Jump to content

Search the Community

Showing results for tags 'fov'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Calculator & Converter
    • Supported Games
    • Unsupported Games
    • Technical Discussion
    • Feedback, suggestions and bugs
  • General
    • General Gaming Discussion
    • Hardware
  • Off Topic
    • Off Topic Discussion

Product Groups

  • Converted Subscriptions
  • Subscriptions
  • API Access

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

  1. Hello again, community, There is a problem with the calculator in - COD 5: where at above FOV 65 the sensitivity won't change accordingly. A fix to the issue would be highly appreciated. Regards, Cristian
  2. Hi, I've been trying to figure out why the view speed values for LawBreakers are not the same for CS:GO? I've put them both on the same FOV so shouldn't the view-speed be the same cm/360? Or has it got something to do with this? Actual VFOV: 73.74 degrees Actual HFOV: 106.26 degrees (For CS:GO) LawBreakers - Hipfire Sensitivity 1: Mouse Sensitivity 2.9 360° rotation: 60.088 cm Base length: 16.6853 cm Config FOV: Field of View 90 Actual VFOV: 58.72 degrees Actual HFOV: 90 degrees Counter-Strike: Global Offensive - Hipfire Sensitivity 1: sensitivity "2.130673" 360° rotation: 48.7682 cm Base length: 16.6853 cm Discrepancy: 0% (0 cm) Config FOV: fov_cs_debug 90 Actual VFOV: 73.74 degrees Actual HFOV: 106.26 degrees GAME INFO LawBreakers - Hipfire Config file: Settings -> Game Path: In-game Sensitivity 1 Minimum: Mouse Sensitivity 0.1 Default: Mouse Sensitivity 3.5 Maximum: Mouse Sensitivity 39.9 Console: N/A Notes: Config file settings does not currently work, as they will be overwritten when you launch the game. Making the file read-only does not solve the problem. Engine: Unreal Engine 4 Affected by: FOV: Yes | WPS: No | Resolution: No Default FOV: Field of View 100 | Horizontal Degrees (Resolution Base) Adjust under Settings -> Game Added: 2017-05-18 20:14:36 Updated: 2017-08-17 19:00:00 Counter-Strike: Global Offensive - Hipfire Config file: config.cfg Path: C:\Program Files (x86)\Steam\userdata\[USERID]\730\local\cfg Sensitivity 1 Minimum: sensitivity "0.01" Default: sensitivity "6" Maximum: sensitivity "30" Console: sensitivity Notes: Turn mouse acceleration OFF, and turn raw mouse input ON in the menus, or by setting "m_customaccel" to 0 and m_rawinput to 1 on the config file. NOTE: It is the value from fov_cs_debug you must use in the FOV field for correct calculations, not the actual displayed FOV. Engine: Source Affected by: FOV: Yes | WPS: No | Resolution: No Default FOV: fov_cs_debug 90 | Horizontal Degrees (4:3 Base) Set FOV with console command "fov_cs_debug". Not possible to change unless the server has enabled sv_cheats. Added: 2013-10-01 16:00:00 Updated: 2017-04-24 05:32:00 Thanks!
  3. Hi! I got a couple of questions which I cant really wrap my head around. 1. Calculator tells me default FoV is 90, should I use this despite playing 16:9? 2. How do I know which FoV type the game is using? 3. Why is this not giving the same 360 distance? The FoV is the same? https://gyazo.com/04cacc47383275a70a3f576e812cfd12 5. Also, is this a bug? 360 distance seems waay off. Or maybe I'm wrong https://gyazo.com/979f16f100ab39f4ab205dc42148c1d5 Ty, alot of questions and not the best english. However I'm going nuts not understanding, bare with me
  4. Hi, so I am new to this website and I was wondering how to use the calculator the "correct" way. I currently use 1600 DPI and 10% in game sensitivity in Battlefield 1, and want to convert that over to PUBG. I should also mention that I do not use Uniform soldier aiming, and that I use x1.25 magnification on pretty much every gun that allows it. ADS FOV is ON.
  5. I'm trying to check the actual magnification of the scopes in battlegrounds the FOV seems off. For the 4x scope, it has a 4.5x magnification compared to the "scoping" FOV, which I assume is the FOV of ironsights without zoom. I overlayed the 4x scope and no scope in 1st person in photoshop and found this to be roughly 4.32 times. Also based on PUBG.me, the 4x scope is supposed to be exactly (or close to) 4x magnification, unlike the other scopes. I wonder if the value posted on the calculator is wrong. Also does the VSS scope have the same FOV as the ACOG?
×
×
  • Create New...