Jump to content

WEBFISHING

Just added!
Read more...

Monster Hunter Wilds

Just added!
Read more...

Oh Deer

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
Read more...

Fractal Block World

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
Read more...

Outpath

The sensitivity slider is not accurate, expect some discrepancy.
Read more...

Sensitivity and Frames per second


Recommended Posts

Hi,

is the sensitivity influenced by the fps number?

I ask this because i got the feeling if i cap my fps at a constant number  the sensitivity feels slower. If i uncap the sensitivity it feels a bit faster. So if u have fluctuating fps numbers the sensitivity becomes fast and slow, even with raw input.

I googled it a lot and some ppl say yes some no.

Hope some wizard can help me on that

Edited by Quackerjack
Link to comment
  • Replies 6
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

The Source engine including  CS:GO has and anomaly when capping fps

Don't cap your fps in CS:GO especially at the same number as your tickrate!

The original source unfortunately got deleted :/ I only have this picture to show what I mean (Note: I do not created this graph.)

 

Regarding your questtion tho: No, fps do not effect sensitivity in CS:GO, but dawtimes on the Frames when capped.

In other games I still recommend capping fps so your aim feels more consistent, but only when there is a build in fps-limiter into the game. All third party tool will add input-lag!

 

Soure engine max fps broken..PNG

Edited by WhoCares?
Link to comment

Which makes it feel a little faster because it responds quicker, I get that but just play uncapped or max out the frame limiter, Can't feel much difference between games 500+ fps on CS, 300 on Overwatch , 1000 on Aim Hero. They all feel the same when moving the cursor IMO just starting and stopping that feels slightly different because of the response time.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...