Browser-shooter added!
iBerggman 33 Posted October 10, 2018 I don't exactly understand why but for some reason this game is actually really fun, I was just going to try it quickly but now I suddenly have 1h playtime. This might be my new "warm up" game tbh. Oh, and it seems you can adjust sensitivity and fov with 3+ decimals if you go to Developer Options → Application → Local Files and change the krun_set_6, krun_set_7 and krun_set_8 values accordingly. I quickly checked and it does seem that it actually does read the decimals so it'd be great if we could get full decimal support in the calculator. Link to comment
philheath 17 Posted March 31, 2019 @DPI Wizard master, do you know what coefficient krunker uses? Link to comment
HeavyHitters 2 Posted April 6, 2019 You can have a WAY more precise sensitivity on Krunker now. Update soon? Link to comment
SpecialOpsPepe 0 Posted April 6, 2019 Game has had an update we need a revision on the calculations. Link to comment
iBerggman 33 Posted April 6, 2019 Yeah, the menu actually takes 18 decimals now. Another thing I found is you can set the fov to smaller values than steps of 5 if you go to the Local Storage tab under Application in the Chrome developer options and change the "kro_setngss_fov" variable. Link to comment
amuu123 0 Posted April 6, 2019 Yep, the new updates allow for a greater degree of accuracy on the sensitivity. Please update thanks :) Link to comment
Wizard DPI Wizard 3,867 Posted April 6, 2019 Wizard Krunker is updated! amuu123, HeavyHitters and SpecialOpsPepe 1 2 Link to comment
Wizard DPI Wizard 3,867 Posted July 18, 2019 Wizard All classes with aim have been added as special options. iBerggman 1 Link to comment
DNAMTE 148 Posted July 24, 2019 just tried this game out, pretty fun. Did the update change the sensitivity calcs? cm/360 is not matching up for me. Link to comment
Wizard DPI Wizard 3,867 Posted July 24, 2019 Wizard 1 hour ago, DNAMTE said: just tried this game out, pretty fun. Did the update change the sensitivity calcs? cm/360 is not matching up for me. What are your settings and calculated vs actual 360 distance? Link to comment
DNAMTE 148 Posted July 25, 2019 (edited) Ill check exactly when I'm home, under rotating in game. Edited July 25, 2019 by DNAMTE Link to comment
DNAMTE 148 Posted July 25, 2019 19 hours ago, DPI Wizard said: What are your settings and calculated vs actual 360 distance? Approx in game 360 is 45cm. Hopefully i'm not missing something obvious Link to comment
fikealox 0 Posted August 5, 2019 (edited) I'm having the same problem. The actual in-game 360 distance is much, much lower. Edited August 5, 2019 by fikealox Link to comment
Wizard DPI Wizard 3,867 Posted August 5, 2019 Wizard 1 hour ago, fikealox said: I'm having the same problem. The actual in-game 360 distance is much, much lower. Weird, I've tested both the browser-game and the client now, and the results match up exactly with the calculation. What version/browser are you using? Link to comment
fikealox 0 Posted August 9, 2019 On 8/6/2019 at 12:40 AM, DPI Wizard said: Weird, I've tested both the browser-game and the client now, and the results match up exactly with the calculation. What version/browser are you using? Sorry for the slow reply. I'm using the latest version of chrome. In-game sensitivity of about 0.4 gives me roughly the right 360 distance. Could it be something to do with my windows sensitivity settings? Link to comment
Wizard DPI Wizard 3,867 Posted August 9, 2019 Wizard 9 hours ago, fikealox said: Sorry for the slow reply. I'm using the latest version of chrome. In-game sensitivity of about 0.4 gives me roughly the right 360 distance. Could it be something to do with my windows sensitivity settings? Yes, if you have set the WPS to something other than the default value in Windows you need to adjust the calculator's WPS section to reflect this Link to comment
marttiperkele 0 Posted August 23, 2019 A new class was added (Commando) Its ADS FOV is not the same as any other weapon, somewhere between AK and Revolver. Would be nice if you guys could add the commando aim sensitivity since all the other classes are already there Link to comment
Bernd Matthys 18 Posted October 15, 2019 Krunker needs an update They have added the following characters Commando Runner Agent Link to comment
CoinVeil4065852 0 Posted March 26, 2020 is the display setting/scale affect the sensitivity? sensitivity 0.3 in 100%=sensitivity 0.24 in 125% the real sensitivity=krunker sensitivity*scale Link to comment
Wizard DPI Wizard 3,867 Posted March 26, 2020 Wizard 1 hour ago, CoinVeil4065852 said: is the display setting/scale affect the sensitivity? Doesn't seem to be affected by scale. Link to comment
CoinVeil4065852 0 Posted March 26, 2020 (edited) 44 分钟前, DPI Wizard说: Doesn't seem to be affected by scale. but mine affected, i got the right sensitivity when i turn the scale to 100% (is this normal?) Edited March 26, 2020 by CoinVeil4065852 Link to comment
d0shie 8 Posted November 1, 2020 It's been a long time. Could you take a look at the new slide ADS Power? Perhaps add the rest of the weapons too if possible. Link to comment
Wizard DPI Wizard 3,867 Posted December 20, 2020 Wizard Updated Krunker to support Windows Display Scale and Y sensitivity. Link to comment
Artrix 0 Posted March 5, 2021 Hi, I'm a krunker player, wanting to get into valorant, I'm trying to convert my sensitivity correctly, but the website wont let me, it says the minimum sens is 100! Is this a bug? If so, I hope it can be fixed soon, otherwise, how do i get my sens correct in this calculator. I tried putting 800, because I assumed that maybe it multiplied the sens by 1000, And I got another error saying that the max is 255, any way to fix this? Link to comment
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