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V Rising

Use the config file for best accuracy.
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Vigor

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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MULLET MADJACK

The config file might use either comma (,) or period (.) as the decimal separator depending on your locale settings.
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Combat Champions

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Hell Let Loose


DPI Wizard
Another WWII game is in!

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Patch #1 Notes

  • Added the ability to change ADS sensitivity as a separate option in the options menu.
  • Added a number for mouse sensitivity (instead of only a slider).
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  • Wizard
9 hours ago, Drimzi said:

Patch #1 Notes

  • Added the ability to change ADS sensitivity as a separate option in the options menu.
  • Added a number for mouse sensitivity (instead of only a slider).

Updated 👍

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Adjusted the sensitivity of the aim when magnifying with main cannons and heavy weapons to allow for finer precision aim at the highest levels of magnification, and increased responsiveness when at the lowest levels of magnification. 

does this affect the sensitivity calculation?

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  • Wizard
7 hours ago, OrangeGuac said:

A heads up:

You can change FOV in game.

Separate ADS sensitivity now: 40% by default (would be nice to have in the calculator).

Added support for adjustable FOV. ADS is already in the calculator :)

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5 hours ago, DPI Wizard said:

Added support for adjustable FOV. ADS is already in the calculator :)

Thanks.

I don't see a sensitivity 2 for setting ADS sensitivity (i.e., I only see 1 sensitivity for mouse sens). 

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  • Wizard
1 minute ago, OrangeGuac said:

I don't see a sensitivity 2 for setting ADS sensitivity (i.e., I only see 1 sensitivity for mouse sens). 

It's not a sensitivity 2, it's independent of your hipfire sensitivity. You can see in the output that you have both hipfire and ADS when selecting "All", and that the sensitivity name changes when you select ADS.

 

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20 minutes ago, DPI Wizard said:

It's not a sensitivity 2, it's independent of your hipfire sensitivity. You can see in the output that you have both hipfire and ADS when selecting "All", and that the sensitivity name changes when you select ADS.

 

Understand now. Thanks and thanks for quick reply.

image.png

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i find that hipfire sensitivity is affected by fov however when i  do the calculation, changing fov doesn't affect sensitivity.

Is there a mistake here?

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  • Wizard
4 hours ago, zxy1273 said:

i find that hipfire sensitivity is affected by fov however when i  do the calculation, changing fov doesn't affect sensitivity.

Is there a mistake here?

Yes, it was a bug. Fixed now :)

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I find that ads fov is not fixed rightnow, it is affected by the fov settings, hope there will be an update. Never mind I find I was wrong. Sorry for the wrong information.

Edited by zxy1273
wrong information
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I don't understand if I am doing something wrong, but whenever I try to use monitor distance to match my ADS to my regular sens in this game or Squad, it always feel too slow. Is this some way sens scale to different FOVs when ADS? or am I doing something wrong? I enter my sens and use monitor distance settings.

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  • Wizard
22 minutes ago, Sectric said:

I don't understand if I am doing something wrong, but whenever I try to use monitor distance to match my ADS to my regular sens in this game or Squad, it always feel too slow. Is this some way sens scale to different FOVs when ADS? or am I doing something wrong? I enter my sens and use monitor distance settings.

The default setting in the calculator is MDV 0%, this is the slowest of the normal conversions. You should try different conversion setups for ADS and scope like MDV 100% or MDH 100% to see if they suite you better.

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Hello, I noticed that different types of guns have different fov when doing ads.

For example, bolt action rifle's fov is around 60 when ads and m1 carbine or g43's fov is around 75 when ads.

Can we have an update on the calculator?

Thx a lot.

 

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  • Wizard
6 hours ago, zxy1273 said:

Hello, I noticed that different types of guns have different fov when doing ads.

For example, bolt action rifle's fov is around 60 when ads and m1 carbine or g43's fov is around 75 when ads.

Can we have an update on the calculator?

Thx a lot.

 

I've added the guns I have access to now.

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Are the AXIS guns the same FOV?

@DPI WizardYou just can switch teams after a couple of minutes in game to test the different German weapons.

Edited by matziti
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  • Wizard
On 3/3/2023 at 12:12 PM, matziti said:

Are the AXIS guns the same FOV?

@DPI WizardYou just can switch teams after a couple of minutes in game to test the different German weapons.

The equivalent standard weapons are the same, yes.

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Hi I'm playing on ultrawide and there's an option in the video settings now to adjust your view horizontally or vertically.

Any way you can add that option? I'm using maintain Y-Axis FOV option as it feels better on 3840x1080 res.

Cheers!

1.png

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  • Wizard
21 hours ago, voidNnn said:

Any way you can add that option? I'm using maintain Y-Axis FOV option as it feels better on 3840x1080 res.

This option is added now 😀

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  • Wizard
On 7/24/2023 at 5:25 PM, matziti said:

You also have the sens for sniper scopes?

If needed I can let you test this out on a private server

I've managed to test the M1903 now and have added it, not sure if the others are the same?

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I can also confirm that the FOV of the gewehr 43 is different as the m1 garand. Big difference when using Kovaaks matchsens

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  • Wizard
3 hours ago, matziti said:

I can also confirm that the FOV of the gewehr 43 is different as the m1 garand. Big difference when using Kovaaks matchsens

I've added everything I have access to except Scoped Mosin Nagant now. Getting these snipers ain't easy!

The FOV Type for "Maintain X-Axis FOV" is also updated to Hdeg 16:9.

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