Jump to content

Gray Zone Warfare

Use the config file for best accuracy.
Read more...

World of Shooting

See the game notes for instructions on how to disable smoothing.
Read more...

Robin Hood - Sherwood Builders

See the game notes for instructions on how to reduce smoothing.
Read more...

Gas Station Simulator

See the game notes for instructions on how to disable smoothing.
Read more...

Mortal Shell

See the game notes for instructions on how to disable smoothing.
Read more...

Call of Duty: Modern Warfare III (2023) / Modern Warfare II (2022) / Warzone 2.0


DPI Wizard

User Feedback

Recommended Comments



Sorry if this is common knowledge or already be answered but if I set my settings to legacy MW and config my ads multiplier to each zoom like for low zoom, 2-3x and so on, will this be better than just using relative with all multipliers set to 1

Screenshot_20240103-204441.png

Link to comment
  • Wizard
3 hours ago, TheOneTime said:

but if I set my settings to legacy MW and config my ads multiplier to each zoom like for low zoom, 2-3x and so on, will this be better than just using relative with all multipliers set to 1

Those two options are completely different, so neither is better.

Legacy MW is based on a fixed FOV og 65 Hdeg 4:3 while relative is based on your configured FOV.

But if your preferred conversion method is MDV 0%, using Relative and coefficient 0 is the correct way to do it.

Link to comment
6 hours ago, DPI Wizard said:

Those two options are completely different, so neither is better.

Legacy MW is based on a fixed FOV og 65 Hdeg 4:3 while relative is based on your configured FOV.

But if your preferred conversion method is MDV 0%, using Relative and coefficient 0 is the correct way to do it.

Ok thanks I would just like to know how I can get it so when I ADS with different zooms, my sense scales with the new zoomed fov so I can remain accurate as possible 

Link to comment
  • Wizard
17 hours ago, TheOneTime said:

Ok thanks I would just like to know how I can get it so when I ADS with different zooms, my sense scales with the new zoomed fov so I can remain accurate as possible 

Relative with does that based on you hipfire FOV.

Link to comment

Here's a link to a video talking about how the m_yaw settings are different. Can someone please watch this and tell me if there is any truth to it, and if it's something I should even worry about. I've only been on MnK for a little over a year so all this is greek to me.
 

 

Link to comment
  • Wizard
17 hours ago, zChamp said:

Here's a link to a video talking about how the m_yaw settings are different. Can someone please watch this and tell me if there is any truth to it, and if it's something I should even worry about. I've only been on MnK for a little over a year so all this is greek to me.

It's amazing that these kind of videos get even one positive feedback, and people saying it helped them. I hope for humanity's sake those comments are bought...

This setting is the yaw speed for KEYBOARD and gamepad. It affects how fast the camera is rotating when you use your keyboard and hold down a button to rotate. It has nothing to do with mouse input. Changing this value has ZERO impact on mouse sensitivity.

I've already shown that there is no inherent issue with the sensitivity in this game, it is 100% precise and there's no acceleration or inaccuracy:

 

 

Link to comment
10 minutes ago, DPI Wizard said:

It's amazing that these kind of videos get even one positive feedback, and people saying it helped them. I hope for humanity's sake those comments are bought...

This setting is the yaw speed for KEYBOARD and gamepad. It affects how fast the camera is rotating when you use your keyboard and hold down a button to rotate. It has nothing to do with mouse input. Changing this value has ZERO impact on mouse sensitivity.

I've already shown that there is no inherent issue with the sensitivity in this game, it is 100% precise and there's no acceleration or inaccuracy:

 

 

Ok, thank you for your response. I appreciate it.

Link to comment

Infinity Ward and its game design choices have been a disaster for the CoD franchise. 

Edited by benedu3095
Minor edit,. Also, hope CoD 2024 and 2025 are a wake up call for them....
Link to comment
  • Wizard
1 minute ago, dsu said:

are the scope fovs in the calculator the inner or outer fovs?

Outer FOVs except for Corvus SOL-76 and SZ SRO-7. The game for some reason use the outer FOV for the sensitivity scaling.

Link to comment

Can you tell me how to achieve the same sensitivity for all 1x, but still maintain normal (without flying into the stratosphere from speed) sensitivity on high magnification sights? Is this even possible?

So far I have only 2 choices: either shoot well with high magnification sights, but constantly miss after switching to smg/rifle, or hit perfectly with all 1x, but be unable to shoot with high magnification sights because of too high sensitivity.

Link to comment
  • Wizard
On 2/24/2024 at 11:34 AM, JimmieAwesome said:

Can you tell me how to achieve the same sensitivity for all 1x, but still maintain normal (without flying into the stratosphere from speed) sensitivity on high magnification sights? Is this even possible?

So far I have only 2 choices: either shoot well with high magnification sights, but constantly miss after switching to smg/rifle, or hit perfectly with all 1x, but be unable to shoot with high magnification sights because of too high sensitivity.

You have separate sensitivity settings for the different zoom levels, so what is preventing you from setting different sensitivity for low and high zoom?

Link to comment
26.02.2024 в 00:25, DPI Wizard сказал:

You have separate sensitivity settings for the different zoom levels, so what is preventing you from setting different sensitivity for low and high zoom?

The problem is that different types of weapons have different sensitivities in iron sight/1x. I can set any sensitivity that I find comfortable and hit the target, let's say, with a 1x assault rifle scope, but as soon as I switch to a submachine gun or shotgun, I'll stop hitting altogether because the sensitivity is different.

P.S.: It's not critical when it comes to different high-magnification scopes, but it's quite irritating when the sensitivity in ADS changes when switching between weapon types.

Edited by JimmieAwesome
p.s.
Link to comment
4 минуты назад, JimmieAwesome сказал:

It's not critical when it comes to different high-magnification scopes, but it's quite irritating when the sensitivity in ADS changes when switching between weapon types.

Suppose, in Apex Legends, there's also different magnification with sights for different weapon types... BUT! When you use a 1x sight, the sensitivity becomes the same. But how to achieve the same effect in CoD is a mystery.

Link to comment
  • Wizard
10 hours ago, Jimmie Awesome said:

I can set any sensitivity that I find comfortable and hit the target, let's say, with a 1x assault rifle scope, but as soon as I switch to a submachine gun or shotgun, I'll stop hitting altogether because the sensitivity is different.

You can adjust the coefficient which in turn affects all aims. To mimic how it works in Apex it should be set to 0.

Link to comment
4 часа назад, DPI Wizard сказал:

You can adjust the coefficient which in turn affects all aims. To mimic how it works in Apex it should be set to 0.

Sadly, once again, it's a miss. Even if you set it to 0 and the apex sensation returns, it doesn't change the fact that the sensitivity will be different for different weapon types. Already checked.

Link to comment
  • Wizard
13 minutes ago, Jimmie Awesome said:

Sadly, once again, it's a miss. Even if you set it to 0 and the apex sensation returns, it doesn't change the fact that the sensitivity will be different for different weapon types. Already checked.

What do you mean by different exactly? If you set it to 0, all the aims will have the same tracking speed. The 360 distance will be different because their FOV is different.

Link to comment
10 минут назад, DPI Wizard сказал:

What do you mean by different exactly? If you set it to 0, all the aims will have the same tracking speed. The 360 distance will be different because their FOV is different.

If the tracking speed is the same, why can't I hit properly when I change my rifle to SMG or pistol? It feels like the sensitivity is changing. I never got used to it....

 

I just really don't get it... I would be glad to have any advice on how to either fix it or get used to this feature faster.

Edited by Jimmie Awesome
Link to comment

Can you pls add Marksman rifles Ironsight ADS (speciallY SA-B 50) to the calculator. 

Also does all pistols share the same Handgun ADS fov even Tyr and Basilisk?

Link to comment
  • Wizard
1 hour ago, Dribbler said:

Can you pls add Marksman rifles Ironsight ADS (speciallY SA-B 50) to the calculator. 

Also does all pistols share the same Handgun ADS fov even Tyr and Basilisk?

Marksman and TYR are the same as the AR iron sight, I've updated the descriptions now. The Basilisk is the same as the rest of the handguns.

Link to comment

Can you also take a look pls at Cronen Intlas MSP 12 optics. It seems not to match any of ADS categories like Corvus Sol-76 and SZ-Sro-7 and also like those two looks like it needs a separate ADS sens  since its scaled differently

Edited by Dribbler
Link to comment



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...