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PUBG: BATTLEGROUNDS (PlayerUnknown's Battlegrounds)


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On 9/19/2018 at 12:54 AM, DPI Wizard said:

The original game, or else you will get different scope sensitivity in games that have different FOV from the original.

Definitely, I've been testing the conversion from the base game, and the pointed to the other game to have the fov much lower is very slow, gives me 0 feeling of transference from one to another, so I'm going to get 0% MM from 360 obtained from the exported game, it feels much more natural the transition between games, both mobility, as speed of ads, keep it in the games where you can take me 100% by the fov, those that do not, I will use this mode, I know there are two sensitivities, but I think it's the same when exporting everything from one to the other. :(

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Hi DPI Wizard,

Do you know which part of the sensitivity pubg uses?

I accidentally have used this for a long time and noticed this line is wrong (Inconsistent to the other sensitivities). Would it be using the 0.008232 Line as the sense or the 33.63 as the sense? I assume the 0.008232 number.

(SensitiveName="Normal",Sensitivity=34.948502,LastConvertedSensitivity=0.010000),(SensitiveName="VehicleDriver",Sensitivity=34.948502,LastConvertedSensitivity=0.010000),(SensitiveName="Targeting",Sensitivity=34.948502,LastConvertedSensitivity=0.010000),(SensitiveName="Scoping",Sensitivity=33.632103,LastConvertedSensitivity=0.008232),(SensitiveName="Scope4X",Sensitivity=32.555946,LastConvertedSensitivity=0.008957),(SensitiveName="Scope8X",Sensitivity=32.488876,LastConvertedSensitivity=0.008929),(SensitiveName="Scope15X",Sensitivity=32.470234,LastConvertedSensitivity=0.008921),(SensitiveName="Scope2X",Sensitivity=32.934849,LastConvertedSensitivity=0.009114),(SensitiveName="Scope3X",Sensitivity=32.630898,LastConvertedSensitivity=0.008988),(SensitiveName="Scope6X",Sensitivity=32.502380,LastConvertedSensitivity=0.008935)

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I untick that so scopes are all set individually. 

Scoping is the ads sense I believe

I noticed I messed up a conversion there a long time ago so it’s not consistent with the rest.

My question was does pubg set the scoping sense value (Ie the ads sense) by the 0.008232 number or the 33.63 or a combo of both? As the 33.63 is consistent with the rest of the conversions but 0.008232 is not in my cut and paste job.

Edited by Snook_
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  • Wizard

Sorry, I mixed in-game and config file terminology. Scoping is the override in-game, in the config file it's ScopingMagnified.

PUBG uses the LastConvertedSensitivity part as the actually applied sensitivity, but it can on occasion overwrite this value by converting the Sensitivity part if you do any changes in the game menus.

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  • 3 weeks later...

Hi. I've tried looking through this thread a bit and am still a littlte confused.

My most played fps is BF3 and my hipfire sens in that is 0.072212 at 400 cpi with an FOV of 106.26 (90) 

I don't know the coefficient for ads (cobra / red dot) in BF3.

Do I just put 0.072212 and change the fov (as per my attached picture) for pubg or should I be using viewspeed (since 15x scope value appears too high for the engine) in the mix too.

I would like the ads / kobra / red dot to feel as it did in BF3 - I didn't really use scopes higher than that so don't know what to do with the others.

Do I need to change the fov values when calculating scope sensitivities?

On the subject of the FOV value, is the game actually using 106.26 if I put it in the config? I read a lot of posts saying fov is 103 max.

Help would be appreciated, ta.

 

p.s also, do you know if there's a way in notepad++ to list the sensitivities in a column rather than in one big long stupid line?

sadg.PNG

Edited by sc0zz
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  • Wizard
49 minutes ago, sc0zz said:

Hi. I've tried looking through this thread a bit and am still a littlte confused.

My most played fps is BF3 and my hipfire sens in that is 0.072212 at 400 cpi with an FOV of 106.26 (90) 

I don't know the coefficient for ads (cobra / red dot) in BF3.

Do I just put 0.072212 and change the fov (as per my attached picture) for pubg or should I be using viewspeed (since 15x scope value appears too high for the engine) in the mix too.

I would like the ads / kobra / red dot to feel as it did in BF3 - I didn't really use scopes higher than that so don't know what to do with the others.

Do I need to change the fov values when calculating scope sensitivities?

On the subject of the FOV value, is the game actually using 106.26 if I put it in the config? I read a lot of posts saying fov is 103 max.

Help would be appreciated, ta.

 

p.s also, do you know if there's a way in notepad++ to list the sensitivities in a column rather than in one big long stupid line?

PUBG will not go higher than 103.

Your ADS and scope conversion setup should be set to MDH 0% as it will be closest to your preference, 360 distance should only be used in special cases.

You can either do like this to match your hipfire using 360 distance, and all the scopes using MDH 0%:

image.png

Or like this to match everything to 1X in BF3:

image.png

Alternatively 360 distance from the first and scopes from the second.

You can't list the sensitivity in the PUBG config file in a nice matter unfortunately, but you can use the In-game calculation and enter the sensitivity with high precision there as long as you follow the instructions (i.e. don't press enter after the number is entered).

 

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Hello!

Then it was discovered, that pubg uses different sensitivities for vertical/horizontal, I used this fix here.

But then, a little bit later, they patched pubg, so that we can set vertikal/horizontal sensitivity. Can someone tell me if I have to use the fix again then I fresh install, or is it obsolete?

greetz rev

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Somebody know if its possible change the vertical sensivity in every single scope, for example.

iron scope   vertical sensivity 0.72

x2 scope     vertical sensivity 1

x3 scope   vertical sensivity 1

x4 scope vertical sensivity 1

x6 scope vertical sensivity 0.72

....

 

 

 

Edited by David
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  • 2 weeks later...

I have tryed to conver my csgo`s mouse sensitivity for pubg, but its not working well. When im using the view "normal", "targeting" and "scoping"  is ok, u feel it is the right sensi,  but when u you use  any Scope, ur sensitivity become too slow! How i fix it?

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  • Wizard
7 hours ago, onacio said:

I have tryed to conver my csgo`s mouse sensitivity for pubg, but its not working well. When im using the view "normal", "targeting" and "scoping"  is ok, u feel it is the right sensi,  but when u you use  any Scope, ur sensitivity become too slow! How i fix it?

Post a screenshot of you conversion please, including the conversion setup.

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3 hours ago, DPI Wizard said:

Post a screenshot of you conversion please, including the conversion setup.

SensitiveMap=((Mouse, (Array=((SensitiveName="Normal",LastConvertedSensitivity=0.018933),(SensitiveName="Targeting",LastConvertedSensitivity=0.018933),(SensitiveName="Scoping",LastConvertedSensitivity=0.018565),(SensitiveName="ScopingMagnified",Sensitivity=50.000000,LastConvertedSensitivity=0.020000),(SensitiveName="Scope2X",LastConvertedSensitivity=0.017791),(SensitiveName="Scope3X",LastConvertedSensitivity=0.017590),(SensitiveName="Scope4X",LastConvertedSensitivity=0.017512),(SensitiveName="Scope6X",LastConvertedSensitivity=0.017471),(SensitiveName="Scope8X",LastConvertedSensitivity=0.017454),(SensitiveName="Scope15X",LastConvertedSensitivity=0.017442)))))


Just copy and paste it and test it in the game and you'll see what i'm talking about ..

mouse.jpg

 

Look another thing... If u see the the FOV, in my cs config is 90 and the converter put 80. If u my 360º distance in cs is 47.2314cm and in my PUBG is 54.3391cm, but if i put the default Pubg config that is FOV 90, set FTT u will see another convertion with more precision, look:mouse2.thumb.jpg.da9092720809c75185e2b83f814c03c0.jpg

In this picture u can see the same 360º distance between cs and pubg, its that everyone looking for, but if i just change for TFF it will conver for another config:mouse3.thumb.jpg.864747c77d4d7f22c7b23b9b2b59d5f8.jpg
I would like a solution to my sensitivity.. how i set to get the same aim..

mouse.jpg

Edited by onacio
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  • Wizard
25 minutes ago, onacio said:

SensitiveMap=((Mouse, (Array=((SensitiveName="Normal",LastConvertedSensitivity=0.018933),(SensitiveName="Targeting",LastConvertedSensitivity=0.018933),(SensitiveName="Scoping",LastConvertedSensitivity=0.018565),(SensitiveName="ScopingMagnified",Sensitivity=50.000000,LastConvertedSensitivity=0.020000),(SensitiveName="Scope2X",LastConvertedSensitivity=0.017791),(SensitiveName="Scope3X",LastConvertedSensitivity=0.017590),(SensitiveName="Scope4X",LastConvertedSensitivity=0.017512),(SensitiveName="Scope6X",LastConvertedSensitivity=0.017471),(SensitiveName="Scope8X",LastConvertedSensitivity=0.017454),(SensitiveName="Scope15X",LastConvertedSensitivity=0.017442)))))


Just copy and paste it and test it in the game and you'll see what i'm talking about ..

mouse.jpg

This seems like a perfectly reasonable conversion. Are your in-game sliders about these values (rounded up/down)?

General Sensitivity 48.809472
Targeting Sensitivity 48.809472
Iron-sight Sensitivity 48.383684
2X Scope Sensitivity 47.458763
3X Scope Sensitivity 47.212324
4X Scope Sensitivity 47.115566
6X Scope Sensitivity 47.064999
8X Scope Sensitivity 47.043547
15X Scope Sensitivity 47.028230

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