December 18, 20214 yr Wizard The sensitivity slider is not accurate, expect some discrepancy. View full update Join the community on Discord!
December 19, 20214 yr Thank you! The FOV setting in this game is unfortunate - ultrawide screens get a much more limited effective FOV since it's horizontal and bound to screen width.
December 20, 20214 yr I was able to change the mouse sensitivity accurately using Insurgency: Sandstorm's calculator. Isn't editing %LOCALAPPDATA%\ReadyOrNot\Saved\Config\WindowsNoEditor\GameUserSettings.ini the best method? Edited December 20, 20214 yr by SpunkyWhiteDog
December 21, 20214 yr Why not options for config file? It's available in the folder Spunky pointed above. Quote %LOCALAPPDATA%\ReadyOrNot\Saved\Config\WindowsNoEditor\GameUserSettings.ini
December 21, 20214 yr Author Wizard On 12/19/2021 at 1:17 AM, bambideluxe said: Thank you! The FOV setting in this game is unfortunate - ultrawide screens get a much more limited effective FOV since it's horizontal and bound to screen width. On 12/20/2021 at 2:31 AM, SpunkyWhiteDog said: I was able to change the mouse sensitivity accurately using Insurgency: Sandstorm's calculator. Isn't editing %LOCALAPPDATA%\ReadyOrNot\Saved\Config\WindowsNoEditor\GameUserSettings.ini the best method? 13 minutes ago, KODa said: Why not options for config file? It's available in the folder Spunky pointed above. Config file is added now, and it supports a much wider FOV! Join the community on Discord!
December 27, 20214 yr On 12/23/2021 at 9:29 AM, SpunkyWhiteDog said: Also, does anyone know what this FreelookSensitivity=1.000000 line refers to? I would assume it's the sensitivity for the freelook you get while holding left Alt Edited December 27, 20214 yr by KODa Added the quote and typos
December 15, 20232 yr Needs to be reviewed for accuracy as of the 1.0 update my calculations fall about 3.5 cm short
December 15, 20232 yr Author Wizard 4 hours ago, Sean1989 said: Needs to be reviewed for accuracy as of the 1.0 update my calculations fall about 3.5 cm short Everything was changed with the 1.0 release, the calculator is updated now. Join the community on Discord!
January 14, 20242 yr Am 15.12.2023 um 12:27 schrieb DPI Wizard: Everything was changed with the 1.0 release, the calculator is updated now. The sensitivity values that I get...is that with ADS zoom enabled, or disabled? You can change this option in-game, so ADS fov is different I think. Second question...is ADS zoom disabled the same as hipfire? In a Steam forum thread somebody said it's still differnt...but if ADS has no zoom, all optics should be the same...or not?
January 15, 20242 yr Author Wizard 21 hours ago, r3d84 said: The sensitivity values that I get...is that with ADS zoom enabled, or disabled? You can change this option in-game, so ADS fov is different I think. Second question...is ADS zoom disabled the same as hipfire? In a Steam forum thread somebody said it's still differnt...but if ADS has no zoom, all optics should be the same...or not? ADS Zoom has to be enabled. Join the community on Discord!
July 25, 20241 yr Hi @DPI Wizard, I was just wondering if anything has changed with the switch to UE5? Cheers!
July 25, 20241 yr Author Wizard 1 hour ago, Audile said: I was just wondering if anything has changed with the switch to UE5? Everything is still the same Join the community on Discord!
March 17, 2025Mar 17 Hi i am considering buying this game because it is on sale, but i want to confirm is there a separate ADS sensitivity setting, or is ADS the same 360cm as hipfire 360cm? There is talk about "ADS zoom" setting, but it sounds like this only about FOV and doesn't affect ADS sensitivity? Thanks
March 17, 2025Mar 17 Author Wizard 10 hours ago, mlem said: Hi i am considering buying this game because it is on sale, but i want to confirm is there a separate ADS sensitivity setting, or is ADS the same 360cm as hipfire 360cm? There is talk about "ADS zoom" setting, but it sounds like this only about FOV and doesn't affect ADS sensitivity? Thanks There is no separate sensitivity setting for ADS. ADS sensitivity is affected by the FOV of the aim, and use the same sensitivity setting as hipfire. Join the community on Discord!
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