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Apex Legends


DPI Wizard

Updated with holo sight, 6x and 10x scope.

Edited by DPI Wizard


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3 minutes ago, DPI Wizard said:

Unless promod does something else with the FOV scaling, use 112 and Hdeg 4:3. This is very wide though, you should see pretty quickly if the Apex FOV matches or not.

It does look very wide in cod! 110 in apex and 112 in cod is so much different! With this method you told me I have 96 fov in Apex, sens feels okay for now I think but fov is small for me

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I'm still having serious issues with ADS sens and how 0% MDH feels. Hipfire conversion is fine. Coming from BFV with USA on (133%), would I be better off trying to convert using 75% MDH (trying to stick to 1xHCOG) to make it more consistent with BFV USA?

I play these games back and forth, so would like to get some consistency.

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  • Wizard
9 hours ago, Contrololol said:

Coming from BFV with USA on (133%), would I be better off trying to convert using 75% MDH (trying to stick to 1xHCOG) to make it more consistent with BFV USA?

Yes that would be better.

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Hi, i'm not entire sure which FOV value is the correct one.

110 in-game is  Actual HFOV: 124.59 degrees

 

but in the config it says the multiplier is 1.55 which is equal to Actual HFOV: 123.27 degrees.

 

so when i'm converting to my sens to other games which fov value should i use?

Thanks!

 

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  • Wizard
Just now, Talos.- said:

so when i'm converting to my sens to other games which fov value should i use?

Use the multiplier value from the config file, the in-game menu shows inaccurate values.

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Hey,

I'm having some troubles getting the calculations right.

Been using Conversion Setup 360° Distance.

Since u cant set different zoom senses in Apex im trying to adapt my BF5 sens. Did it as shown in the screenshot but it doesnt feel the same at all.

Is the calculator capable of telling me the right sens? Since apex' fov is lowered even in 1x and BF5 has ADS Fov.

asdf.png

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  • Wizard
3 minutes ago, lupan said:

Hey,

I'm having some troubles getting the calculations right.

Been using Conversion Setup 360° Distance.

Since u cant set different zoom senses in Apex im trying to adapt my BF5 sens. Did it as shown in the screenshot but it doesnt feel the same at all.

Is the calculator capable of telling me the right sens? Since apex' fov is lowered even in 1x and BF5 has ADS Fov.

What is your ADS sensitivity in Apex?

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vor 36 Minuten schrieb DPI Wizard:

What is your ADS sensitivity in Apex?

1.0 - not gonna try playing around with this shit anymore lol :D

Like there has to be something wrong in my calculations since the its showing a higher 1,5x zoom sens in BF5 which cant be good since ADS fov is on and Apex fov and sens scales down even on 1x.

 

E: or am i wrong thinking in apex u can only 1:1 a single zoom sens to your hipfire sens?

E2: can you explain the difference between monitor distance horizontal and 360° distance? thought with 360° distance 360s would be same whatever scope im using, but apparently this is not the case

Edited by lupan
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I'm trying to convert my Overwatch sens to Apex Legends, but I'm having some hiccups in the calculator. Sometimes the Apex Legends ADS sensitivities will change and I notice that the FOV TYPE and FOV will change without my permission which I think is causing the inconsistencies in my sensitivities. Sometimes the FOV will change from my desired input of 104 to something like 1.27 or something like that. I'm hoping I can verify I'm using the calculator correctly so I can confirm I am using the correct sens. 

ss (2019-03-06 at 01.12.12).png

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  • Wizard
2 minutes ago, slime said:

I'm trying to convert my Overwatch sens to Apex Legends, but I'm having some hiccups in the calculator. Sometimes the Apex Legends ADS sensitivities will change and I notice that the FOV TYPE and FOV will change without my permission which I think is causing the inconsistencies in my sensitivities. Sometimes the FOV will change from my desired input of 104 to something like 1.27 or something like that. I'm hoping I can verify I'm using the calculator correctly so I can confirm I am using the correct sens. 

The config file calculations primarily use the FOV multiplier in the config file. If you want to enter the in-game FOV you must change the FOV type to Hdeg 4:3. But using the multiplier from the config file is recommended as it is more accurate.

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5 minutes ago, DPI Wizard said:

The config file calculations primarily use the FOV multiplier in the config file. If you want to enter the in-game FOV you must change the FOV type to Hdeg 4:3. But using the multiplier from the config file is recommended as it is more accurate.

Ok, I don't know why, but I was using Hdeg 16:9 in the past, but from now on I'll use "multiplier". Is there a time or situation it is better to use the simple version of the calculator over the advanced? Also, can you confirm my sensitivity came out okay? It'll help my peace of mind as I've been tinkering with it consistently the past few days. 

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  • Wizard
Just now, slime said:

Ok, I don't know why, but I was using Hdeg 16:9 in the past, but from now on I'll use "multiplier". Is there a time or situation it is better to use the simple version of the calculator over the advanced? Also, can you confirm my sensitivity came out okay? It'll help my peace of mind as I've been tinkering with it consistently the past few days. 

The FOV Type is dependent on the game, the calculator will automatically switch to the correct type for the game you select.

The calculation you posted has the wrong FOV Type hence the wrong FOV. Switch it either to Hdeg 4:3 and enter 104 (if this is what you have in-game), or check the config file for the correct multiplier. It's in a separate config file listet in the game notes.

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14 minutes ago, DPI Wizard said:

The FOV Type is dependent on the game, the calculator will automatically switch to the correct type for the game you select.

The calculation you posted has the wrong FOV Type hence the wrong FOV. Switch it either to Hdeg 4:3 and enter 104 (if this is what you have in-game), or check the config file for the correct multiplier. It's in a separate config file listet in the game notes.

Would it be easier for me to use the simple version of the calculator? What are the downsides of simple vs. advanced? I'm asking because I've received yet another value I have not seen before and it is playing with my sanity. 

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  • Wizard
Just now, slime said:

Would it be easier for me to use the simple version of the calculator? What are the downsides of simple vs. advanced? I'm asking because I've received yet another value I have not seen before and it is playing with my sanity. 

In the simple version have a lot of options removed. This includes conversion methods, FOV Type and special options that are locked to pre-selected values, and some conversions do not work because it is limited to one sensitivity input. It also defaults to in-game sensitivity rather than config file sensitivity where it is available.

The only downside is the obvious one, you have less options to play around with. It should however work fine in most cases.

 

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42 minutes ago, DPI Wizard said:

In the simple version have a lot of options removed. This includes conversion methods, FOV Type and special options that are locked to pre-selected values, and some conversions do not work because it is limited to one sensitivity input. It also defaults to in-game sensitivity rather than config file sensitivity where it is available.

The only downside is the obvious one, you have less options to play around with. It should however work fine in most cases.

 

I am getting lost in the worm hole. I thought it may be easier to provide pictures of how I am attempting to calculate the sensitivities and getting different values. 

ss (2019-03-06 at 02.35.48).png

ss (2019-03-06 at 02.42.21).png

ss (2019-03-06 at 02.46.50).png

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  • Wizard
2 minutes ago, slime said:

I am getting lost in the worm hole. I thought it may be easier to provide pictures of how I am attempting to calculate the sensitivities and getting different values. 

The difference in ADS sensitivity is because it is matched to the hipfire sensitivity of the game you are converting from. And since you have slightly different FOV's in your examples (103 in Overwatch vs 105.25 in Apex) you get a slightly different ADS sensitivity.

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vor 3 Stunden schrieb DPI Wizard:

What is your ADS sensitivity in Apex?

Do i have to enter a Percentage for monitor distance horizontal even if i have the exact same fov on both games?

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  • Wizard
Just now, lupan said:

Do i have to enter a Percentage for monitor distance horizontal even if i have the exact same fov on both games?

If you have the same FOV for hipfire in both games it doesn't matter as they will all produce the same result. 0% is a valid percentage btw, it will match the tracking speed of your crosshair between aims.

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vor 2 Minuten schrieb DPI Wizard:

If you have the same FOV for hipfire in both games it doesn't matter as they will all produce the same result. 0% is a valid percentage btw, it will match the tracking speed of your crosshair between aims.

Okay, so the calculator does consider that Apex and BF5 have different FOVs in, for example, 1x zoom even if hipfire fov is the same?

Cant test rn since server seem to be down

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  • Wizard
5 minutes ago, lupan said:

Okay, so the calculator does consider that Apex and BF5 have different FOVs in, for example, 1x zoom even if hipfire fov is the same?

Cant test rn since server seem to be down

Yes, the correct FOV for all scopes are calculated based on the FOV configured for the game.

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vor 24 Minuten schrieb DPI Wizard:

Yes, the correct FOV for all scopes are calculated based on the FOV configured for the game.

since i do have same hipfire fov, do i have to put monitor distance horizontal everywhere? Normal, ADS and Scope?

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  • Wizard
18 minutes ago, lupan said:

since i do have same hipfire fov, do i have to put monitor distance horizontal everywhere? Normal, ADS and Scope?

What conversion method you want to use depends on what you prefer, but MDH 0% is the most popular one.

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Am I doing this right?

Every game I ever touched I always did the same thing, I put the mouse to the edge on my mousepad and moved it to the other side and match the distance in every shooter I play. I used to be able to match my sens good enough for flicks to hit.

In Apex I'm struggling to hit any of my flicks for the life of me. Sometimes I even try to track somebody, "especially inside Bloodhounds Ultimate", and all of a sudden it feels way too slow.

When I put in Overwatch (I did change the sens from CS:GO to OW) I get 1.51 as ADS. Why is this number changing, I want it to be 1:1 so flicking somebody is consistent.

 

Putting in Counterstrike 1.6 (640, sens 0.5, 800DPI, which is the sensitivity I use for every game), converting it to 1x Scope / ADS the calculator spits out

ADS Mouse Sensitivity Multiplier 1.90

This is wrong, this makes the ADS sensitivity be much faster than hip fire. I actually cover more distance ingame with 1.9 than with hipfire.

Inside the game both solutions feel too fast, I must be missing something :(

Tracking and flicking seem fine with hipfire, but once I ADS the struggle begins.

apexsens.JPG

Edited by solidOz
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Just thought I would post something that could help a lot of Overwatch Players, since it's already relatively straight forward to convert from Quake/CS/Team Fortress/TitanFall etc.

If you want the same FOV in Apex as 103 in OW assuming you're using the same monitor and aspect ratio use  cl_fovscale 1.237571

image.thumb.png.f600892c4da42d3acb1f64ee3c9cfe15.png

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7 hours ago, Comanglia said:

If you want the same FOV in Apex as 103 in OW

then set FOV type to hdeg res and FOV to 103 and the calculator will tell you what fovscale that is.

Edited by stereo3D
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