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Double Action: Boogaloo

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FOUNDRY

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Gray Zone Warfare

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World of Shooting

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Robin Hood - Sherwood Builders

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Cyberpunk 2077


DPI Wizard

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3 minutes ago, DPI Wizard said:

You can't set the sensitivity to 4.07 in-game, so the calculation is basing the ADS sensitivity on a sensitivity of 4. If you switch to Advanced mode you will see that the 360 distances are as close as they can be within the confines of the amount of decimal places available. Also note that the ADS sensitivity in this game scales logarithmically. Here's a direct conversion between the two hipfire sensitivities: https://www.mouse-sensitivity.com/?share=3e4c3ddbdfd0837ece7d3f1f0a19ce74

Gotcha, OK. It's close enough that if I pick up a new weapon, I don't immediately have to quit game and go into the config, so it's not an issue really. Just curious. Probably could have given it a bit more thought before asking 👍 Thanks for the fast answers.

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btw @DPI Wizard there are a few weapons missing from the calculator. Some that were added in later patches. Kyubi and Nue, for example .. but others I noticed too, that I can't recall right now.

Just in case you didn't know. 👍

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Seems like patch 2.1 might have borked editing the options.json file. I tried changing the max FOV to 130 and then 110, and both times it threw an error. Changing them back allows me to play.

Anybody else having this issue?

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  • Wizard
8 hours ago, comradek said:

Seems like patch 2.1 might have borked editing the options.json file. I tried changing the max FOV to 130 and then 110, and both times it threw an error. Changing them back allows me to play.

Anybody else having this issue?

Still works here. Are you editing the correct options.json file? And just changing 100 to 130 for instance, and nothing else?

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That was the issue. I was editing the "FieldOfView" value in the options.json, and not in the UserSettings.json. Setting the value back to 80.0 in the options.json and 104.95 in UserSettings.json fixed my issue.

Thank you for the quick response.

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