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Arena Breakout: Infinite

Hipfire is added, aims coming soon!
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Project L33T

See the game notes for instructions on how to disable smoothing.
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Twilight Town: A Cyberpunk FPS

Just added.
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Contain

See the game notes for instructions on how to disable smoothing.
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Vomitoreum

Just added.
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Game request archive


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  • Wizard
12 hours ago, d0shie said:

You add a shortcut to the game.exe with the -console parameter in the Target  box.

Really seems like a heavily modified version of Source to me.

I just tried adding -console to the Steam launch options but that didn't work. Making a shortcut and adding it there did work fine however, thanks!

It is Source, but checking if FOV affects sensitivity or not is important as it varies between Source games. Added it now :)

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Name: Devilated
Website: https://store.steampowered.com/app/570950/Devilated/
Status: Early Access
Release date: Jan 29, 2021
Availability: $24.99 (On Sale $19.99)

Warning: The game has been reported to crash for some people upon starting a new game, making it unplayable. If this happens to you, I'll keep an eye on it and request it again once these problems have been fixed.

Edited by VertexArray
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  • Wizard
9 hours ago, VertexArray said:

Name: Devilated
Website: https://store.steampowered.com/app/570950/Devilated/
Status: Early Access
Release date: Jan 29, 2021
Availability: $24.99 (On Sale $19.99)

Warning: The game has been reported to crash for some people upon starting a new game, making it unplayable. If this happens to you, I'll keep an eye on it and request it again once these problems have been fixed.

Worked here, added it now.

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  • Wizard
On 1/30/2021 at 1:05 AM, glaceorizer said:

Name: Paladins
Website: https://store.steampowered.com/app/444090/Paladins/
Status: release
Release date: May 8, 2018
Availability: F2P

Please rework this conversion, since August 2019 you can't use the console anymore to change the sensitivity.

Maybe the sensitivity can still be adjusted in game files: %GAMEFOLDER%/Engine/Config

Config file doesn't work unfortunately, so you have to use the in-game calculation. I've removed the console one.

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