jALs Posted March 29 Share Posted March 29 Name: Project Lazarus: ZOMBIES Website: https://www.roblox.com/games/443406476/Project-Lazarus-ZOMBIES Status: ALPHA Release date: N/A Availability: Free I'm sure the lobby's sens is different from the in-game's sens Also, i deeply appreciate y'all's work Link to comment
Wizard DPI Wizard Posted March 29 Author Wizard Share Posted March 29 On 3/27/2024 at 10:05 PM, snapshooter said: Name: HAWKEN_REBORN/ Website: https://store.steampowered.com/app/705040/HAWKEN_REBORN/ Status: (release) Release date: 2023. 5.17 Availability: (Free) This game has framerate affected mouse smoothing, so it can't be added. jALs 1 Link to comment
Wizard DPI Wizard Posted March 29 Author Wizard Share Posted March 29 On 3/27/2024 at 12:23 AM, SmileEveryDay70 said: Name: South Park Snow Day On 3/28/2024 at 3:15 PM, caval said: Starcraft 2 13 hours ago, jALs said: Name: Project Lazarus: ZOMBIES These three are added. jALs 1 Link to comment
Rixarlin Posted March 31 Share Posted March 31 Name: Timeworks Website: https://store.steampowered.com/app/2667160/Timeworks/ Status: Released Release date: Mar 30, 2024 Availability: Purchase Link to comment
yejosheph Posted March 31 Share Posted March 31 Escape From Tarkov https://www.escapefromtarkov.com/ Pre-purchase Hello, this game is already working in the calculator, but I believe it has been some years since it was last updated. New scopes and sights have been added, and the biggest issue for me is Sensitivity 1: Total "Change Turning Speed" is not being calculated correctly. I'm not exactly sure how the calculator works, but in game it is a simple percentage modifier. When I use a calculator to multiply the percentage to I get a different result to what mousesensitivity.com offers. I first noticed this when I felt my sensitivity was too fast in game. Link to comment
Wizard DPI Wizard Posted March 31 Author Wizard Share Posted March 31 3 hours ago, yejosheph said: the biggest issue for me is Sensitivity 1: Total "Change Turning Speed" is not being calculated correctly. I'm not exactly sure how the calculator works, but in game it is a simple percentage modifier. When I use a calculator to multiply the percentage to I get a different result to what mousesensitivity.com offers. I first noticed this when I felt my sensitivity was too fast in game. Are you sure you are entering the correct values? For instance a total change turning speed of 10% will make your 360 distance 10% longer. 3 hours ago, yejosheph said: Hello, this game is already working in the calculator, but I believe it has been some years since it was last updated. New scopes and sights have been added I need the SPT version to be updated before I can add new scopes, and it is currently lagging behind quite a bit yejosheph 1 Link to comment
Wizard DPI Wizard Posted March 31 Author Wizard Share Posted March 31 5 hours ago, Rixarlin said: Name: Timeworks Added. Link to comment
yejosheph Posted April 1 Share Posted April 1 (edited) 22 hours ago, DPI Wizard said: Are you sure you are entering the correct values? For instance a total change turning speed of 10% will make your 360 distance 10% longer. I need the SPT version to be updated before I can add new scopes, and it is currently lagging behind quite a bit I'm not sure if there has been some sort of changes with the most recent patch, but I'll use this loadout which is totals 18% change in turning speed as an example. I wish to convert my monitor distance from CS2 to Tarkov, with similar FOVs. Here is link to my calculation. I understand that the calculation process was done by dividing current sensitivity by (100-change in turning speed), but when applied in game, it feels faster than it should be. Is there any way to verify this scientifically? Another issue is the calculation of the Elcan SpecterDR: Link. There is no way it should be this fast? It has less zoom than the Vudu and more than a Holo; yet why does it have the highest sensitivity out of them all; instead of being somewhere in the middle? I theorize its true sensitivity should be similar to the Valday PS320, which is basically its counterpart in game. Edited April 1 by yejosheph Link to comment
VyTrox Posted April 1 Share Posted April 1 Name: Shadow of Fear Website: https://store.steampowered.com/app/2644260/Shadow_of_Fear/ Status: Released Release date: 26 Nov, 2023 Availability: Purchase Link to comment
jALs Posted April 1 Share Posted April 1 Name: ArmsOfSolitaire BETA Website: https://www.roblox.com/games/2555870920/ArmsOfSolitaire-BETA Status: BETA Release date: N/A Availability: Free This is the new name of the older AceOfSpadez, now with in-game sensitivity sliders for hipfire and ADS. once again, i love y'all's work, it is priceless Link to comment
Wizard DPI Wizard Posted April 1 Author Wizard Share Posted April 1 9 hours ago, yejosheph said: I'm not sure if there has been some sort of changes with the most recent patch, but I'll use this loadout which is totals 18% change in turning speed as an example. I wish to convert my monitor distance from CS2 to Tarkov, with similar FOVs. Here is link to my calculation. I understand that the calculation process was done by dividing current sensitivity by (100-change in turning speed), but when applied in game, it feels faster than it should be. Is there any way to verify this scientifically? Just tested it now, and it seems like they have finally removed this terrible mechanic. So just enter 0 for now until I get it verified and updated. 9 hours ago, yejosheph said: Another issue is the calculation of the Elcan SpecterDR: Link. There is no way it should be this fast? It has less zoom than the Vudu and more than a Holo; yet why does it have the highest sensitivity out of them all; instead of being somewhere in the middle? If you are thinking about the sensitivity value, there's absolutely no relation between the zoom and the sensitivity value in this game, which is why it's so complicated to analyze each and every scope. Link to comment
V1RUS_ita Posted April 1 Share Posted April 1 Name: Gas Station Simulator Website: https://gasstationsimulatorthegame.com/ Status: release on steam Release date: 15 set 2021 Availability: purchase Link to comment
VyTrox Posted April 2 Share Posted April 2 Name: Mortal Shell Website: https://store.steampowered.com/app/1110910/Mortal_Shell/ Status: Released Release date: 18 Aug, 2021 Availability: Purchase Link to comment
Wizard DPI Wizard Posted April 2 Author Wizard Share Posted April 2 On 1/15/2024 at 12:30 AM, FaZe_Miyagi said: Name: Pixel Gun 3D Website: https://store.steampowered.com/app/2524890/Pixel_Gun_3D_PC_Edition/ Status: In development Release date: 2024 Q1 2 Apr, 2024 Availability: Free Added. Link to comment
TonixCxy Posted April 3 Share Posted April 3 Name: Rainbow Six Siege Status: Released Can you update the sens converter, its not accurate anymore Link to comment
Wizard DPI Wizard Posted April 3 Author Wizard Share Posted April 3 6 hours ago, TonixCxy said: Name: Rainbow Six Siege Status: Released Can you update the sens converter, its not accurate anymore What is not accurate? Nothing has changed as far as I know, the old scopes are still in there for reference only so people can check their old sensitivity Link to comment
Iroor Posted April 3 Share Posted April 3 Name: Robin Hood Sherwood Builders Website: https://store.steampowered.com/app/1159420/Robin_Hood__Sherwood_Builders/ Status: Released Release date: 29th February 2024 Availability: Purchase for 14.99$ Link to comment
randomguy7 Posted April 3 Share Posted April 3 Name: Double Action Boogaloo Website: https://store.steampowered.com/app/317360/Double_Action_Boogaloo/ Status: Released Release date: Oct 23, 2014 Availability: freeware/standalone mod FYI there are 2 perspectives in this game: first and third person, you can toggle at any time by pressing "x" and I don't know if they have the same fov. Link to comment
Audile Posted April 4 Share Posted April 4 Name: Road 96 Website: https://store.steampowered.com/app/1466640/Road_96/ Status: Released Release date: 16/08/21 Availability: Purchase Link to comment
yejosheph Posted April 4 Share Posted April 4 On 4/2/2024 at 4:54 AM, DPI Wizard said: Just tested it now, and it seems like they have finally removed this terrible mechanic. So just enter 0 for now until I get it verified and updated. If you are thinking about the sensitivity value, there's absolutely no relation between the zoom and the sensitivity value in this game, which is why it's so complicated to analyze each and every scope. Thanks for verifying! In regards to the Elcan scope, I meant its FOV. The calculated sensitivity seems to be erroneous, as it is identical to the result for weapons with no attachments (iron sights). The scope's FOV when aiming down sights is less than a Holo, more than a Vudu, so it shouldn't be same as iron sights. Link to comment
Wizard DPI Wizard Posted April 4 Author Wizard Share Posted April 4 1 hour ago, yejosheph said: Thanks for verifying! In regards to the Elcan scope, I meant its FOV. The calculated sensitivity seems to be erroneous, as it is identical to the result for weapons with no attachments (iron sights). The scope's FOV when aiming down sights is less than a Holo, more than a Vudu, so it shouldn't be same as iron sights. I see what you mean now, there was indeed a mistake in the FOV for this one. I've updated it now yejosheph and jALs 1 1 Link to comment
sexx Posted April 5 Share Posted April 5 Name: Content Warning Website: https://store.steampowered.com/app/2881650/Content_Warning/ Status: Released Release date: 1 April, 2024 Availabillity: Purchase (7,79€) Link to comment
MoistGeorgeBush Posted April 5 Share Posted April 5 Name: Vellum Website: https://store.steampowered.com/app/917950/Vellum/ Status: Early Access Release date: 3/28/24 Availability: Purchase Link to comment
LastWay Posted April 5 Share Posted April 5 Name: Vellum Website: https://store.steampowered.com/app/917950/Vellum/ Status: Early Access Release date: 28 March, 2024 Availability: Purchase Link to comment
yejosheph Posted April 6 Share Posted April 6 On 4/4/2024 at 7:25 PM, DPI Wizard said: I see what you mean now, there was indeed a mistake in the FOV for this one. I've updated it now Thanks a lot! When you have time could you take a look at the SIG TANGO6T 1-6x24? The new SPT 3.8.0 has been released too. Link to comment
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