Skwuruhl Posted April 24, 2018 Author Share Posted April 24, 2018 (edited) On 4/21/2018 at 11:15 AM, MisticniCofi said: Hi, I tried using this mod and installed it correctly (appeared in BTL mods) but it doesn't work. Here's how it looks I have tried with different sensitivity and fov values but sensitivity just doesn't change. Thanks in advance Did you make a keybind to set the fov and sensitivity in settings? I don't have payday 2 installed anymore so I can't test it myself. Edited April 24, 2018 by Skwuruhl Link to comment
MisticniCofi Posted April 24, 2018 Share Posted April 24, 2018 Il y a 4 heures, Skwuruhl a dit : Did you make a keybind to set the fov and sensitivity in settings? I don't have payday 2 installed anymore so I can't test it myself. I have just edited this file and it says that it is active when I play Payday Link to comment
Skwuruhl Posted April 25, 2018 Author Share Posted April 25, 2018 15 hours ago, MisticniCofi said: I have just edited this file and it says that it is active when I play Payday You need to go into BLT's menus and set a mod hotkey to run the script. DPI Wizard 1 Link to comment
Leyo Posted April 26, 2018 Share Posted April 26, 2018 (edited) What value do I have to use for camera zoom sensitivity? I have calculation for the hipfire sens and put it in camera sensitivity and set my fov multiplier to have the same fov as csgo. Other question: how do I set the keybind? Edited April 26, 2018 by Leyo Link to comment
Steam Posted April 28, 2018 Share Posted April 28, 2018 在 2017/5/14 在 AM9点47分, DPI Wizard说: Payday 2 sensitivity and FOV calculations for BLT mods are added! This means that you can use this mod easily, by replacing the fov and sensitivity formulas like so: managers.user:set_setting("fov_multiplier", 1.285872) managers.user:set_setting("camera_sensitivity_x", 0.4) managers.user:set_setting("camera_sensitivity_y", 0.4) managers.user:set_setting("camera_zoom_sensitivity_x", 0.395914) managers.user:set_setting("camera_zoom_sensitivity_y", 0.395914) if alive(managers.player:player_unit()) then managers.player:player_unit():movement():current_state():update_fov_external() end I used this code and put it in the mods folder, but entering the game doesn't work. Link to comment
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