Use the config file for best accuracy!
EkajArmstro Premium Members January 8, 20215 yr (edited) Author stats Does anyone know what the max FOV is in this game? My searches didn't find any info. EDIT: I asked on the Reddit and it's currently capped at 90. Edited January 8, 20215 yr by EkajArmstro
DPI Wizard Wizard January 8, 20215 yr Wizard Author stats 10 hours ago, EkajArmstro said: Does anyone know what the max FOV is in this game? My searches didn't find any info. EDIT: I asked on the Reddit and it's currently capped at 90. Correct, the range is 70-90.
YXxAxXY Members April 22, 20214 yr Author stats i don't understand this part Minimum: Human.Aim{ sensScale:r=0.1 } Default: Human.Aim{ sensScale:r=1 } Maximum: Human.Aim{ sensScale:r=5 should i add this to the controls.json or does it already exist and i should change the number value only same goes for the FOV part
DPI Wizard Wizard April 22, 20214 yr Wizard Author stats 5 hours ago, YXxAxXY said: i don't understand this part Minimum: Human.Aim{ sensScale:r=0.1 } Default: Human.Aim{ sensScale:r=1 } Maximum: Human.Aim{ sensScale:r=5 should i add this to the controls.json or does it already exist and i should change the number value only same goes for the FOV part Check the game notes If you have not changed the sensitivity in-game, the sensitivity values will not be visible in the config file. Change it in-game to see where the value is in the file. And you should only change the value.
Rykrow Premium Members April 23, 20214 yr Author stats En 8/1/2021 a las 5:26, EkajArmstro dijo: Does anyone know what the max FOV is in this game? My searches didn't find any info. EDIT: I asked on the Reddit and it's currently capped at 90. It's 100 now
Rykrow Premium Members April 23, 20214 yr Author stats What percentage monitor distance use this game for ADS?
DPI Wizard Wizard April 23, 20214 yr Wizard Author stats 23 minutes ago, Rykrow said: It's 100 now Updated. 22 minutes ago, Rykrow said: What percentage monitor distance use this game for ADS? MDH 0% at 16:9, but it is affected by aspect ratio.
bread94 Premium Members April 23, 20214 yr Author stats I don't think the calculations for this game are correct, i could be doing something wrong though. I use 3200 DPI and 34cm for hipfire adn 50cm for ADS. I got the values 0.155637 for hipfire and 1.711766 for ADS. Although these prove to be way higher in game. I've manually found through trail and error 0.125 for hipfire and 1.5 multiplier to be somewhat close. Am I doing something wrong?
DPI Wizard Wizard April 23, 20214 yr Wizard Author stats 22 minutes ago, bread94 said: I don't think the calculations for this game are correct, i could be doing something wrong though. I use 3200 DPI and 34cm for hipfire adn 50cm for ADS. I got the values 0.155637 for hipfire and 1.711766 for ADS. Although these prove to be way higher in game. I've manually found through trail and error 0.125 for hipfire and 1.5 multiplier to be somewhat close. Am I doing something wrong? Try again now, there was an update to the FOV scaling that wasn't properly included.
bread94 Premium Members April 24, 20214 yr Author stats 2 hours ago, DPI Wizard said: Try again now, there was an update to the FOV scaling that wasn't properly included. Thanks, I'll try it when I get back to my PC and report back.
bread94 Premium Members April 24, 20214 yr Author stats 5 hours ago, DPI Wizard said: Try again now, there was an update to the FOV scaling that wasn't properly included. Hipfire is now spot on but the ADS is still way off... much faster than it should be. Somewhere between 10-20cm off. I went old-school with a tape measure
DPI Wizard Wizard April 24, 20214 yr Wizard Author stats 4 hours ago, bread94 said: Hipfire is now spot on but the ADS is still way off... much faster than it should be. Somewhere between 10-20cm off. I went old-school with a tape measure The ADS was based on a 3x magnification, I've set it to 2x now which is the ADS for the weapon you spawn with in practice. Note that this is the ADS sensitivity for when you hold zoom. What weapon did you test with?
bread94 Premium Members April 24, 20214 yr Author stats 29 minutes ago, DPI Wizard said: The ADS was based on a 3x magnification, I've set it to 2x now which is the ADS for the weapon you spawn with in practice. Note that this is the ADS sensitivity for when you hold zoom. What weapon did you test with? With the iron sights of the bolt actions like the Gewher (excuse my spelling) and the Kar. That's good, now the ADS will fit what I use as I always hold, thank you
Carlos Resurreccion Premium Members July 30, 20214 yr Author stats What does 1st person view mode sensitivity multiplier do? What value should it be set at? @DPI Wizard
DPI Wizard Wizard July 30, 20214 yr Wizard Author stats 3 hours ago, Carlos Resurreccion said: What does 1st person view mode sensitivity multiplier do? What value should it be set at? @DPI Wizard Set it to 1, it's a straight multiplier.
KODa Members November 26, 20214 yr Author stats @DPI Wizard Would it be possible to have sensitivities for vehicles also? You can tune it with that "Vehicle view mode" multiplier, as you most certainly know already.
DPI Wizard Wizard November 26, 20214 yr Wizard Author stats 2 hours ago, KODa said: @DPI Wizard Would it be possible to have sensitivities for vehicles also? You can tune it with that "Vehicle view mode" multiplier, as you most certainly know already. Added
MoistGeorgeBush Premium Members January 9, 20224 yr Author stats @DPI Wizard I'm not sure if i'm doing something wrong with this game or if the sens settings have changed, but I changed the in game sens then set my sens in the config file as described, but it seems massively off. Calculator says to set to set Human.Aim{ sensScale:r=0.034609 in the config file to get a 360 distance of 20.2017 inches (800dpi, 100fov), but my 360 distance is probably about 200 inches lol, I'm not sure if I'm missing something here? Any chance you can look and see if it is still accurate? Also completely unrelated question, but I'm guessing aim acceleration should be set to zero?
DPI Wizard Wizard January 9, 20224 yr Wizard Author stats 7 hours ago, MoistGeorgeBush said: Calculator says to set to set Human.Aim{ sensScale:r=0.034609 in the config file to get a 360 distance of 20.2017 inches (800dpi, 100fov), but my 360 distance is probably about 200 inches lol, I'm not sure if I'm missing something here? Any chance you can look and see if it is still accurate? It should probably be 0.34609, not 0.034609. Can you check the calculator output, and if it's wrong, please share a link to it 7 hours ago, MoistGeorgeBush said: Also completely unrelated question, but I'm guessing aim acceleration should be set to zero? Correct.
Scca Premium Members June 21, 20223 yr Author stats Does the ADS setting apply to Scopes? Because sniper-scopes feel very slow and I assume that ADS is, well, ADS and not scope
DPI Wizard Wizard June 21, 20223 yr Wizard Author stats 2 hours ago, Scca said: Does the ADS setting apply to Scopes? Because sniper-scopes feel very slow and I assume that ADS is, well, ADS and not scope It's currently only ironsight. Can I pick up scope easily?
Scca Premium Members June 24, 20223 yr (edited) Author stats On 6/21/2022 at 11:38 PM, DPI Wizard said: It's currently only ironsight. Can I pick up scope easily? (Sorry for the late response) As far as I know, the sniper class is already unlocked. Just select the gamemode (above the "Start" button), sellect "Practice" and take the Squad on the bottom, with the Crosshair as a symbol, that is the sniper class. Edited June 24, 20223 yr by Scca
Bubblz_ Members February 12, 20233 yr Author stats On 4/22/2021 at 10:47 AM, DPI Wizard said: Check the game notes If you have not changed the sensitivity in-game, the sensitivity values will not be visible in the config file. Change it in-game to see where the value is in the file. And you should only change the value. A bit late but what does this mean? If I put my sens in the config file (0.271930 in my case), do I save and it applies? Do i need to relaunch? Is it even possible to get numbers in between 0.25 and 0.3? I'm quite confused
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