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V Rising

Use the config file for best accuracy.
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Vigor

The sensitivity slider is not accurate, expect some discrepancy. Use the config file for best accuracy.
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MULLET MADJACK

The config file might use either comma (,) or period (.) as the decimal separator depending on your locale settings.
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Combat Champions

All aims use the same sensitivity setting, choose the sensitivity for the aim you prefer to be matched.
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Ghost of Tsushima DIRECTOR'S CUT

The sensitivity and FOV changes depending on certain actions and where you are (indoor etc). The calculations are for the view when you move around outdoor.
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Payday 2


DPI Wizard
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Is it right that i can only set the sensitivity for Payday 2 ingame?

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Hello DPI Wizard, I wrote a tool to let you change your sensitivity outside of the game. It exposes the floating point values that back the slider and actually lets you go outside the boundaries of the slider.

 

Source-code and binaries are available here.

 

I don't have any good tools/hardware to take accurate measurements for the calculations. Let me know if this helps.

 

Instructions

Extract zip to the Steam directory that contains save000.sav. Mine is located at C:\Program Files (x86)\Steam\userdata\16425106\218620\remote but yours is likely to be different.

 

BACKUP your save000.sav file just incase!

 

Make sure Payday 2 isn't already running, run PD2Options.exe, change your sensitivity to whatever you want. Click Save and you should be set!

Edited by n3bs
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Was wondering what I need to do to set my exact sens these days? What mod is the best and what do I need to do?

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4 hours ago, MHCHAN0219 said:

no work for now , pls fix it

you should kind of be ,more specific since there isnt alot that has changed about this game and its input

Edited by fortunate reee
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The in game sensitivity has changed for this game in the most recent border crossing DLC. It now uses the same scale as in the config file, with a manual in game input range of 0.1 to 1.7.

I.e a 0.25 sensitivity in the config file will display as 0.25 sensitivity in game, 0.5 will show as 0.5 in game, etc.

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  • Wizard
9 hours ago, Tammas_Dexter said:

The in game sensitivity has changed for this game in the most recent border crossing DLC. It now uses the same scale as in the config file, with a manual in game input range of 0.1 to 1.7.

I.e a 0.25 sensitivity in the config file will display as 0.25 sensitivity in game, 0.5 will show as 0.5 in game, etc.

Updated now and added vertical sensitivity as well. Also fixed the FOV calculation in-game so you can count the steps using the arrow keys. In-game is 10x the config file value unless I've got some old mods.

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  • Wizard
32 minutes ago, Tammas_Dexter said:

The in game is the same as the config file for me.

It was an old mod in my installation messing it up, fixed and updated now.

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Hey DPI Wizard

Today I was trying to change my PD2 settings to match my R6S settings but when I do the calculations it says there that i need the Payday 2 FOV multiplier at 1, the problem is that payday 2 doesn't have the FOV in the files and in-game is just a slider.

Should I put the slider to the max or the minimum?

Screenshot_5.png.267e7327a018fc4b49968f8a3066ce38.png

Screenshot_6.thumb.png.358eccc153cea2f1f2a375e9f668fa68.png

 

Thanks in advance!

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  • Wizard
5 minutes ago, GoncasN said:

Hey DPI Wizard

Today I was trying to change my PD2 settings to match my R6S settings but when I do the calculations it says there that i need the Payday 2 FOV multiplier at 1, the problem is that payday 2 doesn't have the FOV in the files and in-game is just a slider.

Should I put the slider to the max or the minimum?

Thanks in advance!

Select "In-game" as location instead of config file, and you'll get the in-game values. But I see they added a numerical percentage value to the FOV now, it was missing before. So I'll update the game in a bit to support this.

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3 minutes ago, DPI Wizard said:

Select "In-game" as location instead of config file, and you'll get the in-game values. But I see they added a numerical percentage value to the FOV now, it was missing before. So I'll update the game in a bit to support this.

No that's because of wolfhud the base game doesnt have de values 

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  • Wizard
2 minutes ago, GoncasN said:

No that's because of wolfhud the base game doesnt have de values 

Ah, ok. Just select in-game then, FOV 0 is minimum, FOV 20 is maximum. Just multiply by 5 to get the percentage.

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I don't think the conversion is correct. The sensitivity of the mouse is completely different after adjustment.

Where did I make a mistake?

QQ图片20200326075231.png

去问驱蚊器我.png

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  • Wizard
11 hours ago, ojama said:

I don't think the conversion is correct. The sensitivity of the mouse is completely different after adjustment.

Where did I make a mistake?

The scale has changed, it's 10X what the calculation said. I've updated it now.
 

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So with different guns and scopes altering FOV for ADS, what does FOV Relative Sensitivity do? The author of the mod you listed also has a mod altering this setting but I'm not sure what exactly is changes. https://modworkshop.net/mod/25342

Seeing as its extremely difficult to consistently use the viewspeed calculation across multiple titles, I'm thinking about going back to MDH 75% or MDV 133% as that would allow me to have parity across CSGO, CoD, Battlefield, PUBG, etc.  Most titles are seeming to follow the Universal Soldier Aim sensitivity options, so I'd like to have that match across all my games.

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  • Wizard
On 3/31/2020 at 9:27 PM, Krio said:

So with different guns and scopes altering FOV for ADS, what does FOV Relative Sensitivity do? The author of the mod you listed also has a mod altering this setting but I'm not sure what exactly is changes. https://modworkshop.net/mod/25342

Seeing as its extremely difficult to consistently use the viewspeed calculation across multiple titles, I'm thinking about going back to MDH 75% or MDV 133% as that would allow me to have parity across CSGO, CoD, Battlefield, PUBG, etc.  Most titles are seeming to follow the Universal Soldier Aim sensitivity options, so I'd like to have that match across all my games.

Just going off poor memory here, but I think FOV Relative Sensitivity on means the aiming sensitivity will scale with the FOV, while off means the 360 distance will be the same as with hipfire if using the same value. What the mod does is probably to scale it to MDV 0% instead.

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