Jump to content

Vigor

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
Read more...

MULLET MADJACK

The config file might use either comma (,) or period (.) as the decimal separator depending on your locale settings.
Read more...

Combat Champions

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
Read more...

Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
Read more...

Russian Fishing 4

See the game notes for instructions on how to disable smoothing.
Read more...

(question) BF4 uniform soldier aiming, how it works?


Recommended Posts

  • 6 months later...
  • Replies 4
  • Created
  • Last Reply

Top Posters In This Topic

  • 1 month later...

The base sensitivity is not effected by FOV, but Uniform Soldier Aiming, is. The calculator at present assumes a coefficient of 0, but the Wizard is working on it :)

 

Just a tip, did you disable DX12?  A lot of people said that helped with "sluggish" aim in BF1. Then again, a lot said it didn't. Still, maybe worth a shot. Anyway, that's probably one for the BF1 thread...

Link to comment

Heya, 

         I'm a bit confused why everyone keeps mentioning FOV, the Game INFO section of the Calculator for BF1 says sens is not affected by FOV.

 

If anyone can explain that'd be great, I still can't get scopes to feel right, they always feel too sluggish.

 

 

Sensitivity is not effected by FOV technically. In reality, it is effected because your viewpoint effects how many pixels the gun needs to travel across the monitor. Games with different FOVs can never be matched 100% accurately. If you transfer the CSGO hip fire sensitivity directly to Battlefield without changing the Battlefield FOV to the same as CSGO, it will feel slightly different.

 

If you are going to use different FOVs, it is probably better to use the "Monitor Distance" setting rather than 360 distance.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...