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Warframe

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Recommended Comments

Dakota Mackinnon

Premium Members

they recently updated the sens settings in this game wiz, maybe take another look as there are now aimed and scoped sliders :o

  • Wizard

they recently updated the sens settings in this game wiz, maybe take another look as there are now aimed and scoped sliders :o

 I will!

Dakota Mackinnon

Premium Members

surprised there isn't being more interest shown lol

HnKi

Premium Members

Bump for checking the mouse sensitivity settings again. I've also tested my cm/360 in game and there appears to be a slight discrepancy from what the calculator predicts (+-0.5 inches/360 per 1 percent in game), but there's a lot of uncertainty from measurement techniques and the slider.

ygdrad

Validating
(edited)

The calculator says I need 2.4% sensitivity, but only mentions how to reliably change it by 5%. After testing, it seems 5% on the sensitivity bar can be further broken down into 15 different settings for 0.33 repeating percent per smallest change on the bar. Might want to lock the calculator's result to thirds of a percent  and show the discrepancy from there. The results from the calculator also seem to be off by a fair amount on my end.

Edited by ygdrad

  • Wizard

Added aim sensitivity and updated the formula slightly. Don't have a scoped gun though, so haven't been able to add that yet.

Dakota Mackinnon

Premium Members

The game has once again updated the mouse input, it now has numbers with an input field.

Nielser

Premium Members

This needs an update, calculator doesn't work at all anymore for current Warframe version.

  • Wizard
On 8/26/2017 at 9:16 PM, Niels van Beusekom said:

This needs an update, calculator doesn't work at all anymore for current Warframe version.

Tested hipfire and aim now, and they seem to be good. What specifically is not working for you?

Nielser

Premium Members

Well first of all you can't put in decimals anymore, so you can't make it perfectly accurate. And other than that, for me aim sens was waaaaaaaaaaaay too high and I checked multiple times if I calculated it correctly. Right now it's fine for me, not perfect but I managed to manually get it pretty close. This is a very popular f2p game tho so I think lots of people would benefit from having a good calculator in the long run.

I'm not sure if it's possible though, I don't think it's possible anymore to put in decimals. Which seems like a huge failure on the design part of a big shooter game.

01810103

Members

blob.thumb.png.8bce0e4e882b7863d31e911cf024e029.png

why?help me.thanks

  • Wizard
12 minutes ago, 01810103 said:

why?help me.thanks

This means that the calculated sensitivity for Warframe is below 0, i.e. too low. The only way to solve this is to lower your DPI.

coppercn

Premium Members

May you check the aim sens again? Since I noted it is now definitely wrong somehow ...

  • Wizard
1 hour ago, CopperCn said:

May you check the aim sens again? Since I noted it is now definitely wrong somehow ...

What exactly are you testing? I suspect different aspect of the game might behave differently.

coppercn

Premium Members
45 minutes ago, DPI Wizard said:

What exactly are you testing? I suspect different aspect of the game might behave differently.

So basically my 30cm/360 turn rate. When I used 75% MM to match the look sens and aim sens, it would take 60.8cm to turn 360... However I tested in game, it is obviously higher than I expected.

Sandros94

Members

Actually I noticed too that warframe calculated sens is way off, even measuring cm/360

  • Wizard
6 minutes ago, Sandros94 said:

Actually I noticed too that warframe calculated sens is way off, even measuring cm/360

What is you sensitivity, expected 360 and measured 360? Also how/where do you test? I'm getting the same results as always when I test 360 distance.

Sandros94

Members
10 minutes ago, DPI Wizard said:

What is you sensitivity, expected 360 and measured 360? Also how/where do you test? I'm getting the same results as always when I test 360 distance.

Now that you mentioned "where" everything make sense, I feel kinda stupid sorry ahahah
I totally forgot that in this game FOV changes the sens, so when you are at a releay under some speed buffs your fov changes. I redid some test right now on the plains (alone) and measuring my 360 I get my 40cm as I have to (400dpi, 75fov, 2 ingame sens), so it just comes down to the "bad" sens implementation of the game right?

The Archlich

Members

ADS sensitivity calculation is extremely off. It end up over 6 times faster than it was meant to be.

Isegrim

Premium Members

Could you take another look at Warframe? They've added railjack to the game and that mode has a completely different slider sensitivity than anything else in the game.

  • Wizard
2 hours ago, Isegrim said:

Could you take another look at Warframe? They've added railjack to the game and that mode has a completely different slider sensitivity than anything else in the game.

How do I access it? I have 0 progression in this game.

Isegrim

Premium Members
vor 3 Stunden schrieb DPI Wizard:

How do I access it? I have 0 progression in this game.

Do you need access to that portion of the game? I can give you my WF login data if that's the case.

  • Wizard
Just now, Isegrim said:

Do you need access to that portion of the game? I can give you my WF login data if that's the case.

That would be great! I'll take a look at it tomorrow, PM me the details and how to access it :)

STR8_AN94BALLER

Premium Members
On 4/5/2020 at 6:12 PM, DPI Wizard said:

That would be great! I'll take a look at it tomorrow, PM me the details and how to access it :)

For warframe "scoped," what scope is it based on?

 

There are multiple sniper rifles in the game that have wildly varying zoom values

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