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randomguy7

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Everything posted by randomguy7

  1. Name: Chasm: The Rift (remaster) Website: https://store.steampowered.com/app/2061230/Chasm_The_Rift/ Status: released Release date: October 10, 2022 Availability: $19.99 Name: Sker Ritual Website: https://store.steampowered.com/app/1492070/Sker_Ritual/ Status: released Release date: October 6, 2022 Availability: $14.99
  2. the save editor for wonderlands also exists for borderlands 3, please update the calculator https://github.com/FromDarkHell/BL3SaveEditor
  3. https://github.com/Greenlamp2/BL3SaveEditor here is the save editor. it's actually wonderlands, ignore the title.
  4. Name: Incision Website: https://store.steampowered.com/app/1734680/INCISION/ Status: Early Access Release Date: 9/16/2022 Availability: for purchase
  5. Whenever I use 0% monitor distance scale, it tells me that 1% is the minimum scale and it won't tell me the 360 and I can't convert my sensitivity. https://www.mouse-sensitivity.com/?share=4829d6fbb73504d3e5a2deea7b90823f edit: view distance is broken too. I use opera gx.
  6. Hello! I was toying with the Jedi's trick and saw a comment that used Custom Curve Pro to make your mouse's dpi go from 1:1 to 16:9. But then I found that you can do the same thing with a mouse that has separate x and y increments (like Razer Synapse) so I found all the true 16:9 resolutions that support 50 dpi increments so you can do this straight from your mouse's software instead of using an external program. Simply put these in your mouse and your mouse will aim in a 16:9 res. Alternatively, you can reverse these. What I know is, what is better for the jedi's mouse trick experience... y faster than x, or x faster than y? 800x450 1600x900 2400x1350 3200x1800 4000x2250 4800x2700 5600x3150 6400x3600 7200x4050 Source: https://pacoup.com/2011/06/12/list-of-true-169-resolutions/
  7. There was one where the fovscale changed the mouse speed, it was different when I used the same fov value under cg_fov
  8. Name: Various Call of Duty Launchers Website: https://plutonium.pw https://xlabs.dev https://h1.gg Status: Community Developed/Unofficial Availablility: Free
  9. Does anyone how to do this automatically in a program like custom curve pro or mouseaccel so that I can have zero deviation ingame? CCP and RawAccel both have ways of altering the vertical and horizontal sensitivity separately. I would greatly appreciate assistance.
  10. how do you do this in custom curve pro?
  11. I found something- using a lowered (console default) crosshair changes the fov. I think the centered crosshair crops the fov. When I play on a lowered crosshair, the fov definitely looks like 105 fov and the mouse feels different.
  12. hi, the demo has been heavily updated and is in need of a revision to the sensitivity settings.
  13. I would love this to be added to the calculator, as I can't be bothered to do any of this myself. It seems like a lot of work.
  14. I made a thread in the steam forums under the username Randomguy7, I have a dolphin with sunglasses as my icon. I suggest adding a request there to bump up visibility. It's in early access and they're pretty good at listening to feedback. It's under the bugs and suggestions tab.
  15. so it's the inverse cotangent of (2*viewer distance)/screenwidth) times two
  16. is cot^-1 an inverse cotangent? or is that the cotangent of -1? What does the carrot mean?
  17. Hi! I've been having trouble with this. On this website: https://developer.valvesoftware.com/wiki/Field_of_View viewer distance = (screenwidth)/(2*tan(FOV/2)) it says this formula. How do I solve for FOV? Can somebody convert the formula to: FOV=? I'd greatly appreciate it!
  18. Name: Project Warlock 2 Website: https://store.steampowered.com/app/1640300/Project_Warlock_II/ Status: Early Access Release Date: 6/11/2-22 Availability: For purchase
  19. An extra ` in the code is preventing the fov from changing the 360 degree distance (you can see it next to the actual fov field)
  20. an fov slider has been added.
  21. This open source fork is a brand of save editor that is based on the gibbed editor and has lineage all the way back to borderlands 1. It's very safe. It's not a code injector, it reads the save files directly. you can browse the open source code on github in the thread if you want.
  22. https://opencheattables.org/viewtopic.php?f=44&t=797 you can edit the sensitivity with this save editor
  23. nblood Name: nblood Website: https://lerppu.net/wannabethesis/ Status: source port for Blood Release date: ??? Availability: Free
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