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Payday 2

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Guest 123321

Guest 123321

Guests

Is it right that i can only set the sensitivity for Payday 2 ingame?

  • Wizard

Correct, the slider in the game menus is the only way, unless they've changed something in recent patches,

n3bs

Members
(edited)

Hello DPI Wizard, I wrote a tool to let you change your sensitivity outside of the game. It exposes the floating point values that back the slider and actually lets you go outside the boundaries of the slider.

 

Source-code and binaries are available here.

 

I don't have any good tools/hardware to take accurate measurements for the calculations. Let me know if this helps.

 

Instructions

Extract zip to the Steam directory that contains save000.sav. Mine is located at C:\Program Files (x86)\Steam\userdata\16425106\218620\remote but yours is likely to be different.

 

BACKUP your save000.sav file just incase!

 

Make sure Payday 2 isn't already running, run PD2Options.exe, change your sensitivity to whatever you want. Click Save and you should be set!

Edited by n3bs

  • Wizard

Thanks, I'll see if I can include a calculation using this tool!

Jikko

Members

Was wondering what I need to do to set my exact sens these days? What mod is the best and what do I need to do?

MHCHAN0219

Members

no work for now , pls fix it

fortunate reee

Premium Members
(edited)
4 hours ago, MHCHAN0219 said:

no work for now , pls fix it

you should kind of be ,more specific since there isnt alot that has changed about this game and its input

Edited by fortunate reee

Tammas_Dexter

Members

The in game sensitivity has changed for this game in the most recent border crossing DLC. It now uses the same scale as in the config file, with a manual in game input range of 0.1 to 1.7.

I.e a 0.25 sensitivity in the config file will display as 0.25 sensitivity in game, 0.5 will show as 0.5 in game, etc.

  • Wizard
9 hours ago, Tammas_Dexter said:

The in game sensitivity has changed for this game in the most recent border crossing DLC. It now uses the same scale as in the config file, with a manual in game input range of 0.1 to 1.7.

I.e a 0.25 sensitivity in the config file will display as 0.25 sensitivity in game, 0.5 will show as 0.5 in game, etc.

Updated now and added vertical sensitivity as well. Also fixed the FOV calculation in-game so you can count the steps using the arrow keys. In-game is 10x the config file value unless I've got some old mods.

Tammas_Dexter

Members

The in game is the same as the config file for me.

Untitled.png

  • Wizard
Just now, Tammas_Dexter said:

The in game is the same as the config file for me.

Ok, I'll check my mods :)

  • Wizard
32 minutes ago, Tammas_Dexter said:

The in game is the same as the config file for me.

It was an old mod in my installation messing it up, fixed and updated now.

GoncasN

Premium Members

Hey DPI Wizard

Today I was trying to change my PD2 settings to match my R6S settings but when I do the calculations it says there that i need the Payday 2 FOV multiplier at 1, the problem is that payday 2 doesn't have the FOV in the files and in-game is just a slider.

Should I put the slider to the max or the minimum?

Screenshot_5.png.267e7327a018fc4b49968f8a3066ce38.png

Screenshot_6.thumb.png.358eccc153cea2f1f2a375e9f668fa68.png

 

Thanks in advance!

  • Wizard
5 minutes ago, GoncasN said:

Hey DPI Wizard

Today I was trying to change my PD2 settings to match my R6S settings but when I do the calculations it says there that i need the Payday 2 FOV multiplier at 1, the problem is that payday 2 doesn't have the FOV in the files and in-game is just a slider.

Should I put the slider to the max or the minimum?

Thanks in advance!

Select "In-game" as location instead of config file, and you'll get the in-game values. But I see they added a numerical percentage value to the FOV now, it was missing before. So I'll update the game in a bit to support this.

GoncasN

Premium Members
(edited)

No that's because of wolfhud the base game doesnt have de values 

Edited by GoncasN

GoncasN

Premium Members
3 minutes ago, DPI Wizard said:

Select "In-game" as location instead of config file, and you'll get the in-game values. But I see they added a numerical percentage value to the FOV now, it was missing before. So I'll update the game in a bit to support this.

No that's because of wolfhud the base game doesnt have de values 

  • Wizard
2 minutes ago, GoncasN said:

No that's because of wolfhud the base game doesnt have de values 

Ah, ok. Just select in-game then, FOV 0 is minimum, FOV 20 is maximum. Just multiply by 5 to get the percentage.

GoncasN

Premium Members

is there any mod that I can use to set the Payday 2 settings through a config file instead? like sens and FOV

  • Wizard
2 minutes ago, GoncasN said:

is there any mod that I can use to set the Payday 2 settings through a config file instead? like sens and FOV

Yes, this one :)

ojama

Premium Members

I don't think the conversion is correct. The sensitivity of the mouse is completely different after adjustment.

Where did I make a mistake?

QQ图片20200326075231.png

去问驱蚊器我.png

  • Wizard
11 hours ago, ojama said:

I don't think the conversion is correct. The sensitivity of the mouse is completely different after adjustment.

Where did I make a mistake?

The scale has changed, it's 10X what the calculation said. I've updated it now.
 

Krio

Premium Members

So with different guns and scopes altering FOV for ADS, what does FOV Relative Sensitivity do? The author of the mod you listed also has a mod altering this setting but I'm not sure what exactly is changes. https://modworkshop.net/mod/25342

Seeing as its extremely difficult to consistently use the viewspeed calculation across multiple titles, I'm thinking about going back to MDH 75% or MDV 133% as that would allow me to have parity across CSGO, CoD, Battlefield, PUBG, etc.  Most titles are seeming to follow the Universal Soldier Aim sensitivity options, so I'd like to have that match across all my games.

  • Wizard
On 3/31/2020 at 9:27 PM, Krio said:

So with different guns and scopes altering FOV for ADS, what does FOV Relative Sensitivity do? The author of the mod you listed also has a mod altering this setting but I'm not sure what exactly is changes. https://modworkshop.net/mod/25342

Seeing as its extremely difficult to consistently use the viewspeed calculation across multiple titles, I'm thinking about going back to MDH 75% or MDV 133% as that would allow me to have parity across CSGO, CoD, Battlefield, PUBG, etc.  Most titles are seeming to follow the Universal Soldier Aim sensitivity options, so I'd like to have that match across all my games.

Just going off poor memory here, but I think FOV Relative Sensitivity on means the aiming sensitivity will scale with the FOV, while off means the 360 distance will be the same as with hipfire if using the same value. What the mod does is probably to scale it to MDV 0% instead.

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