Skip to content
View in the app

A better way to browse. Learn more.

Mouse Sensitivity Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Warhammer 40,000: Darktide

User Feedback

Recommended Comments

WhoCares?

Premium Members

No option for entering a more precise value through some config file?

  • Wizard
33 minutes ago, WhoCares? said:

No option for entering a more precise value through some config file?

No, the config files are the same as in Vermintide 2, but without the mouse sensitivity option :(

I tried adding it manually, but it didn't do anything.

Maybe it will be there for release.

Msh3l

Premium Members

is there any option to tweak the MS yet? the game released 3 hours ago and i tried to go through configs to no avail sadly

  • Wizard
36 minutes ago, Msh3l said:

is there any option to tweak the MS yet? the game released 3 hours ago and i tried to go through configs to no avail sadly

No, you're still limited to the in-game sensitivity unfortunately.

Donni

Premium Members
On 11/18/2022 at 1:21 PM, DPI Wizard said:

No, the config files are the same as in Vermintide 2, but without the mouse sensitivity option :(

I tried adding it manually, but it didn't do anything.

Maybe it will be there for release.

I think you should test mouse_look_scale instead of mouse_look_sensitivity , I saw people talking about how they changed their ADS sensitivity calculation and they showed a code in darktide using mouse_look_scale and in vermintide mouse_look_sensitivity. ( need to make read-only too).

If you want I can test it tomorrow myself.

sinshiva

Premium Members

Hey Mister Wizard,

So, i'm able to hit pretty close to my desired in/360 by running 0.4 @ 850dpi & 80fov (12.7153 vs a desired 12.716381) - but as i'm sure you're aware, the ADS multiplier is locked.  i'm not sure how much FOV changes when going into ADS, but i'd love to be able to somewhat precisely calculate my ads sensitivity with that considered.  i know at this point it seems like it'll mean running a hipfire of nearly double what i prefer (which seems to work well enough), along with i assume some difference caused by the fov change to get my desired ADS sens.

  • Wizard
On 12/18/2022 at 10:19 PM, sinshiva said:

but i'd love to be able to somewhat precisely calculate my ads sensitivity with that considered.

I've added a separate calculation for ADS now.

Skwuruhl

Premium Members
(edited)
On 11/18/2022 at 8:21 AM, DPI Wizard said:

No, the config files are the same as in Vermintide 2, but without the mouse sensitivity option :(

I tried adding it manually, but it didn't do anything.

Maybe it will be there for release.

https://www.nexusmods.com/warhammer40kdarktide/mods/38

https://github.com/Skwuruhl/darktide-granular-settings

Adds one additional decimal place to sensitivity and FOV. FOV range is also changed to 65 to 105.

On 12/4/2022 at 10:57 PM, Donni said:

I think you should test mouse_look_scale instead of mouse_look_sensitivity , I saw people talking about how they changed their ADS sensitivity calculation and they showed a code in darktide using mouse_look_scale and in vermintide mouse_look_sensitivity. ( need to make read-only too).

If you want I can test it tomorrow myself.

As a side note: ADS sensitivity in Darktide scales by focal length (or mdv 0%) by default. You might've seen my post on the Darktide forums about it. Idk who else would've been posting about it lmao.

Edited by Skwuruhl

  • Wizard
On 2/28/2023 at 2:54 AM, Skwuruhl said:

Adds one additional decimal place to sensitivity and FOV. FOV range is also changed to 65 to 105.

Beautiful, added it now!

gordonz88

Premium Members
(edited)
20 hours ago, DPI Wizard said:

Beautiful, added it now!

Hi, I noticed after this change that my CM/360 has changed for the same saved preset I always had (both whether or not I'm selecting to use "granular settings"). 

I noticed this is because the "actual FOV" values have changed given the same in-game FOV value, compared to a day ago. Is this because it was wrong before? I know before yesterday, the in-game FOV value would be the actual Vdeg, same calculation as in Vermintide 2.

Now, according to the new mouse-sensitivity.com update, the in-game FOV value no longer seems to be 1:1 with the the actual Vdeg, even though "Vdeg: is still the default "type" of FOV associated with the game setting.

Edited by gordonz88
Clarification

gordonz88

Premium Members
20 hours ago, DPI Wizard said:

Beautiful, added it now!

NVM, I figured it out. It's because "ADS" is the new default instead of hipfire. Odd. 

  • Wizard
19 hours ago, gordonz88 said:

NVM, I figured it out. It's because "ADS" is the new default instead of hipfire. Odd. 

Hipfire should still be the default, if you have a saved entry you might have just saved it with ADS selected.

Ephant

Premium Members
(edited)

This mod came out a few days ago:

https://www.nexusmods.com/warhammer40kdarktide/mods/119

"Set a sensitivity multiplier for aiming down sights."

edit:
I just came across this in regards to FOV: https://forums.nexusmods.com/index.php?showtopic=12731430/#entry122619279

Quote

The game takes your configured FOV and multiplies it by 1.134 before applying it to the camera, eg an FOV of 74 in the settings results in an FOV of ~84 being applied to the camera. However, it's possible that they apply this multiplier to correct for some perceived discrepancy - in my experience, a vertical FOV of 74 in one game might feel/look different than a vertical FOV of 74 in a different game. Unfortunately we only have access to the game code and not the engine code, so I can't say for sure what your actual "physical" rendered FOV ends up being in the game with a setting of 74 degrees, because the engine might reduce it down before the game multiplies it back up, but I think that's really unlikely, so it probably is ~84.

 

Edited by Ephant

gordonz88

Premium Members

Bump! @DPI Wizard I'm curious whether or not you can add support for this mod for matching cm/360 :)

  • Wizard
On 4/8/2023 at 8:35 PM, Ephant said:

This mod came out a few days ago:

https://www.nexusmods.com/warhammer40kdarktide/mods/119

"Set a sensitivity multiplier for aiming down sights."

 

15 hours ago, gordonz88 said:

Bump! @DPI Wizard I'm curious whether or not you can add support for this mod for matching cm/360 :)

Support for this mod is added now :)

On 4/8/2023 at 8:35 PM, Ephant said:

If they are referring to the regular field of view, the statement is wrong. The vertical FOV you configure in the game is exactly what you get.

AkiraMk3

Premium Members

Hi, there is now a new mod called Granular Settings: https://www.nexusmods.com/warhammer40kdarktide/mods/38

This allows you to set more precise Sensitivities and FOV. So you can set more decimal points and also have bigger FOV numbers.

However, our calculator can't produce accurate numbers, only telling me to set it to 0.4 and "Max discrepancy: 9.0839% (1.4719 centimeters)".

Can we have an option to allow the calculator to output more precise numbers? As precise as possible.

Also the max FOV with mod is 105 Vdeg, I assume the calculator can still calculate correctly, even with the warning of "This FOV is above the registered maximum for the game, verify your input."?

  • Wizard
4 hours ago, AkiraMk3 said:

Can we have an option to allow the calculator to output more precise numbers? As precise as possible.

This mod is already supported:

image.png

AkiraMk3

Premium Members
2 hours ago, DPI Wizard said:

This mod is already supported:

image.png

Oh cool, thank you so much!

WhoCares?

Premium Members
(edited)

You can manually edit the mod so it supports even more decimals.

Quote from Skwuruhl on NexusMods:

Without the ability to type in your sensitivity I was wary of making to so there's too many steps. If you want to modify it yourself you'd change the following lines.

params.min_value = 0.01
params.num_decimals = 2
params.step_size_value = 0.01

to

params.min_value = 0.001
params.num_decimals = 3
params.step_size_value = 0.001


or to whatever precision you desire.

 

Would it be possible to Update the caclulator to support a few more decimals? :)

Edited by WhoCares?

  • Wizard
12 minutes ago, WhoCares? said:

Would it be possible to Update the caclulator to support a few more decimals? :)

I've added a "Decimals" special option now where you can select 2 or 3 :)

WhoCares?

Premium Members

Damn, that was quick :D
I appreciate it ! ❤️

Skwuruhl

Premium Members

Newest update has 3 totally divorced sensitivity options. While holding a melee weapon, while holding ranged weapon, and while ADS/alt fire with your ranged weapon. Appear to just be the old sensitivity but now more customizable. Still only 1 decimal place, need to update my mod for the new options to be more granular.

Skwuruhl

Premium Members
(edited)
On 10/3/2023 at 10:57 AM, Skwuruhl said:

Newest update has 3 totally divorced sensitivity options. While holding a melee weapon, while holding ranged weapon, and while ADS/alt fire with your ranged weapon. Appear to just be the old sensitivity but now more customizable. Still only 1 decimal place, need to update my mod for the new options to be more granular.

Mod is updated. I haven't verified that sensitivity still scales with tangent of FOV but I imagine it still does.

Edit: we good
image.png.39ef7604ad15a9d18b7294861ea7af83.png

Edited by Skwuruhl

AkiraMk3

Premium Members

Yeah I think the Darktide calculator probably needs an update.

On 04/10/2023 at 20:47, Skwuruhl said:

Mod is updated. I haven't verified that sensitivity still scales with tangent of FOV but I imagine it still does.

Edit: we good
image.png.39ef7604ad15a9d18b7294861ea7af83.png

Also @Skwuruhl, if I want my ADS sensitivity to be different from my hipfire sensitivity, do you know how to calculate it?

For example:

image.thumb.png.1bc9c06d0f736bfdda79bd485fdf8a88.png

Like this, if I want my ADS sensitivity to be less than my hipfire sensitivity (because I like to have a consistent lower sensitivity for ADS across games), I think I should just put this 0.230 number into my "Sensitivity (Ranged Alternate Fire)" in game?

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.