Hipfire and ADS is added for in-game and config file!
Hipfire and ADS is added for in-game and config file! Edited March 3, 2019 by DPI Wizard Nerdinho and Hybrid3tch 2
lowkeymanchild 0 Posted September 14, 2018 On 8/12/2018 at 9:33 AM, DNAMTE said: Legacy is just 0%. I think.... Relative lets you decide what monitor distance your prefer to use. Not sure exactly what the 0% means, is it related to adjusting for different aspect ratios? As I use 1920 x 1080 & expect legacy would work just fine for me? I'm not really familiar with the monitor distance values as I always use a 360 distance conversion to aim for a 1:1 ads/hipfire ratio. Link to comment
Wizard DPI Wizard 3,866 Posted September 14, 2018 Wizard 12 hours ago, Drimzi said: I wonder if they will fine tune the sens value to be identical to Overwatch. Last beta it was less than 1% off. That certainly is their intention, but it's still the same and off by a whooping -0.0861575%! Link to comment
Wizard DPI Wizard 3,866 Posted September 14, 2018 Wizard 1 minute ago, sumslight said: I feel like its not accurate With what settings? Link to comment
lowkeymanchild 0 Posted September 14, 2018 The ADS isn't accurate, for me, I have ensured that my settings (independent, relative etc.) match in-game. I'm in game trying to get a perfect 1:1 ratio for Hipfire : ADS, I test it by doing a 180 turn in-game with just hipfire, I then try to return to the original aiming point by going the same distance with my mouse while ADS. But With 1.67 on the multiplier I overaim quite a bit & at the default 1.00 I underaim considerably, I'm going to try to find the right values in game. The calculation I did to get the values are shown in the image linked below https://i.imgur.com/4j5jJhV.png Link to comment
Wizard DPI Wizard 3,866 Posted September 14, 2018 Wizard 5 minutes ago, Ash Heaward said: The ADS isn't accurate, for me, I have ensured that my settings (independent, relative etc.) match in-game. I'm in game trying to get a perfect 1:1 ratio for Hipfire : ADS, I test it by doing a 180 turn in-game with just hipfire, I then try to return to the original aiming point by going the same distance with my mouse while ADS. But With 1.67 on the multiplier I overaim quite a bit & at the default 1.00 I underaim considerably, I'm going to try to find the right values in game. The calculation I did to get the values are shown in the image linked below https://i.imgur.com/4j5jJhV.png Ok thanks! I will go through the aims, have only checked hipfire so far. Analyzing Battle Royale games is really fun btw... Don't kill me! Link to comment
sumslight 0 Posted September 14, 2018 30 minutes ago, DPI Wizard said: With what settings? Im new to this service so sorry if im doing something obviously wrong. But its giving me a waaaay lower sensitivity value than it should be. It should be somwhere between 6.5-and 8.0 in black ops im guessing. Link to comment
Wizard DPI Wizard 3,866 Posted September 14, 2018 Wizard Just now, sumslight said: Im new to this service so sorry if im doing something obviously wrong. But its giving me a waaaay lower sensitivity value than it should be. It should be somwhere between 6.5-and 8.0 in black ops im guessing. You have selected Black Ops III not 4 Also, don't change the FOV for CSGO, it's locked to the pre-selected value (90 Hdeg 4:3) unless you play with cheats enabled. Link to comment
lowkeymanchild 0 Posted September 14, 2018 18 minutes ago, DPI Wizard said: Ok thanks! I will go through the aims, have only checked hipfire so far. Analyzing Battle Royale games is really fun btw... Don't kill me! It's all good, I just realized that even though I use independent field of view for ADS ingame, the values when I choose affected in the calculator gives me a value of "1.3705" for the multiplier & that works perfectly for me ingame Link to comment
KandiVan 14 Posted September 15, 2018 Does the ADS value apply to every scope? Im assuming they just perform monitor match on each scope in game based on the value you input in config. I think its close? Its really hard for me to tell. Link to comment
PondeN 2 Posted September 15, 2018 (edited) For Blackout compared to the normal multiplayer, they don't have the percentage anymore (50%, 75%, 100% etc) now it is a coefficient like in Battlefield. Will you be updating the calculator for this new setting? Edit: Don't worry, just realised I had to do it through the config. Edited September 15, 2018 by PondeN Link to comment
Wizard DPI Wizard 3,866 Posted September 15, 2018 Wizard 20 hours ago, KandiVan said: Does the ADS value apply to every scope? Yes. Link to comment
Lukiii 0 Posted September 16, 2018 How should I change the "monitor distance coefficient", does this value related to the monitor size and aspect ratio or it's just one more multiplier? My monitor is not 16:9, is that ok for me just leave the default value 1.33? Link to comment
Makau03 0 Posted September 17, 2018 On 8/11/2018 at 9:38 AM, DPI Wizard said: Yes, set them to the same value. What about for Legacy? Do we still change both to the same value? Link to comment
Wizard DPI Wizard 3,866 Posted September 17, 2018 Wizard 1 minute ago, Makau03 said: What about for Legacy? Do we still change both to the same value? Yeah. Makau03 1 Link to comment
Raenatus 1 Posted September 21, 2018 I'm using Relative ADS sens for BO4, and loving it. How do I translate this to other games like OW (Widow) and D2 (ADS)? Link to comment
stereo3D 41 Posted September 21, 2018 simply multiply the ads coefficient with 100 and use that as monitor distance vertical % in the calculator. Link to comment
Raenatus 1 Posted September 22, 2018 4 hours ago, stereo3D said: simply multiply the ads coefficient with 100 and use that as monitor distance vertical % in the calculator. That literally makes my Widow sense 100 in OW... I don't think it's that fast. Link to comment
stereo3D 41 Posted September 22, 2018 default ads coefficient is 1.33, so that's 133 % vertical monitor distance, which results in 45.41 at FOV 103 in OW. Link to comment
Raenatus 1 Posted September 22, 2018 10 hours ago, stereo3D said: default ads coefficient is 1.33, so that's 133 % vertical monitor distance, which results in 45.41 at FOV 103 in OW. I must have entered the information incorrectly then. Thanks a lot! Link to comment
WhoCares? 21 Posted October 12, 2018 Anyone knows what exacly : //Mouse vertical sensitivity mouse_vertical_sensitivity = "0.022" // -1 to 1 In the config file is? Link to comment
RexVoluntas 47 Posted October 12, 2018 32 minutes ago, WhoCares? said: Anyone knows what exacly : //Mouse vertical sensitivity mouse_vertical_sensitivity = "0.022" // -1 to 1 In the config file is? Based on the number, I'd guess its like csgo's m_yaw so you could perhaps adjust it if your're playing 4:3 stretched. Just a guess though. Link to comment
Wizard DPI Wizard 3,866 Posted October 12, 2018 Wizard Just updated the in-game sensitivity as they changed the monitor distance coefficient from horizontal to vertical and from percentage to multiplier. Link to comment
stereo3D 41 Posted October 12, 2018 (edited) i'm getting an incorrect ADS multiplier: MDH 100 %, 47 cm, DPI 1000, FOV 100 mouse_sensitivity = "2.9452" mouse_ads_monitor_distance_coefficient = "1.7778" mouse_ads_yaw_ads_multiplier = "0.8619" <--- should be "1" Edited October 12, 2018 by stereo3D Link to comment
adealex416 0 Posted October 12, 2018 (edited) Hello, this is the first time i use this tool and seems like the result is quite strange. Am i doing it wrong? Edited October 12, 2018 by adealex416 Link to comment
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