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Apex Legends


DPI Wizard

Updated with holo sight, 6x and 10x scope.

Edited by DPI Wizard


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  • Wizard
2 minutes ago, tct37 said:

10.82 in overwatch with, 103 Fov and 38 window/ana scop.

I want have the same feeling in each ADS scope (ADS, x1,x2,X3 etc) how can i do ? :(  because the fov of ana and window is not the same with fov of ADS in apex legend so.. i need some help.

If you're using 38 as the Ana/Widow sense, this is the same as simply using 1 as the ADS sens in Apex actually.

Ideally you should also match the FOV, which will be 86.63 in-game or 1.237600 in the config file.

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45 minutes ago, DPI Wizard said:

If you're using 38 as the Ana/Widow sense, this is the same as simply using 1 as the ADS sens in Apex actually.

Ideally you should also match the FOV, which will be 86.63 in-game or 1.237600 in the config file.

On Apex i put 104 fov for have the 'same' on overwatch it's wrong ? i must put 86.63 FOV so ?

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  • Wizard
1 hour ago, Cmore said:

Can anyone here tell me why my ADS is not 1?

Am I doing something wrong?

It seems like you have set the ADS conversion to 360 distance. For it to be one you need to set it to MDH 0%.

1 hour ago, tct37 said:

On Apex i put 104 fov for have the 'same' on overwatch it's wrong ? i must put 86.63 FOV so ?

If you set the FOV in Apex to 104 (meaning the in-game FOV which is the same as the "Hdeg 4:3" FOV Type) the actual FOV will be 119.26, not 104. You can see this in the output as the Actual HFOV value :)

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52 minutes ago, DPI Wizard said:

It seems like you have set the ADS conversion to 360 distance. For it to be one you need to set it to MDH 0%.

If you set the FOV in Apex to 104 (meaning the in-game FOV which is the same as the "Hdeg 4:3" FOV Type) the actual FOV will be 119.26, not 104. You can see this in the output as the Actual HFOV value :)

i don't find, i'm so dumb.. how to see the perfect fov in apex for have the same feeling of the 103 fov of overwatch .. it's the last thing i need :(

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Hello!

I'm kinda new to all this sensitivity calculating stuff and I'm in need of some guidance. Any help would be appreciated:

 

First I converted my OW Sensitivity of 800dpi @ 4.5sens (103 FOV) to Hipfire in Apex 800dpi  @ 1.35sens (110 FOV).

Now I want to figure out how to convert the sensitivity I had in OW to Apex 1x Scope.

Is this the correct way to convert that sensitivity (Hipfire in Apex) to 1x Scope Sensitivity?

Would you suggest Viewspeed, Monitor Distance or 1:1?

 

image.thumb.png.9dd248412186f08c838c17e25cd70e5d.png

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  • Wizard
12 minutes ago, tct37 said:

i don't find, i'm so dumb.. how to see the perfect fov in apex for have the same feeling of the 103 fov of overwatch .. it's the last thing i need :(

Either set it to 86.63 in-game, or the more accurate way by setting 

cl_fovScale 1.237600

in the file %USERPROFILE%\Saved Games\Respawn\Apex\profile\profile.cfg

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  • Wizard
15 minutes ago, Soulac said:

Is this the correct way to convert that sensitivity (Hipfire in Apex) to 1x Scope Sensitivity?

Would you suggest Viewspeed, Monitor Distance or 1:1?

I actually see a lot of people preferring 360 distance for ADS in this game. Either way, any method should work but they all have their own pros and cons.

360 distance makes running around corners and precisely turning around etc easier.

MDH 0% will make tracking moving targets the same, but it will be a lot slower in terms of 360 distance.

MDH any other % will make flicking to that point on the monitor the same, 100% meaning flicking to the edge.

Viewspeed Horizontal is about the same as MDH 70% and Viewspeed Vertical is about the same as MDV 133%. The difference between these and monitor distance is that they will vary a small amount depending on your input and output FOV (+/- 1-2% or so).

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17 minutes ago, DPI Wizard said:

I actually see a lot of people preferring 360 distance for ADS in this game. Either way, any method should work but they all have their own pros and cons.

360 distance makes running around corners and precisely turning around etc easier.

MDH 0% will make tracking moving targets the same, but it will be a lot slower in terms of 360 distance.

MDH any other % will make flicking to that point on the monitor the same, 100% meaning flicking to the edge.

Viewspeed Horizontal is about the same as MDH 70% and Viewspeed Vertical is about the same as MDV 133%. The difference between these and monitor distance is that they will vary a small amount depending on your input and output FOV (+/- 1-2% or so).

So when 360 distance makes running around corners and precisely turning etc. easier, then I think something like MDH 0% would be more beneficial as I'm not running around in ADS (besides strafing).

0% is 1.0 ADS sens ingame I assume, so I thank you for your help :)

Edited by Soulac
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2 questions,

1.) Does sensitivity scalars 1-5 still don't do anything?

2.) Did I do my config right? Goal is to have the same travel distance across CSGO to Apex on Hipfire and x1 scope. I used MDH 100% so it will have the same travel to the edge of the monitor to maintain same tracking of enemies on x1 and on hipfire. 1:1

 

image.thumb.png.0372fa3e05de11ed50f7304b759ad912.png

image.png.d5f95a77a8518a3119fdc2726d1bb769.png

Edited by Kx1988
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  • Wizard
7 hours ago, POG said:

I'm sorry, but somebody can explain how I can set everything around the game so I can read from CS at Apex at home.

 

55 minutes ago, Kx1988 said:

2 questions,

1.) Does sensitivity scalars 1-5 still don't do anything?

2.) Did I do my config right? Goal is to have the same travel distance across CSGO to Apex on Hipfire and x1 scope. I used MDH 100% so it will have the same travel to the edge of the monitor to maintain same tracking of enemies on x1 and on hipfire. 1:1

The scalars 1-5 doesn't do anything at the moment, at least not the last time I checked.

As for the conversion you are doing it correctly.

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hey i have a problem with the calculator...its too complicated

i want to have same sensivity from destiny 2 to apex legends. I play in Destiny 2 with 9 and 1.0 ads with a fov from 105 (400 DPI and a 24 Zoll Monitor) . What is now my sensivity and fov in apex legends? i want to have the same fov and sensivity? what is than my ads sensivity in apex ? i dont know xD

can anyone help me?

thanks

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2 hours ago, paxxi said:

i want to have same sensivity from destiny 2 to apex legends. I play in Destiny 2 with 9 and 1.0 ads with a fov from 105 (400 DPI and a 24 Zoll Monitor) .

mouse_sensitivity "2.700000"

mouse_zoomed_sensitivity_scalar_0 "1.130535"

cl_fovScale 1.205579

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Converter isn't working properly. When converting my cs:go sens to apex legends it says that they are 1:1, so my sens is cs:go is 1.69, it says my apex sens should be 1.69, but it is much faster than my cs:go sens. Also, it says that fov doesn't affect the sens of apex, but it does. 

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  • Wizard
18 minutes ago, H3XBOY said:

Converter isn't working properly. When converting my cs:go sens to apex legends it says that they are 1:1, so my sens is cs:go is 1.69, it says my apex sens should be 1.69, but it is much faster than my cs:go sens. Also, it says that fov doesn't affect the sens of apex, but it does. 

They are exactly the same when the FOV is the same (90), they are based on the same engine and use the same sensitivity. However when you change FOV in CSGO (only possible with cheats enabled btw) you will also change your 360 distance (i.e. affected by FOV), this is not the case in Apex where you will have the same 360 distance for hipfire regardless of FOV (i.e. not affected by FOV).

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@DPI Wizard new to this whole sensitivity converting across games and wanted to ask a couple questions

I've been using CSGO to train my aim recently for Apex Legends and want to make Apex sens feel as close to CSGO as possible

I play 1920x1080p, 16:9 aspect ratio, so I think that means CSGO has a FOV of 90?

For FOV, I changed the cl_fovScale to 1.285714 (after reading one of your other replies) but there are question marks that got put in after I saved the file. Know anything about it?

 d3f869e953582008a1c36052ea25b911.png

Im using a 1.3 sensitivity in CSGO so that does that mean I can just use 1.3 sensitivity in Apex Legends as well?

Also if I am playing on 90 FOV for Apex (assuming this is the correct value to match CSGO), what ADS sens would I need to make hip fire and ADS sens 1:1? I want to keep my hip fire and ADS sens consistent so I am not training two different sensitivities in Apex. Hope to get some insight!

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  • Wizard
1 minute ago, Sionnix said:

I play 1920x1080p, 16:9 aspect ratio, so I think that means CSGO has a FOV of 90?

For FOV, I changed the cl_fovScale to 1.285714 (after reading one of your other replies) but there are question marks that got put in after I saved the file. Know anything about it?

Im using a 1.3 sensitivity in CSGO so that does that mean I can just use 1.3 sensitivity in Apex Legends as well?

Correct on two of them, don't know about the question marks though, never got them here. Do they re-appear if you delete them?

3 minutes ago, Sionnix said:

what ADS sens would I need to make hip fire and ADS sens 1:1? I want to keep my hip fire and ADS sens consistent so I am not training two different sensitivities in Apex. Hope to get some insight!

This really depends on if you want the ADS sens (for 1X or ironsight) to be the same 360 distance, tracking speed or flicking speed. The default in Apex (zoom sens 1) is MDH 0%, i.e. the same speed for tracking a moving target. Meaning turning 360 degrees will be different. Also note that Apex for now only has one zoom/ads sensitivity, so whatever you set it to will affect all scopes.

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1 minute ago, DPI Wizard said:

Correct on two of them, don't know about the question marks though, never got them here. Do they re-appear if you delete them?

This really depends on if you want the ADS sens (for 1X or ironsight) to be the same 360 distance, tracking speed or flicking speed. The default in Apex (zoom sens 1) is MDH 0%, i.e. the same speed for tracking a moving target. Meaning turning 360 degrees will be different. Also note that Apex for now only has one zoom/ads sensitivity, so whatever you set it to will affect all scopes.

The question marks disappeared after I deleted them and I just checked my ingame settings and the FOV shows 90 so looks like it is working fine 👍 The number should be in quotations though right?

I also play a very aggressive close to mid range playstyle using guns like R301, R99, and Wingman and I almost exclusively use the 1x HCOG or Hold scopes. The only shooters i've played are non ADS games so I don't really know if matching 360 distance, tracking speed, or flicking speed would be better for me. Could you possibly give me the 3 different 1:1 ADS values I could test to see which one I like better? Hope I am not asking for too much. Appreciate the fast response btw

 

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  • Wizard
5 minutes ago, Sionnix said:

The number should be in quotations though right?

Correct, I just updated the calculator to reflect this.

5 minutes ago, Sionnix said:

Could you possibly give me the 3 different 1:1 ADS values I could test to see which one I like better? 

That would be (for ironsight) 1 for tracking, 1.151579 for flicking (to the edge of the screen) and 1.409368 for 360 distance ;)

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1 minute ago, DPI Wizard said:

Correct, I just updated the calculator to reflect this.

That would be (for ironsight) 1 for tracking, 1.151579 for flicking (to the edge of the screen) and 1.409368 for 360 distance ;)

Thank you very much! So these sensitivities would be for aiming without any scopes on the guns right? And if I put a 1x scope and god forbid a 6x scope, the sensitivities would change again? And when you mean 360 distance, does that mean even when ADS'ing I will finish a full 360 same as if I did a full 360 when I am hip firing?

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  • Wizard
Just now, Sionnix said:

Thank you very much! So these sensitivities would be for aiming without any scopes on the guns right? And if I put a 1x scope and god forbid a 6x scope, the sensitivities would change again? And when you mean 360 distance, does that mean even when ADS'ing I will finish a full 360 same as if I did a full 360 when I am hip firing?

Yes, everything will change when you put on a scope, but they all will be linked using MDH 0%, meaning the tracking speed is the same. Flicking and 360 distance will always be different. The numbers I gave you are without any scopes yes, but some guns even differ with ironsight think, I haven't yet analyzed them all. The will all be close to each other though.

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3 minutes ago, DPI Wizard said:

Yes, everything will change when you put on a scope, but they all will be linked using MDH 0%, meaning the tracking speed is the same. Flicking and 360 distance will always be different. The numbers I gave you are without any scopes yes, but some guns even differ with ironsight think, I haven't yet analyzed them all. The will all be close to each other though.

So I guess my question is, if the FOV changes when you ADS, what is the benefit to having the same 360 distance as if you were hip firing? Wouldn't that technically make your ADS sens feel way more sensitive compared to your hip fire?

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  • Wizard
1 minute ago, Sionnix said:

So I guess my question is, if the FOV changes when you ADS, what is the benefit to having the same 360 distance as if you were hip firing? Wouldn't that technically make your ADS sens feel way more sensitive compared to your hip fire?

Correct, but this is more down to a personal preference. If you run around in buildings and through doors it will be easier to navigate if the 360 distance is the same and the FOV isn't too far off the hipfire FOV. But accuracy will most likely suffer since your crosshair is more sensitive, and tracking or flicking is harder. 

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Just a followup on my question. What is the equivalent fovscale to that of csgo 90fov? I see mine set at 1.272160 and I see some use 1.285714 I want to knw the real deal. Thx!

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