuracy.
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World of Shooting

See the game notes for instructions on how to disable smoothing.
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Robin Hood - Sherwood Builders

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Gas Station Simulator

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PUBG: BATTLEGROUNDS (PlayerUnknown's Battlegrounds)


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I tried that, but I come to think about it I have a script binding on the right mouse-button that probably messes it up!

ahh fair enough, i cant seem to find the config file either.

 

edit: nvm, just figured it out. Just searched my PC for the file name.

Edited by KandiVan
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  • Wizard

When do you think scopes will be added to the calculator? 

Started adding now, and have split the game in two in game selection, one for in-game and one for config file. Will add them continually as I get them analysed.

 

First one added is config file calculations for ADS (Targeting) with rifle.

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I'm not completely certain, but I think that MouseSensitivity=50.000000 has been removed from GameUserSettings.ini as I can no longer find that line anymore. 

 

Edit: After some further investigation, changing the in-game value adds the line to the type of sensitivity you changed into the .ini.

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  • Wizard

I'm not completely certain, but I think that MouseSensitivity=50.000000 has been removed from GameUserSettings.ini as I can no longer find that line anymore. 

 

Edit: After some further investigation, changing the in-game value adds the line to the type of sensitivity you changed into the .ini.

Yeah, I updated the notes on the config file settings earlier. The MouseSensitivity= value has no effect other than visually displaying the number in the game menu. It's the LastConvertedMouseSensitivity= value that actually sets the sensitivity.

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  • Wizard

I tried using the viewspeed conversion method, now it's too slow. Would you recommend using a certain game to convert the sens?

Use the the game you feel has the perfect sensitivity for you as a base. CS:GO is the most used game here, as a lot of people have a favorite setting that feels good. For consistency you should use the same game and settings as the base for all calculations.

 

What conversion method feels best is up to personal preference however.

360 distance will only make sense if the FOV's are very close between the two games.

Monitor Distance converts the movement to a certain point on your monitor to be the same (if the FOV's are different, it's only possible to perfectly match it to one point).

And Viewspeed matches the arc lengths between different FOV's. It typically will be between 60% and 70% Monitor Distance.

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