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Krunker

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  • Views 30.6k
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  • DPI Wizard
    DPI Wizard

    Krunker is updated!

  • Every single gun and scope is added now. Guns/scopes with identical sensitivity and FOV are grouper togheter.

  • DPI Wizard
    DPI Wizard

    All classes with aim have been added as special options.

I don't exactly understand why but for some reason this game is actually really fun, I was just going to try it quickly but now I suddenly have 1h playtime. This might be my new "warm up" game tbh. :)

Oh, and it seems you can adjust sensitivity and fov with 3+ decimals if you go to Developer Options → Application → Local Files and change the krun_set_6, krun_set_7 and krun_set_8 values accordingly. I quickly checked and it does seem that it actually does read the decimals so it'd be great if we could get full decimal support in the calculator.

 

  • 4 weeks later...

Yeah, the menu actually takes 18 decimals now. Another thing I found is you can set the fov to smaller values than steps of 5 if you go to the Local Storage tab under Application in the Chrome developer options and change the "kro_setngss_fov" variable.

  • 2 weeks later...
  • 3 months later...

just tried this game out, pretty fun. Did the update change the sensitivity calcs? cm/360 is not matching up for me.

- V I E W S P E E D - Unifying Crosshair Speed

Ill check exactly when I'm home, under rotating in game. 

Edited by DNAMTE

- V I E W S P E E D - Unifying Crosshair Speed

19 hours ago, DPI Wizard said:

What are your settings and calculated vs actual 360 distance?

 

Approx in game 360 is 45cm. Hopefully i'm not missing something obvious :D

krunker.PNG.503592954bde4ac458766c42fef6c21a.PNGkrunker2.thumb.PNG.50f8f4d65bae874a9aafa83b85655483.PNG

- V I E W S P E E D - Unifying Crosshair Speed

  • 2 weeks later...

I'm having the same problem.  The actual in-game 360 distance is much, much lower.

 image.png.fe1faf1c75d7bce496ec3ee78595b2fb.png

Edited by fikealox

On 8/6/2019 at 12:40 AM, DPI Wizard said:

Weird, I've tested both the browser-game and the client now, and the results match up exactly with the calculation. What version/browser are you using?

Sorry for the slow reply.  I'm using the latest version of chrome.  In-game sensitivity of about 0.4 gives me roughly the right 360 distance.  Could it be something to do with my windows sensitivity settings?

  • Author
  • Wizard
9 hours ago, fikealox said:

Sorry for the slow reply.  I'm using the latest version of chrome.  In-game sensitivity of about 0.4 gives me roughly the right 360 distance.  Could it be something to do with my windows sensitivity settings?

Yes, if you have set the WPS to something other than the default value in Windows you need to adjust the calculator's WPS section to reflect this :)

  • 2 weeks later...

A new class was added (Commando) Its ADS FOV is not the same as any other weapon, somewhere between AK and Revolver. Would be nice if you guys could add the commando aim sensitivity since all the other classes are already there

  • 1 month later...
  • 5 months later...
44 分钟前, DPI Wizard说:

Doesn't seem to be affected by scale.

but mine affected, i got the right sensitivity when i turn the scale to 100%

(is this normal?)

 

 

Edited by CoinVeil4065852

  • 7 months later...

It's been a long time. Could you take a look at the new slide ADS Power?
Perhaps add the rest of the weapons too if possible.

  • 1 month later...

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