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Hell Let Loose

Another WWII game is in!

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Drimzi

Premium Members

Patch #1 Notes

  • Added the ability to change ADS sensitivity as a separate option in the options menu.
  • Added a number for mouse sensitivity (instead of only a slider).
  • Wizard
9 hours ago, Drimzi said:

Patch #1 Notes

  • Added the ability to change ADS sensitivity as a separate option in the options menu.
  • Added a number for mouse sensitivity (instead of only a slider).

Updated 👍

zxy1273

Premium Members

Adjusted the sensitivity of the aim when magnifying with main cannons and heavy weapons to allow for finer precision aim at the highest levels of magnification, and increased responsiveness when at the lowest levels of magnification. 

does this affect the sensitivity calculation?

OrangeGuac

Premium Members

A heads up:

You can change FOV in game.

Separate ADS sensitivity now: 40% by default (would be nice to have in the calculator).

  • Wizard
7 hours ago, OrangeGuac said:

A heads up:

You can change FOV in game.

Separate ADS sensitivity now: 40% by default (would be nice to have in the calculator).

Added support for adjustable FOV. ADS is already in the calculator :)

OrangeGuac

Premium Members
5 hours ago, DPI Wizard said:

Added support for adjustable FOV. ADS is already in the calculator :)

Thanks.

I don't see a sensitivity 2 for setting ADS sensitivity (i.e., I only see 1 sensitivity for mouse sens). 

  • Wizard
1 minute ago, OrangeGuac said:

I don't see a sensitivity 2 for setting ADS sensitivity (i.e., I only see 1 sensitivity for mouse sens). 

It's not a sensitivity 2, it's independent of your hipfire sensitivity. You can see in the output that you have both hipfire and ADS when selecting "All", and that the sensitivity name changes when you select ADS.

 

OrangeGuac

Premium Members
20 minutes ago, DPI Wizard said:

It's not a sensitivity 2, it's independent of your hipfire sensitivity. You can see in the output that you have both hipfire and ADS when selecting "All", and that the sensitivity name changes when you select ADS.

 

Understand now. Thanks and thanks for quick reply.

image.png

zxy1273

Premium Members

i find that hipfire sensitivity is affected by fov however when i  do the calculation, changing fov doesn't affect sensitivity.

Is there a mistake here?

  • Wizard
4 hours ago, zxy1273 said:

i find that hipfire sensitivity is affected by fov however when i  do the calculation, changing fov doesn't affect sensitivity.

Is there a mistake here?

Yes, it was a bug. Fixed now :)

zxy1273

Premium Members
(edited)

I find that ads fov is not fixed rightnow, it is affected by the fov settings, hope there will be an update. Never mind I find I was wrong. Sorry for the wrong information.

Edited by zxy1273
wrong information

Sectric

Members

I don't understand if I am doing something wrong, but whenever I try to use monitor distance to match my ADS to my regular sens in this game or Squad, it always feel too slow. Is this some way sens scale to different FOVs when ADS? or am I doing something wrong? I enter my sens and use monitor distance settings.

  • Wizard
22 minutes ago, Sectric said:

I don't understand if I am doing something wrong, but whenever I try to use monitor distance to match my ADS to my regular sens in this game or Squad, it always feel too slow. Is this some way sens scale to different FOVs when ADS? or am I doing something wrong? I enter my sens and use monitor distance settings.

The default setting in the calculator is MDV 0%, this is the slowest of the normal conversions. You should try different conversion setups for ADS and scope like MDV 100% or MDH 100% to see if they suite you better.

zxy1273

Premium Members

Hello, I noticed that different types of guns have different fov when doing ads.

For example, bolt action rifle's fov is around 60 when ads and m1 carbine or g43's fov is around 75 when ads.

Can we have an update on the calculator?

Thx a lot.

 

  • Wizard
6 hours ago, zxy1273 said:

Hello, I noticed that different types of guns have different fov when doing ads.

For example, bolt action rifle's fov is around 60 when ads and m1 carbine or g43's fov is around 75 when ads.

Can we have an update on the calculator?

Thx a lot.

 

I've added the guns I have access to now.

matziti

Premium Members
(edited)

Are the AXIS guns the same FOV?

@DPI WizardYou just can switch teams after a couple of minutes in game to test the different German weapons.

Edited by matziti

  • Wizard
On 3/3/2023 at 12:12 PM, matziti said:

Are the AXIS guns the same FOV?

@DPI WizardYou just can switch teams after a couple of minutes in game to test the different German weapons.

The equivalent standard weapons are the same, yes.

voidNnn

Validating

Hi I'm playing on ultrawide and there's an option in the video settings now to adjust your view horizontally or vertically.

Any way you can add that option? I'm using maintain Y-Axis FOV option as it feels better on 3840x1080 res.

Cheers!

1.png

  • Wizard
21 hours ago, voidNnn said:

Any way you can add that option? I'm using maintain Y-Axis FOV option as it feels better on 3840x1080 res.

This option is added now 😀

voidNnn

Validating
5 hours ago, DPI Wizard said:

This option is added now 😀

You really are a wizard.

matziti

Premium Members

You also have the sens for sniper scopes?

If needed I can let you test this out on a private server

  • Wizard
On 7/24/2023 at 5:25 PM, matziti said:

You also have the sens for sniper scopes?

If needed I can let you test this out on a private server

I've managed to test the M1903 now and have added it, not sure if the others are the same?

matziti

Premium Members

the German snipers are different

matziti

Premium Members

I can also confirm that the FOV of the gewehr 43 is different as the m1 garand. Big difference when using Kovaaks matchsens

  • Wizard
3 hours ago, matziti said:

I can also confirm that the FOV of the gewehr 43 is different as the m1 garand. Big difference when using Kovaaks matchsens

I've added everything I have access to except Scoped Mosin Nagant now. Getting these snipers ain't easy!

The FOV Type for "Maintain X-Axis FOV" is also updated to Hdeg 16:9.

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