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Quackerjack

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Everything posted by Quackerjack

  1. so you say i just feel the input lag of 8ms there with 125 polling rate? Still i dont get it. Back in days all mices worked on 125 hz and there was never this situation.
  2. For my understanding, it was the same with 120hz monitors, but it was less noticeable at the time? I played the whole time with 125hz polling rate and never noticed that back then.
  3. Btw can you tell me why this happen? I remember playing in old days on 100 - 120 hz monitors and had never stutter on a 125 hz pollingrate.
  4. Thats why i post this stuff here what i find, to prove if it is right or not. I have no clue about this stuff.
  5. Ok now iam confused. I really like blurbuster.com cause they really do nice testing and they are also very knowledged. But i also know that you are the DPI Wizard. So i will link this post on blurbusters maybe he will add a bit more info.
  6. Hello, here is the problem and I think the people here in the forum have the necessary knowledge. On https://forums.blurbusters.com/viewtopic.php?t=10084 I found the following: "CS:GO: FAIL 100% Its legacy mouse mathematics creates dramatically different mousefeel at 400-vs-800-vs-1600-vs-3200dpi. Almost nobody likes above 800dpi in CS:GO because it feels wonky due to the math limitations of the old Source engine in the new high-Hz era, at least until Valve fixes the legacy math errors. In addition, sensitivity setting is only 2 decimal digits. We cannot recommend more than 800dpi with legacy Source engine games (including aimtrainers that uses the Source engine)." Source: Chief Blur Buster Now my question is whether this is the case in all halflife engine games since source is based on it. Iam also not sure if this info is already shared here but I think this is very important to know.
  7. For me I can’t stay on the same sensitivity when I switch monitor. The topic I linked for you has a Formular in it. With this Formular you calculate your new FoV for your new monitor and your sens cm 360 and perceived sensitivity stays the same. (360 arctan(27/24 * tan((103 * pi/180)/2)))/pi = 109.47524160212716 https://www.mouse-sensitivity.com/?share=f0600ad3374645a7a82f656b526eabe6 Iam not sure if you can change FoV in Overwatch, if you cant this would be right: https://www.mouse-sensitivity.com/?share=450a51e93e20a8827c69007a4d6d1b12
  8. yea i also wondered how 90 is fisheyed in bf3. Thanks again for clear up Wizard. I hope your theory is true cause i think they just dont know what they do. In the first bfs they used horizontal (locked) than in bfbc2 (first bf you can change your fov so far as i know) they used vertical than in bf3 horizontal and in bf4 horizontal later they changed it to vertical. Now the new bfs all use vertical.
  9. i digged bf3 out and now i wonder the fov settings: Ingame it says it uses the vertical FoV and here it says it uses 4:3 horizontal I googled it up and it seems people have mixed opinions some say vertical some say horizontal. Than i found this tweet from Alan Kertz DICE's core gameplay designer for Bf3 So is it vertical?
  10. GPU scaling should be used for csgo at least at my system. Display scaling gave me stutter ingame.
  11. you can try to ask Drimzi. He knows about this stuff Ah i found a post by him, this are the steps: (360 arctan(32/23.5 * tan((103 * pi/180)/2)))/pi=119.42 https://www.mouse-sensitivity.com/?share=4ade2a59f8cd638e3ef42de776e1e3c3 So if you would change your FoV in Overwatch 2 to 119.42 on the new monitor everything is the same. But as i know you cant change the fov. So you have to lower your sensitivity by this factor : 23.5/32 = 0.734375 13*0.734375=~9.55 <--- this is the new sensitivity on your new monitor
  12. https://www.admiralbumblebee.com/general/2017/12/08/Transfer-mouse-CPI-settings-to-a-different-resolution-device.html this do it for you automatically
  13. got you guys, thank you. But what about the monitor size? I found this on the forum: (360 arctan(27/24.5 * tan((90 * pi/180)/2)))/pi = ~95.56° this is the formular if i use different monitor sizes?
  14. Thanks Wizard, i also read somewhere in the forum that you have to manually calculate your monitor size in (if you use two different monitor sizes) https://www.mouse-sensitivity.com/?share=65bb4212dd545aed8b59a8448a4617d4 Here it says like you say match the vertical FoV but as i understood i doesnt matter which axis i match so why i cant match the horizontal?
  15. Hi guys, in order to keep the same sensitivity i have to ask why we match the vertical FoV. Is it not better to match the horizontal FoV cause you use your mouse much more horizontal? I know in some games you cant change the vertical FoV like Csgo but in other titles you can set the vertical FoV to your liking. So for example you play 16:9 in battlefield and want to match the FoV from 4:3 Csgo. We know csgo is ~74 vertical and 90 horizontal FoV on a 4:3 resolution Now you cant set in battlefield ~74 vertical and get ~106 horizontal FoV or you set 59 vertical and get 90 horizontal FoV on a 16:9 resolution. Iam trying to match my FoV on all games on laptop,desktop and aspect ratio to the same. Is matching the FoV horizontal a good idea?
  16. Can you share the math? I try to match fov from a 25.5 monitor 16:10 to 24.5 monitor 16:9
  17. Yea but 1 = 0 mdv so there should be one for 100 mdv also? Or i dont understand the system
  18. should be also possible if your mouse can be set to different x y dpi steps. Example: Dpi of 1600 = 100% MDV as you said you want match horizontal 100% = 178% MDV so: 178%*1600/100% = 2848 new dpi on x axis. (i guess if iam right not sure ) But i wonder why you wrote it only works for hipfire? Cause when you change the horizontal axis to a different sensitivity the ads sensitivity will also get affected.
  19. so we know mouse_zoomed_sensitivity_scalar 1.0 is 0% MDV. Is there also an universal number for 100%MDV or do i have to change it for everye scope seperatly?
  20. Good video thank you. What i would also like would be a brief explanation of the resolution and aspect ratio used in the game and that these dont change the sensitivity. Maybe also a short info how sensitivity change when switching monitors - I think these are more specific problems but still interesting.
  21. https://www.mouse-sensitivity.com/?share=e5ecf700a79fca0b29a942a286063362 On the first i tried to calculate sensitivity from 4:3 aspect ratio https://www.mouse-sensitivity.com/?share=329c5af1d1f3c762fe93ba72b8ecfc42 On the second from 16:9 aspect ratio Here (just an example) the sensitivity from 24 monitor to 24.5 changes drastically when changing aspect ratio, what i miss?
  22. So this means the sensitivity dont change when you change the monitor size? So going from 19 to 24.5 for example the sensitivity in the middle (19 zoll) from your 24.5 is the same. But why we calculate it then iam lost
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